Player Matchup

Olorun
Olorun
Daniel23ghf
Olorun
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 278L
1,338 Elo+
Solo
Thanatos
Thanatos
Drk-_-leo
Thanatos
Level 28
God Stats
2W - 4L
1,155 SR
Queue Stats
138W - 167L
1,295 Elo+
Party 2
Charybdis
Charybdis
Lj_Legrais
Charybdis
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 13L
1,112 Elo+
Solo
Gilgamesh
Gilgamesh
SHOCK4NATOR
Gilgamesh
Level 27
God Stats
8W - 21L
1,309 SR
Queue Stats
129W - 136L
1,375 Elo+
Solo
Chernobog
Chernobog
wworzal10
Chernobog
Level 21
God Stats
0W - 4L
1,280 SR
Queue Stats
15W - 22L
1,273 Elo+
Party 2
Team Averages
Level 22
1,349 SR
1,279 Elo+

VS

Team Averages
Level 29
1,445 SR
1,381 Elo+
Ymir
Ymir
Cyilcal
Ymir
Level 28
God Stats
5W - 7L
1,358 SR
Queue Stats
194W - 199L
1,555 Elo+
Solo
Horus
Horus
NinjaThunder86
Horus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 41L
1,500 Elo+
Solo
Neith
Neith
Seedz18
Neith
Level 30
God Stats
19W - 24L
1,389 SR
Queue Stats
269W - 354L
1,256 Elo+
Solo
Eset
Eset
princessasha
Eset
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
93W - 132L
1,295 Elo+
Party 1
Pele
Pele
princessasha12
Pele
Level 32
God Stats
13W - 12L
1,479 SR
Queue Stats
135W - 174L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
1 / 4 / 3
6,732
449
4,211
12,814
3,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Drk-_-leo
Thanatos
11
5 / 7 / 2
7,256
484
9,530
12,750
4,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
Lj_Legrais
Charybdis
5
1 / 5 / 3
5,335
356
1,401
3,933
857
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
SHOCK4NATOR
Gilgamesh
13
3 / 0 / 3
8,005
534
6,456
10,765
6,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
wworzal10
Chernobog
11
1 / 3 / 1
6,571
438
3,262
5,388
1,402
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cyilcal
Ymir
12
3 / 0 / 6
7,943
530
4,207
9,832
5,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 2 / 1
6,795
453
1,532
8,150
3,082
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Seedz18
Neith
13
4 / 1 / 0
7,868
525
5,691
4,435
1,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 3 / 5
7,211
481
5,895
7,953
2,839
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
8 / 5 / 4
8,206
547
10,011
11,593
3,967
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
11
Kills
18
19
Deaths
11
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
Cyilcal
Ymir
3
0
6
6
L
Olorun
1
4
3
0.63
L
Thanatos
Drk-_-leo
Thanatos
5
7
2
0.86
L
Charybdis
Lj_Legrais
Charybdis
1
5
3
0.5
W
1
2
1
0.75
L
Gilgamesh
SHOCK4NATOR
Gilgamesh
3
0
3
4.5
W
Neith
Seedz18
Neith
4
1
0
4
W
2
3
5
1.5
W
8
5
4
2
L
Chernobog
wworzal10
Chernobog
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,860
Damage
27,336
45,650
Taken
41,963
16,679
Mitigated
16,408
20,293
Healing
15,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Cyilcal
Ymir
4,207
834
1,519
3,213
9,832
5,053
50
1,040
8,792
24,800
0
L
Olorun
4,211
2,143
207
6,639
12,814
3,686
181
5,934
6,880
26,455
0
L
Thanatos
Drk-_-leo
Thanatos
9,530
2,607
113
7,753
12,750
4,294
0
1,949
10,801
0
32,251
L
Charybdis
Lj_Legrais
Charybdis
1,401
705
104
242
3,933
857
116
592
3,341
0
5,850
W
1,532
793
259
2,837
8,150
3,082
830
359
7,791
0
27,735
L
Gilgamesh
SHOCK4NATOR
Gilgamesh
6,456
1,406
241
4,994
10,765
6,440
305
1,265
9,500
0
44,602
W
Neith
Seedz18
Neith
5,691
2,923
0
2,081
4,435
1,467
971
0
4,435
0
35,892
W
5,895
1,113
0
2,028
7,953
2,839
567
2,661
5,292
28,033
0
W
10,011
2,843
186
3,791
11,593
3,967
210
393
11,200
0
38,796
L
Chernobog
wworzal10
Chernobog
3,262
1,667
0
0
5,388
1,402
90
362
5,026
0
28,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,899
Gold Earned
38,023
232
Minions Killed
267
0
Camps Cleared
0
1,228,233
Distance Traveled
1,310,852
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,943
530
49
3
0
269,334
1
L
Olorun
6,732
449
44
3
0
223,873
1
L
Thanatos
7,256
484
47
3
0
297,418
1
L
Charybdis
5,335
356
11
1
0
135,481
1
W
Horus
6,795
453
39
3
0
248,677
4
L
Gilgamesh
8,005
534
73
5
0
299,929
1
W
Neith
7,868
525
81
5
0
250,080
0
W
Eset
7,211
481
46
3
0
232,188
1
W
Pele
8,206
547
52
3
0
310,573
0
L
Chernobog
6,571
438
57
4
0
271,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role