Player Matchup

Ymir
Ymir
Feudalmaster
Ymir
Level 29
God Stats
35W - 29L
1,608 SR
Queue Stats
116W - 102L
1,624 Elo+
Solo
Thor
Thor
KillerYani
Thor
Level 12
God Stats
33W - 27L
1,241 SR
Queue Stats
57W - 46L
1,445 Elo+
Party 1
Vulcan
Vulcan
nesumpavlin
Vulcan
Level 29
God Stats
8W - 8L
1,511 SR
Queue Stats
206W - 214L
1,524 Elo+
Party 1
Guan Yu
Guan Yu
skeelle
Guan Yu
Level 6
God Stats
3W - 2L
1,675 SR
Queue Stats
7W - 4L
1,572 Elo+
Solo
Hou Yi
Hou Yi
αlυcαrδ
Hou Yi
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 17L
1,566 Elo+
Solo
Team Averages
Level 16
1,507 SR
1,546 Elo+

VS

Team Averages
Level 23
1,510 SR
1,539 Elo+
Da Ji
Da Ji
Cräze
Da Ji
Level 28
God Stats
5W - 1L
1,717 SR
Queue Stats
134W - 35L
1,832 Elo+
Solo
Cthulhu
Cthulhu
ItzRogge
Cthulhu
Level 29
God Stats
1W - 5L
1,271 SR
Queue Stats
167W - 171L
1,404 Elo+
Solo
Sol
Sol
TheDozerotho
Sol
Level 24
God Stats
40W - 33L
1,579 SR
Queue Stats
133W - 122L
1,612 Elo+
Solo
Kukulkan
Kukulkan
Trenshy
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,462 Elo+
Solo
Hou Yi
Hou Yi
yDashGoD_
Hou Yi
Level 28
God Stats
1W - 2L
1,482 SR
Queue Stats
236W - 330L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 9
5,426
678
2,676
4,153
3,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 2 / 1
4,489
561
1,562
5,034
1,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
9
2 / 2 / 1
5,214
652
1,786
3,933
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
skeelle
Guan Yu
9
4 / 1 / 1
5,450
681
3,978
4,961
2,815
Breastplate

Breastplate

+20
Physical Protection

Mace

Mace

+10
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
9
10 / 2 / 2
6,448
806
6,127
4,841
1,074
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Cräze
Da Ji
10
6 / 1 / 1
6,121
765
6,731
6,079
1,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
ItzRogge
Cthulhu
4
0 / 5 / 0
3,755
469
1,088
6,458
2,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
2 / 2 / 2
5,563
695
3,682
4,565
1,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Trenshy
Kukulkan
6
0 / 5 / 1
4,316
540
916
3,292
555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
yDashGoD_
Hou Yi
4
0 / 5 / 0
3,684
461
611
4,227
676
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
18
Kills
8
8
Deaths
18
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Cräze
Da Ji
6
1
1
6.5
W
2
1
9
6.5
L
Cthulhu
ItzRogge
Cthulhu
0
5
0
0
W
0
2
1
0.25
L
2
2
2
1.5
L
Kukulkan
Trenshy
Kukulkan
0
5
1
0.1
W
Vulcan
2
2
1
1.25
W
Guan Yu
skeelle
Guan Yu
4
1
1
4.5
L
Hou Yi
yDashGoD_
Hou Yi
0
5
0
0
W
Hou Yi
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,129
Damage
13,028
22,922
Taken
24,621
9,214
Mitigated
6,504
6,663
Healing
4,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Cräze
Da Ji
6,731
1,657
0
1,908
6,079
1,777
0
557
5,522
0
27,695
W
2,676
995
0
822
4,153
3,156
336
1,169
2,984
11,405
0
L
Cthulhu
ItzRogge
Cthulhu
1,088
165
180
635
6,458
2,054
0
666
5,792
7,491
0
W
1,562
298
0
1,735
5,034
1,147
0
703
4,331
0
16,012
L
3,682
1,293
0
1,334
4,565
1,442
0
1,884
2,681
24,677
2,956
L
Kukulkan
Trenshy
Kukulkan
916
205
0
0
3,292
555
519
734
2,558
10,008
0
W
Vulcan
1,786
432
0
942
3,933
1,022
0
1,615
2,318
25,955
0
W
Guan Yu
skeelle
Guan Yu
3,978
757
85
1,407
4,961
2,815
0
818
4,110
0
19,777
L
Hou Yi
yDashGoD_
Hou Yi
611
512
0
363
4,227
676
0
621
3,606
0
9,744
W
Hou Yi
6,127
4,150
0
1,672
4,841
1,074
814
941
3,799
0
26,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,027
Gold Earned
23,439
205
Minions Killed
162
0
Camps Cleared
0
836,938
Distance Traveled
738,859
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,121
765
54
7
0
174,526
0
W
Ymir
5,426
678
23
3
0
158,015
1
L
Cthulhu
3,755
469
8
1
0
144,348
0
W
Thor
4,489
561
43
5
0
180,136
0
L
Sol
5,563
695
55
7
0
157,439
3
L
Kukulkan
4,316
540
25
3
0
160,269
0
W
Vulcan
5,214
652
51
6
0
175,468
3
W
Guan Yu
5,450
681
42
5
0
162,676
2
L
Hou Yi
3,684
461
20
3
0
102,277
0
W
Hou Yi
6,448
806
46
6
0
160,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role