Player Matchup

Yemoja
Yemoja
Silver II
 
Yemoja
Silver II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver I
DelendaEs
Apollo
Silver I
Level 107
God Stats
14W - 13L
1,500 SR
Queue Stats
501W - 514L
840 MMR
Solo
Eset
Eset
Silver III
Zver77
Eset
Silver III
Level 112
God Stats
1W - 1L
1,528 SR
Queue Stats
47W - 65L
914 MMR
Solo
Rama
Rama
Silver II
davidsm75
Rama
Silver II
Level 108
God Stats
3W - 3L
1,512 SR
Queue Stats
196W - 212L
985 MMR
Solo
Bellona
Bellona
Silver III
jehad1
Bellona
Silver III
Level 117
God Stats
7W - 10L
1,387 SR
Queue Stats
100W - 106L
896 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,486 SR
1,027 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,487 SR
901 MMR
Sylvanus
Sylvanus
Silver III
ForceFN
Sylvanus
Silver III
Level 48
God Stats
3W - 3L
1,610 SR
Queue Stats
32W - 41L
894 MMR
Solo
Ah Puch
Ah Puch
Silver IV
Lillyen
Ah Puch
Silver IV
Level 147
God Stats
7W - 16L
1,471 SR
Queue Stats
367W - 375L
851 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
SilverEagle19
Sun Wukong
Silver IV
Level 102
God Stats
1W - 4L
1,177 SR
Queue Stats
270W - 297L
829 MMR
Solo
Kali
Kali
Silver III
Solieyu
Kali
Silver III
Level 148
God Stats
2W - 2L
1,598 SR
Queue Stats
209W - 217L
934 MMR
Solo
Danzaburou
Danzaburou
Silver III
TheBlackWolfie
Danzaburou
Silver III
Level 89
God Stats
13W - 12L
1,577 SR
Queue Stats
73W - 86L
999 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
2 / 1 / 20
13,764
551
8,295
23,637
39,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
DelendaEs
Apollo
20
14 / 2 / 11
16,276
651
24,873
22,587
10,462
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
Zver77
Eset
18
6 / 5 / 15
13,742
550
19,353
18,441
9,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
20
13 / 3 / 6
15,415
617
22,730
23,406
10,416
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
jehad1
Bellona
20
11 / 2 / 13
14,777
591
20,215
32,977
41,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
AthenaGilgameshTsukuyomiMorgan Le FayArachne

VS

Bans
ArtemisKhepriTiamatGebScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ForceFN
Sylvanus
16
1 / 10 / 4
9,807
392
9,800
26,816
28,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Lillyen
Ah Puch
17
1 / 7 / 4
10,951
438
18,012
15,245
6,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
SilverEagle19
Sun Wukong
17
4 / 9 / 2
11,915
477
11,420
25,542
22,053
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kali
Solieyu
Kali
18
0 / 11 / 4
10,830
433
13,069
27,028
13,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
TheBlackWolfie
Danzaburou
17
6 / 9 / 1
12,319
493
14,475
23,254
10,116
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
27
46
Kills
12
13
Deaths
46
65
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
1
20
12
W
Apollo
DelendaEs
Apollo
14
2
11
9.75
L
Sylvanus
ForceFN
Sylvanus
1
10
4
0.3
L
Ah Puch
Lillyen
Ah Puch
1
7
4
0.43
L
Sun Wukong
SilverEagle19
Sun Wukong
4
9
2
0.56
L
Kali
Solieyu
Kali
0
11
4
0.18
L
Danzaburou
TheBlackWolfie
Danzaburou
6
9
1
0.72
W
Eset
Zver77
Eset
6
5
15
2.7
W
Rama
13
3
6
5.33
W
Bellona
jehad1
Bellona
11
2
13
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,466
Damage
66,776
121,048
Taken
117,885
111,232
Mitigated
80,346
63,538
Healing
23,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
8,295
1,552
7,652
10,486
23,637
39,096
1,377
5,423
18,214
29,645
0
W
Apollo
DelendaEs
Apollo
24,873
14,128
0
11,511
22,587
10,462
8,596
6,594
15,993
0
148,666
L
Sylvanus
ForceFN
Sylvanus
9,800
2,810
1,097
3,299
26,816
28,221
0
8,837
17,979
38,646
8,053
L
Ah Puch
Lillyen
Ah Puch
18,012
610
94
3,246
15,245
6,155
0
5,046
10,199
88,430
0
L
Sun Wukong
SilverEagle19
Sun Wukong
11,420
1,273
0
3,320
25,542
22,053
0
7,067
18,475
0
62,774
L
Kali
Solieyu
Kali
13,069
5,592
0
6,289
27,028
13,801
637
6,826
20,202
0
96,796
L
Danzaburou
TheBlackWolfie
Danzaburou
14,475
7,949
0
6,348
23,254
10,116
962
4,715
18,539
0
59,771
W
Eset
Zver77
Eset
19,353
2,295
3,925
6,632
18,441
9,952
792
6,665
11,776
88,172
0
W
Rama
22,730
16,317
0
10,554
23,406
10,416
7,661
6,143
17,263
0
135,110
W
Bellona
jehad1
Bellona
20,215
4,872
0
12,778
32,977
41,306
1,267
8,026
24,951
18,097
59,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,974
Gold Earned
55,822
685
Minions Killed
566
0
Camps Cleared
0
2,499,598
Distance Traveled
2,222,128
31
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,764
551
51
2
0
488,636
11
W
Apollo
16,276
651
199
8
0
571,195
2
L
Sylvanus
9,807
392
58
2
0
406,344
5
L
Ah Puch
10,951
438
154
6
0
444,264
14
L
Sun Wukong
11,915
477
112
4
0
477,927
2
L
Kali
10,830
433
137
5
0
461,437
6
L
Danzaburou
12,319
493
105
4
0
432,156
13
W
Eset
13,742
550
144
6
0
471,004
13
W
Rama
15,415
617
167
7
0
449,849
1
W
Bellona
14,777
591
124
5
0
518,914
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role