Player Matchup

Vamana
Vamana
CPT Kermit III
Vamana
Level 123
God Stats
9W - 3L
1,608 SR
Queue Stats
278W - 264L
1,533 Elo+
Party 2
Rama
Rama
KingShadrach
Rama
Level 127
God Stats
3W - 1L
1,865 SR
Queue Stats
145W - 132L
1,553 Elo+
Party 2
Discordia
Discordia
TheMelonLord141
Discordia
Level 106
God Stats
3W - 2L
1,743 SR
Queue Stats
85W - 94L
1,499 Elo+
Party 2
Yemoja
Yemoja
Trixtur
Yemoja
Level 83
God Stats
3W - 1L
1,572 SR
Queue Stats
155W - 146L
1,437 Elo+
Solo
Persephone
Persephone
didyh
Persephone
Level 153
God Stats
13W - 7L
1,722 SR
Queue Stats
372W - 362L
1,564 Elo+
Party 2
Team Averages
Level 118
1,702 SR
1,517 Elo+

VS

Team Averages
Level 100
1,469 SR
1,516 Elo+
Thor
Thor
 
Thor
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BoyNewToy
Horus
Level 68
God Stats
3W - 1L
1,399 SR
Queue Stats
153W - 137L
1,549 Elo+
Solo
Nike
Nike
DaniMarico
Nike
Level 135
God Stats
24W - 21L
1,561 SR
Queue Stats
1,390W - 1,470L
1,535 Elo+
Solo
Freya
Freya
DarK-w2ed
Freya
Level 149
God Stats
3W - 1L
1,508 SR
Queue Stats
152W - 131L
1,561 Elo+
Party 1
Cthulhu
Cthulhu
Maxtdb
Cthulhu
Level 84
God Stats
2W - 1L
1,378 SR
Queue Stats
104W - 106L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 8
9,609
641
19,930
24,467
16,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 5 / 10
9,263
618
22,018
14,814
6,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
TheMelonLord141
Discordia
17
7 / 3 / 8
10,399
693
20,885
11,848
4,588
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
Trixtur
Yemoja
18
2 / 3 / 9
10,431
695
9,443
16,541
16,921
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
didyh
Persephone
16
3 / 5 / 10
10,398
693
21,751
17,908
6,517
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
1 / 7 / 8
9,268
618
14,574
13,956
7,217
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Horus
BoyNewToy
Horus
16
0 / 2 / 16
9,821
655
7,438
22,481
27,913
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 1 / 11
12,095
806
16,381
32,201
48,105
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
DarK-w2ed
Freya
19
8 / 3 / 9
11,882
792
22,315
19,816
10,688
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
Maxtdb
Cthulhu
19
4 / 4 / 14
11,328
755
17,126
26,469
30,170
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
79
17
Kills
21
21
Deaths
17
45
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
7
8
0.71
W
Horus
BoyNewToy
Horus
0
2
16
4
L
1
5
8
1
W
8
1
11
13.5
W
Freya
DarK-w2ed
Freya
8
3
9
4.17
L
4
5
10
1.8
W
Cthulhu
Maxtdb
Cthulhu
4
4
14
2.75
L
Discordia
TheMelonLord141
Discordia
7
3
8
3.67
L
Yemoja
Trixtur
Yemoja
2
3
9
2.17
L
Persephone
didyh
Persephone
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,027
Damage
77,834
85,578
Taken
114,923
50,722
Mitigated
124,093
39,411
Healing
54,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
14,574
1,826
1,223
717
13,956
7,217
0
6,108
7,848
0
18,597
W
Horus
BoyNewToy
Horus
7,438
3,806
16,242
11,509
22,481
27,913
812
9,580
12,901
0
12,529
L
19,930
11,769
4,590
8,279
24,467
16,367
272
11,220
13,247
0
28,536
W
16,381
1,136
2,816
10,371
32,201
48,105
132
13,042
19,159
0
37,524
W
Freya
DarK-w2ed
Freya
22,315
7,044
1,350
7,297
19,816
10,688
3,447
9,181
10,635
48,851
0
L
22,018
16,552
3,141
2,294
14,814
6,329
981
7,254
7,560
0
27,530
W
Cthulhu
Maxtdb
Cthulhu
17,126
405
1,203
1,548
26,469
30,170
882
14,168
12,301
32,104
0
L
Discordia
TheMelonLord141
Discordia
20,885
1,010
1,337
1,272
11,848
4,588
41
5,993
5,855
35,426
0
L
Yemoja
Trixtur
Yemoja
9,443
1,899
8,784
1,811
16,541
16,921
238
7,126
9,415
20,579
0
L
Persephone
didyh
Persephone
21,751
2,223
2,740
5,163
17,908
6,517
360
7,846
10,057
44,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,100
Gold Earned
54,394
134
Minions Killed
149
0
Camps Cleared
0
1,227,230
Distance Traveled
1,397,059
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,268
618
11
1
0
265,888
2
W
Horus
9,821
655
14
1
0
299,998
4
L
Vamana
9,609
641
20
1
0
263,914
0
W
Nike
12,095
806
44
3
0
289,954
0
W
Freya
11,882
792
53
4
0
249,194
1
L
Rama
9,263
618
18
1
0
216,721
1
W
Cthulhu
11,328
755
27
2
0
292,025
0
L
Discordia
10,399
693
38
3
0
239,389
0
L
Yemoja
10,431
695
13
1
0
262,402
0
L
Persephone
10,398
693
45
3
0
244,804
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role