Player Matchup

Hel
Hel
Gold IV
MissingChromosom
Hel
Gold IV
Level 64
God Stats
1W - 0L
1,904 SR
Queue Stats
21W - 7L
1,799 MMR
Party 1
Ullr
Ullr
Platinum IV
PermanentCAM2
Ullr
Platinum IV
Level 127
God Stats
2W - 0L
1,763 SR
Queue Stats
18W - 4L
2,014 MMR
Party 1
Hercules
Hercules
Gold V
Sutomu
Hercules
Gold V
Level 159
God Stats
2W - 0L
1,695 SR
Queue Stats
16W - 0L
1,777 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,787 SR
1,864 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 146
1,509 SR
1,610 MMR
Vulcan
Vulcan
Platinum V
 
Vulcan
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Da Ji
Da Ji
Gold V
 
Da Ji
Gold V
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Platinum II
Ghettor
Fenrir
Platinum II
Level 145
God Stats
21W - 27L
1,528 SR
Queue Stats
477W - 570L
1,829 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 10
9,655
805
12,605
9,221
7,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
7 / 3 / 6
9,697
808
12,638
10,830
4,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Sutomu
Hercules
13
4 / 2 / 12
9,214
768
10,747
15,808
13,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bans
OdinThothTiamatMorgan Le FayPersephone

VS

Bans
GilgameshCerberusAchillesSobekGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
2 / 3 / 3
8,390
699
11,990
7,089
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
 
Da Ji
11
1 / 7 / 4
7,875
656
4,386
14,440
7,341
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
Ghettor
Fenrir
11
2 / 6 / 2
7,658
638
9,544
20,015
11,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
16
Kills
5
5
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
3
3
1.17
L
Da Ji
 
Da Ji
1
7
4
0.43
L
Fenrir
Ghettor
Fenrir
2
6
2
0.5
W
5
0
10
10
W
7
3
6
3.33
W
Hercules
Sutomu
Hercules
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,990
Damage
25,920
35,859
Taken
41,544
26,212
Mitigated
21,477
19,333
Healing
2,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
11,990
2,946
0
820
7,089
2,275
0
2,571
4,117
46,757
0
L
Da Ji
 
Da Ji
4,386
676
0
500
14,440
7,341
0
3,816
9,740
0
13,464
L
Fenrir
Ghettor
Fenrir
9,544
2,463
0
1,540
20,015
11,861
0
5,375
13,850
0
15,298
W
12,605
1,208
6,525
6,301
9,221
7,507
603
3,493
5,342
40,611
0
W
12,638
4,578
0
668
10,830
4,713
2,164
3,603
6,828
0
52,737
W
Hercules
Sutomu
Hercules
10,747
3,883
0
5,839
15,808
13,992
199
4,564
10,512
0
21,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,566
Gold Earned
23,923
188
Minions Killed
118
8
Camps Cleared
3
729,634
Distance Traveled
651,074
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,390
699
82
7
1
241,107
7
L
Da Ji
7,875
656
21
2
1
196,605
5
L
Fenrir
7,658
638
15
1
1
213,362
0
W
Hel
9,655
805
61
5
1
259,005
1
W
Ullr
9,697
808
108
9
6
232,128
1
W
Hercules
9,214
768
19
2
1
238,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role