Player Matchup

Bacchus
Bacchus
Blackjohnn
Bacchus
Level 27
God Stats
22W - 7L
1,610 SR
Queue Stats
45W - 24L
1,516 Elo+
Solo
Discordia
Discordia
Mockingjia
Discordia
Level 25
God Stats
101W - 59L
1,594 SR
Queue Stats
238W - 226L
1,529 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MysticPanda321
Ah Muzen Cab
Level 24
God Stats
26W - 9L
1,679 SR
Queue Stats
94W - 69L
1,507 Elo+
Solo
Tyr
Tyr
Vincentiossi
Tyr
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
151W - 153L
1,515 Elo+
Party 1
Kukulkan
Kukulkan
b4nkrpTT
Kukulkan
Level 21
God Stats
4W - 5L
1,376 SR
Queue Stats
151W - 153L
1,515 Elo+
Party 1
Team Averages
Level 24
1,552 SR
1,516 Elo+

VS

Team Averages
Level 20
1,425 SR
1,493 Elo+
He Bo
He Bo
Ancastor
He Bo
Level 13
God Stats
0W - 2L
1,271 SR
Queue Stats
23W - 31L
1,504 Elo+
Solo
Nemesis
Nemesis
D4rckPT
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,378 Elo+
Solo
Jormungandr
Jormungandr
Phoebeee
Jormungandr
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 23L
1,529 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TIRATOREQ
Morgan Le Fay
Level 36
God Stats
4W - 6L
1,322 SR
Queue Stats
15W - 16L
1,513 Elo+
Party 2
Neith
Neith
rashambaEPTA
Neith
Level 18
God Stats
42W - 32L
1,531 SR
Queue Stats
43W - 35L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blackjohnn
Bacchus
18
4 / 1 / 25
11,757
1,176
10,900
15,893
21,610
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
Mockingjia
Discordia
20
16 / 0 / 20
13,291
1,329
28,712
4,557
1,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
MysticPanda321
Ah Muzen Cab
19
19 / 1 / 16
14,579
1,458
30,409
12,127
5,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
2 / 4 / 24
10,612
1,061
10,916
18,922
21,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
b4nkrpTT
Kukulkan
17
1 / 5 / 17
9,646
965
7,628
8,119
3,162
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

289

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ancastor
He Bo
16
4 / 14 / 6
10,159
1,016
16,353
22,085
8,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
D4rckPT
Nemesis
16
1 / 11 / 8
9,556
956
7,989
24,471
10,672
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Phoebeee
Jormungandr
16
1 / 7 / 9
9,376
938
9,475
18,036
21,980
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
TIRATOREQ
Morgan Le Fay
16
3 / 8 / 5
9,714
971
11,637
18,908
7,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 2 / 4
9,809
981
6,843
11,572
4,412
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
43
42
Kills
11
11
Deaths
42
102
Assists
32
Player
Kills
Deaths
Assists
KDA
L
He Bo
Ancastor
He Bo
4
14
6
0.5
W
Bacchus
Blackjohnn
Bacchus
4
1
25
16.5
L
Nemesis
D4rckPT
Nemesis
1
11
8
0.45
W
Discordia
Mockingjia
Discordia
16
0
20
26
W
Ah Muzen Cab
MysticPanda321
Ah Muzen Cab
19
1
16
27
L
Jormungandr
Phoebeee
Jormungandr
1
7
9
0.79
L
Morgan Le Fay
TIRATOREQ
Morgan Le Fay
3
8
5
0.69
W
2
4
24
3.5
W
Kukulkan
b4nkrpTT
Kukulkan
1
5
17
1.9
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,565
Damage
52,297
59,618
Taken
95,072
53,085
Mitigated
52,638
13,647
Healing
3,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Ancastor
He Bo
16,353
472
0
304
22,085
8,242
0
12,819
9,036
28,206
0
W
Bacchus
Blackjohnn
Bacchus
10,900
849
0
704
15,893
21,610
0
10,393
5,500
26,017
0
L
Nemesis
D4rckPT
Nemesis
7,989
2,359
0
859
24,471
10,672
0
11,720
12,558
0
22,283
W
Discordia
Mockingjia
Discordia
28,712
990
404
1,496
4,557
1,889
0
2,929
1,628
44,503
0
W
Ah Muzen Cab
MysticPanda321
Ah Muzen Cab
30,409
18,134
0
8,011
12,127
5,260
0
7,918
4,209
0
64,356
L
Jormungandr
Phoebeee
Jormungandr
9,475
1,871
156
368
18,036
21,980
0
6,821
10,802
27,672
0
L
Morgan Le Fay
TIRATOREQ
Morgan Le Fay
11,637
1,065
0
304
18,908
7,332
0
10,765
8,052
29,947
0
W
10,916
1,259
0
2,765
18,922
21,164
0
10,283
8,639
1,787
15,165
W
Kukulkan
b4nkrpTT
Kukulkan
7,628
925
0
267
8,119
3,162
0
5,942
2,177
19,760
0
L
6,843
4,099
0
1,306
11,572
4,412
0
6,315
5,125
0
17,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,885
Gold Earned
48,614
193
Minions Killed
151
5
Camps Cleared
5
1,000,412
Distance Traveled
884,628
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,159
1,016
38
4
1
182,815
0
W
Bacchus
11,757
1,176
36
4
0
206,946
1
L
Nemesis
9,556
956
35
4
1
212,551
0
W
Discordia
13,291
1,329
35
4
0
221,793
3
W
Ah Muzen Cab
14,579
1,458
88
9
4
196,200
0
L
Jormungandr
9,376
938
24
2
0
168,315
4
L
Morgan Le Fay
9,714
971
32
3
2
177,333
0
W
Tyr
10,612
1,061
9
1
1
216,266
1
W
Kukulkan
9,646
965
25
3
0
159,207
0
L
Neith
9,809
981
22
2
1
143,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role