Player Matchup

Thoth
Thoth
B4isz x KING
Thoth
Level 49
God Stats
0W - 1L
1,197 SR
Queue Stats
54W - 85L
1,373 Elo+
Solo
Cupid
Cupid
Prinz_A-_-
Cupid
Level 60
God Stats
44W - 47L
1,491 SR
Queue Stats
190W - 237L
1,491 Elo+
Solo
Cerberus
Cerberus
thekhesa269
Cerberus
Level 108
God Stats
9W - 5L
1,696 SR
Queue Stats
460W - 418L
1,499 Elo+
Solo
Team Averages
Level 72
1,461 SR
1,454 Elo+

VS

Team Averages
Level 42
1,609 SR
1,405 Elo+
Merlin
Merlin
JakeWhite015
Merlin
Level 18
God Stats
7W - 5L
1,473 SR
Queue Stats
17W - 16L
1,399 Elo+
Solo
Hou Yi
Hou Yi
andreghost1
Hou Yi
Level 69
God Stats
2W - 1L
1,443 SR
Queue Stats
110W - 128L
1,403 Elo+
Solo
Ymir
Ymir
kareem168
Ymir
Level 40
God Stats
5W - 2L
1,912 SR
Queue Stats
241W - 304L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
8,050
671
6,200
6,580
2,204
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
9
1 / 5 / 2
7,165
597
4,809
7,276
2,592
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
thekhesa269
Cerberus
11
2 / 1 / 2
8,127
677
5,418
10,414
9,112
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
2 / 3 / 3
7,852
654
4,909
5,652
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
13
4 / 1 / 3
8,519
710
7,521
6,370
2,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
2 / 1 / 6
8,658
722
6,821
12,747
5,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
5
Kills
8
8
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Merlin
2
3
3
1.17
L
Cupid
1
5
2
0.4
W
Hou Yi
4
1
3
5.5
W
Ymir
2
1
6
5
L
Cerberus
thekhesa269
Cerberus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,427
Damage
19,251
24,270
Taken
24,769
13,908
Mitigated
9,053
3,942
Healing
8,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,200
991
0
250
6,580
2,204
208
3,625
2,955
28,490
0
W
Merlin
4,909
462
0
675
5,652
1,469
935
3,401
2,251
18,607
0
L
Cupid
4,809
2,096
69
155
7,276
2,592
0
3,717
3,559
0
13,773
W
Hou Yi
7,521
2,903
0
2,254
6,370
2,018
1,128
3,508
2,862
0
35,362
W
Ymir
6,821
244
0
5,655
12,747
5,566
230
4,971
7,776
20,620
0
L
Cerberus
thekhesa269
Cerberus
5,418
353
195
3,273
10,414
9,112
0
4,803
5,611
18,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,342
Gold Earned
25,029
118
Minions Killed
131
0
Camps Cleared
8
618,612
Distance Traveled
625,764
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,050
671
37
3
0
209,392
3
W
Merlin
7,852
654
35
3
2
211,072
0
L
Cupid
7,165
597
33
3
0
183,134
1
W
Hou Yi
8,519
710
69
6
2
221,976
3
W
Ymir
8,658
722
27
2
4
192,716
2
L
Cerberus
8,127
677
48
4
0
226,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role