Player Matchup

Cthulhu
Cthulhu
Celt34
Cthulhu
Level 65
God Stats
11W - 29L
1,269 SR
Queue Stats
351W - 491L
1,359 Elo+
Solo
Olorun
Olorun
ReapersCreed
Olorun
Level 4
God Stats
2W - 0L
1,749 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Izanami
Izanami
SpeedStar88
Izanami
Level 12
God Stats
3W - 2L
1,620 SR
Queue Stats
12W - 11L
1,429 Elo+
Solo
Team Averages
Level 27
1,546 SR
1,430 Elo+

VS

Team Averages
Level 9
1,402 SR
1,271 Elo+
Ymir
Ymir
MantequillaKeito
Ymir
Level 10
God Stats
0W - 2L
1,207 SR
Queue Stats
5W - 6L
1,227 Elo+
Party 1
Nemesis
Nemesis
SoyAmiwi
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,292 Elo+
Party 1
Cupid
Cupid
elchicoBOOM
Cupid
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Celt34
Cthulhu
16
5 / 0 / 15
11,563
723
14,354
16,638
17,130
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
16
12 / 3 / 10
12,646
790
17,204
11,655
4,768
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
SpeedStar88
Izanami
13
5 / 6 / 11
11,181
699
10,547
12,190
3,796
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 4
10,827
677
10,521
22,799
21,953
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
SoyAmiwi
Nemesis
13
1 / 7 / 6
9,925
620
6,246
16,053
6,708
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 8 / 2
10,297
644
15,322
14,827
5,951
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
20
22
Kills
8
9
Deaths
22
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Celt34
Cthulhu
5
0
15
12.5
L
3
7
4
0.71
W
Olorun
12
3
10
5.67
L
Nemesis
SoyAmiwi
Nemesis
1
7
6
0.57
W
Izanami
SpeedStar88
Izanami
5
6
11
1.75
L
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,105
Damage
32,089
40,483
Taken
53,679
25,694
Mitigated
34,612
10,216
Healing
8,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Celt34
Cthulhu
14,354
1,108
0
2,684
16,638
17,130
234
3,938
12,700
39,342
0
L
10,521
1,479
130
1,767
22,799
21,953
504
15,122
7,354
23,797
0
W
Olorun
17,204
9,049
1,122
2,915
11,655
4,768
1,879
3,960
7,695
41,180
0
L
Nemesis
SoyAmiwi
Nemesis
6,246
2,703
0
2,584
16,053
6,708
748
8,020
7,948
0
21,571
W
Izanami
SpeedStar88
Izanami
10,547
6,658
0
3,495
12,190
3,796
762
3,564
8,626
0
40,242
L
15,322
5,994
804
3,250
14,827
5,951
408
9,019
5,522
0
49,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,390
Gold Earned
31,049
162
Minions Killed
130
9
Camps Cleared
3
767,486
Distance Traveled
804,247
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,563
723
52
3
6
315,947
3
L
Ymir
10,827
677
32
2
1
248,484
3
W
Olorun
12,646
790
57
4
0
216,790
1
L
Nemesis
9,925
620
28
2
2
314,467
2
W
Izanami
11,181
699
53
3
3
234,749
5
L
Cupid
10,297
644
70
4
0
241,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role