Player Matchup

Ra
Ra
 
Ra
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
LordPacifist
Bellona
Level 29
God Stats
2W - 0L
1,674 SR
Queue Stats
9W - 14L
1,224 Elo+
Party 1
Medusa
Medusa
PFKM
Medusa
Level 67
God Stats
2W - 0L
1,616 SR
Queue Stats
10W - 5L
1,633 Elo+
Party 1
Team Averages
Level 62
1,597 SR
1,452 Elo+

VS

Team Averages
Level 22
1,403 SR
1,330 Elo+
Vulcan
Vulcan
AdgeWatermelon
Vulcan
Level 25
God Stats
1W - 3L
1,208 SR
Queue Stats
8W - 10L
1,335 Elo+
Solo
Chaac
Chaac
Gocmans
Chaac
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,258 Elo+
Solo
Cupid
Cupid
MaćkoM
Cupid
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 21L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
3 / 5 / 5
7,733
773
4,085
6,828
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
LordPacifist
Bellona
11
2 / 6 / 4
7,761
776
2,919
10,762
7,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
PFKM
Medusa
12
4 / 2 / 5
7,868
787
7,161
6,970
2,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 2 / 3
8,677
868
13,221
6,500
2,408
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
Gocmans
Chaac
7
0 / 2 / 5
5,887
589
1,700
2,774
1,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cupid
MaćkoM
Cupid
12
3 / 5 / 10
7,834
783
5,583
9,092
2,942
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
9
Kills
13
13
Deaths
9
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
5
5
1.1
L
10
2
3
5.75
L
Chaac
Gocmans
Chaac
0
2
5
1.25
W
Bellona
LordPacifist
Bellona
2
6
4
0.67
L
Cupid
MaćkoM
Cupid
3
5
10
1.6
W
Medusa
PFKM
Medusa
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,165
Damage
20,504
24,560
Taken
18,366
11,819
Mitigated
6,713
4,537
Healing
3,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,085
386
1,417
1,878
6,828
1,864
375
4,030
2,719
27,778
0
L
13,221
5,487
191
746
6,500
2,408
0
1,101
5,020
31,411
0
L
Chaac
Gocmans
Chaac
1,700
204
97
520
2,774
1,363
0
700
2,040
0
5,279
W
Bellona
LordPacifist
Bellona
2,919
478
0
540
10,762
7,609
378
5,530
5,035
0
6,856
L
Cupid
MaćkoM
Cupid
5,583
2,016
189
1,520
9,092
2,942
277
2,519
6,162
0
22,502
W
Medusa
PFKM
Medusa
7,161
2,657
0
702
6,970
2,346
452
3,846
3,084
0
30,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,362
Gold Earned
22,398
127
Minions Killed
96
6
Camps Cleared
3
566,392
Distance Traveled
461,501
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,733
773
73
7
3
188,533
3
L
Vulcan
8,677
868
49
5
0
192,548
2
L
Chaac
5,887
589
8
1
1
92,655
2
W
Bellona
7,761
776
16
2
0
187,400
3
L
Cupid
7,834
783
39
4
2
176,298
0
W
Medusa
7,868
787
38
4
3
190,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role