Player Matchup

Poseidon
Poseidon
Platinum III
AdustWarrior196
Poseidon
Platinum III
Level 145
God Stats
133W - 102L
1,635 SR
Queue Stats
324W - 326L
1,523 MMR
Solo
Heimdallr
Heimdallr
Silver I
Norrh lagoon
Heimdallr
Silver I
Level 84
God Stats
5W - 11L
1,355 SR
Queue Stats
153W - 159L
1,388 MMR
Party 1
Awilix
Awilix
Platinum IV
NotoriousSWAGGG
Awilix
Platinum IV
Level 123
God Stats
16W - 15L
1,619 SR
Queue Stats
372W - 369L
1,598 MMR
Solo
Achilles
Achilles
Gold III
ShawtyMadara
Achilles
Gold III
Level 124
God Stats
6W - 6L
1,476 SR
Queue Stats
268W - 271L
1,588 MMR
Solo
Ares
Ares
Gold III
Square567
Ares
Gold III
Level 121
God Stats
3W - 2L
1,537 SR
Queue Stats
152W - 152L
1,652 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,524 SR
1,550 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,582 SR
1,535 MMR
Mercury
Mercury
Gold IV
 
Mercury
Gold IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Bronze III
ABZOLV
Merlin
Bronze III
Level 149
God Stats
9W - 12L
1,583 SR
Queue Stats
36W - 45L
1,595 MMR
Solo
Terra
Terra
Platinum V
InclementWinter
Terra
Platinum V
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 182L
1,498 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
ShockW7ve
Gilgamesh
Platinum IV
Level 155
God Stats
83W - 75L
1,572 SR
Queue Stats
1,371W - 1,394L
1,579 MMR
Solo
Cernunnos
Cernunnos
Bronze III
TWS_Nicolas
Cernunnos
Bronze III
Level 30
God Stats
0W - 1L
1,756 SR
Queue Stats
4W - 5L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
19
4 / 1 / 3
12,450
593
13,723
12,439
6,614
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Norrh lagoon
Heimdallr
19
3 / 1 / 4
11,964
570
9,361
7,712
4,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 1 / 3
13,108
624
8,453
13,379
6,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
ShawtyMadara
Achilles
17
2 / 4 / 3
11,672
556
14,033
22,492
23,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
17
5 / 0 / 6
11,111
529
8,873
19,206
20,809
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
AthenaMorgan Le FayCerberusArtemisYmir

VS

Bans
CthulhuApolloKuzenboBellonaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
3 / 5 / 2
10,091
481
9,373
18,300
5,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
ABZOLV
Merlin
12
0 / 2 / 0
8,222
392
3,420
5,865
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 4 / 0
7,567
360
3,999
16,964
10,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
ShockW7ve
Gilgamesh
16
4 / 3 / 0
10,008
477
15,362
22,645
16,148
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
TWS_Nicolas
Cernunnos
16
0 / 5 / 1
8,954
426
5,145
11,486
3,900
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
19
Kills
7
7
Deaths
19
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
5
2
0.8
L
Merlin
ABZOLV
Merlin
0
2
0
0
W
Poseidon
4
1
3
5.5
L
0
4
0
0
W
Heimdallr
Norrh lagoon
Heimdallr
3
1
4
5
W
5
1
3
6.5
W
Achilles
ShawtyMadara
Achilles
2
4
3
0.88
L
Gilgamesh
ShockW7ve
Gilgamesh
4
3
0
1.33
W
Ares
5
0
6
8
L
Cernunnos
TWS_Nicolas
Cernunnos
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,443
Damage
37,299
75,228
Taken
75,260
61,125
Mitigated
37,559
28,566
Healing
12,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
9,373
4,033
0
1,119
18,300
5,935
0
5,586
12,669
0
69,094
L
Merlin
ABZOLV
Merlin
3,420
62
0
922
5,865
1,331
0
4,237
1,628
51,108
0
W
Poseidon
13,723
2,535
0
6,048
12,439
6,614
2,128
2,751
9,688
99,028
0
L
3,999
619
2,231
3,495
16,964
10,245
0
5,445
11,475
19,661
0
W
Heimdallr
Norrh lagoon
Heimdallr
9,361
4,000
0
1,217
7,712
4,203
4,066
1,129
6,583
0
85,702
W
8,453
3,436
0
6,642
13,379
6,298
5,544
929
12,450
0
115,328
W
Achilles
ShawtyMadara
Achilles
14,033
4,278
34
11,971
22,492
23,201
2,942
2,954
19,538
321
64,627
L
Gilgamesh
ShockW7ve
Gilgamesh
15,362
3,608
0
3,647
22,645
16,148
0
5,071
16,258
12,356
52,508
W
Ares
8,873
385
232
2,422
19,206
20,809
748
3,421
15,785
33,706
0
L
Cernunnos
TWS_Nicolas
Cernunnos
5,145
1,538
0
1,550
11,486
3,900
0
2,542
8,940
0
59,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,305
Gold Earned
44,842
657
Minions Killed
456
0
Camps Cleared
0
2,145,111
Distance Traveled
1,948,365
20
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,091
481
110
5
0
464,159
5
L
Merlin
8,222
392
110
5
0
252,300
6
W
Poseidon
12,450
593
170
8
0
431,395
4
L
Terra
7,567
360
35
2
0
365,437
14
W
Heimdallr
11,964
570
153
7
0
389,664
6
W
Awilix
13,108
624
193
9
0
490,286
7
W
Achilles
11,672
556
118
6
0
401,142
1
L
Gilgamesh
10,008
477
103
5
0
418,701
6
W
Ares
11,111
529
23
1
0
432,624
2
L
Cernunnos
8,954
426
98
5
0
447,768
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role