Player Matchup

Tsukuyomi
Tsukuyomi
JANPOLAT
Tsukuyomi
Level 4
God Stats
0W - 1L
1,184 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Ra
Ra
Javiacrus
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 78L
1,275 Elo+
Party 1
Kukulkan
Kukulkan
Nivek273492
Kukulkan
Level 12
God Stats
2W - 2L
1,841 SR
Queue Stats
5W - 3L
1,571 Elo+
Party 2
Raijin
Raijin
YipiYaHey
Raijin
Level 25
God Stats
1W - 6L
1,316 SR
Queue Stats
119W - 108L
1,275 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
cristian2157
Morgan Le Fay
Level 13
God Stats
7W - 8L
1,536 SR
Queue Stats
10W - 12L
1,421 Elo+
Party 2
Team Averages
Level 16
1,476 SR
1,408 Elo+

VS

Team Averages
Level 24
1,508 SR
1,400 Elo+
Thanatos
Thanatos
APAPTOZ
Thanatos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,331 Elo+
Solo
Bacchus
Bacchus
GrimRiverChan
Bacchus
Level 65
God Stats
7W - 7L
1,373 SR
Queue Stats
28W - 41L
1,384 Elo+
Party 3
Artemis
Artemis
GrimRiverKun
Artemis
Level 3
God Stats
1W - 2L
1,179 SR
Queue Stats
1W - 3L
1,133 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SFIchigo
Tsukuyomi
Level 28
God Stats
34W - 19L
1,680 SR
Queue Stats
140W - 116L
1,499 Elo+
Solo
Sol
Sol
nimleS
Sol
Level 22
God Stats
3W - 0L
1,807 SR
Queue Stats
42W - 30L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JANPOLAT
Tsukuyomi
19
5 / 13 / 7
12,087
930
18,019
26,482
9,628
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
5 / 11 / 12
13,281
1,022
13,434
23,483
8,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Nivek273492
Kukulkan
19
4 / 8 / 12
13,495
1,038
18,261
21,527
8,197
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
YipiYaHey
Raijin
19
5 / 5 / 11
12,931
995
19,166
26,840
10,130
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
cristian2157
Morgan Le Fay
19
3 / 6 / 10
11,942
919
14,042
24,351
9,211
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
APAPTOZ
Thanatos
19
4 / 11 / 14
12,537
964
13,952
21,223
6,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
20
2 / 2 / 20
13,209
1,016
13,308
22,289
33,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
GrimRiverKun
Artemis
20
2 / 0 / 15
12,658
974
10,602
10,965
3,302
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
SFIchigo
Tsukuyomi
20
17 / 6 / 15
16,376
1,260
46,481
20,398
6,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
nimleS
Sol
20
18 / 3 / 9
16,926
1,302
33,596
16,644
4,858
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
116
22
Kills
43
43
Deaths
22
52
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Thanatos
APAPTOZ
Thanatos
4
11
14
1
W
Bacchus
2
2
20
6
W
Artemis
GrimRiverKun
Artemis
2
0
15
9.5
L
Tsukuyomi
JANPOLAT
Tsukuyomi
5
13
7
0.65
L
5
11
12
1
L
Kukulkan
Nivek273492
Kukulkan
4
8
12
1.25
W
Tsukuyomi
SFIchigo
Tsukuyomi
17
6
15
4.08
L
Raijin
YipiYaHey
Raijin
5
5
11
2.1
L
Morgan Le Fay
cristian2157
Morgan Le Fay
3
6
10
1.33
W
Sol
nimleS
Sol
18
3
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,922
Damage
117,939
122,683
Taken
91,519
45,902
Mitigated
54,138
9,510
Healing
18,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
APAPTOZ
Thanatos
13,952
2,504
0
4,148
21,223
6,109
0
15,327
5,896
0
20,815
W
Bacchus
13,308
612
197
2,711
22,289
33,045
0
14,356
7,933
17,986
0
W
Artemis
GrimRiverKun
Artemis
10,602
4,325
0
1,613
10,965
3,302
0
9,260
1,705
0
44,958
L
Tsukuyomi
JANPOLAT
Tsukuyomi
18,019
4,580
0
877
26,482
9,628
0
10,878
15,604
0
34,374
L
13,434
1,655
2,183
989
23,483
8,736
0
9,237
14,246
47,608
0
L
Kukulkan
Nivek273492
Kukulkan
18,261
570
0
378
21,527
8,197
0
9,521
12,006
48,547
0
W
Tsukuyomi
SFIchigo
Tsukuyomi
46,481
9,885
0
4,136
20,398
6,824
0
13,456
6,942
0
89,684
L
Raijin
YipiYaHey
Raijin
19,166
3,298
248
2,837
26,840
10,130
0
7,597
19,243
47,784
0
L
Morgan Le Fay
cristian2157
Morgan Le Fay
14,042
2,576
294
1,704
24,351
9,211
0
9,671
14,680
22,644
0
W
Sol
nimleS
Sol
33,596
12,533
0
5,453
16,644
4,858
0
12,504
4,140
70,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,736
Gold Earned
71,706
251
Minions Killed
262
3
Camps Cleared
15
1,188,991
Distance Traveled
1,287,870
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,537
964
13
1
1
231,780
0
W
Bacchus
13,209
1,016
7
1
0
284,674
0
W
Artemis
12,658
974
72
6
0
250,368
0
L
Tsukuyomi
12,087
930
36
3
0
250,217
1
L
Ra
13,281
1,022
79
6
3
214,899
0
L
Kukulkan
13,495
1,038
79
6
0
259,029
1
W
Tsukuyomi
16,376
1,260
92
7
1
282,881
0
L
Raijin
12,931
995
44
3
0
213,525
0
L
Morgan Le Fay
11,942
919
13
1
0
251,321
0
W
Sol
16,926
1,302
78
6
13
238,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role