Player Matchup

Medusa
Medusa
CallMeLuke1
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,289 Elo+
Party 1
Loki
Loki
Gilga0900
Loki
Level 27
God Stats
0W - 2L
1,352 SR
Queue Stats
59W - 95L
1,347 Elo+
Solo
Hercules
Hercules
HArryP0tat03s
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 85L
1,336 Elo+
Solo
Ymir
Ymir
lorixx123
Ymir
Level 4
God Stats
3W - 6L
1,240 SR
Queue Stats
4W - 7L
1,130 Elo+
Party 1
Kukulkan
Kukulkan
tr0uvaill3
Kukulkan
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,065 Elo+
Solo
Team Averages
Level 16
1,418 SR
1,233 Elo+

VS

Team Averages
Level 15
1,509 SR
1,428 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FabrIicIioGp
Danzaburou
Level 26
God Stats
6W - 6L
1,519 SR
Queue Stats
45W - 75L
1,313 Elo+
Solo
Freya
Freya
alejo159
Freya
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
mxgerrta
Yemoja
Level 15
God Stats
9W - 6L
1,524 SR
Queue Stats
140W - 171L
1,329 Elo+
Solo
Set
Set
rdgfrdfgrdfg
Set
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
2 / 6 / 0
5,966
426
7,002
9,773
2,816
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
10
0 / 7 / 1
6,235
445
3,247
10,919
2,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
HArryP0tat03s
Hercules
11
3 / 6 / 0
6,984
499
5,162
11,842
3,236
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
8
0 / 5 / 1
5,772
412
3,251
10,086
8,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
tr0uvaill3
Kukulkan
4
0 / 2 / 0
4,735
338
506
2,435
481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 1 / 5
6,915
494
4,099
5,889
2,829
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
FabrIicIioGp
Danzaburou
9
1 / 2 / 6
5,853
418
4,172
7,101
1,970
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Freya
alejo159
Freya
12
4 / 3 / 4
7,225
516
3,845
9,244
3,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
mxgerrta
Yemoja
11
1 / 0 / 9
6,881
492
3,246
4,841
2,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
18 / 0 / 3
10,022
716
16,199
10,008
4,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
5
Kills
26
26
Deaths
6
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
5
4.5
L
Medusa
2
6
0
0.33
W
Danzaburou
FabrIicIioGp
Danzaburou
1
2
6
2
L
Loki
0
7
1
0.07
L
Hercules
HArryP0tat03s
Hercules
3
6
0
0.5
W
Freya
alejo159
Freya
4
3
4
2
L
Ymir
0
5
1
0.1
W
Yemoja
mxgerrta
Yemoja
1
0
9
5.5
W
18
0
3
19.5
L
Kukulkan
tr0uvaill3
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,168
Damage
31,561
45,055
Taken
37,083
17,874
Mitigated
15,759
6,548
Healing
12,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,099
837
566
2,483
5,889
2,829
897
304
5,565
30,654
0
L
Medusa
7,002
2,214
0
1,923
9,773
2,816
80
3,114
6,659
0
32,379
W
Danzaburou
FabrIicIioGp
Danzaburou
4,172
949
0
1,381
7,101
1,970
761
941
6,160
0
23,610
L
Loki
3,247
1,829
0
1,342
10,919
2,923
0
2,319
8,600
0
38,748
L
Hercules
HArryP0tat03s
Hercules
5,162
1,564
0
1,563
11,842
3,236
0
2,127
9,715
0
35,163
W
Freya
alejo159
Freya
3,845
1,445
0
2,285
9,244
3,802
498
818
8,426
27,689
7,294
L
Ymir
3,251
542
0
1,720
10,086
8,418
0
2,759
7,327
17,599
0
W
Yemoja
mxgerrta
Yemoja
3,246
754
1,556
1,117
4,841
2,846
684
888
3,953
18,665
0
W
16,199
9,201
0
3,154
10,008
4,312
0
746
9,222
0
74,938
L
Kukulkan
tr0uvaill3
Kukulkan
506
238
0
0
2,435
481
0
346
2,089
6,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,692
Gold Earned
36,896
245
Minions Killed
300
0
Camps Cleared
0
1,012,452
Distance Traveled
1,234,880
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,915
494
53
4
0
216,221
0
L
Medusa
5,966
426
56
4
0
222,949
0
W
Danzaburou
5,853
418
32
2
0
244,459
0
L
Loki
6,235
445
75
5
0
234,972
0
L
Hercules
6,984
499
69
5
0
239,141
3
W
Freya
7,225
516
48
3
0
232,207
0
L
Ymir
5,772
412
30
2
0
230,668
0
W
Yemoja
6,881
492
44
3
0
244,305
0
W
Set
10,022
716
123
9
0
297,688
6
L
Kukulkan
4,735
338
15
1
0
84,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role