Player Matchup

Morgan Le Fay
Morgan Le Fay
DragonNight1233
Morgan Le Fay
Level 103
God Stats
21W - 20L
1,496 SR
Queue Stats
246W - 237L
1,411 Elo+
Solo
Chernobog
Chernobog
Longbones7777
Chernobog
Level 56
God Stats
2W - 1L
1,376 SR
Queue Stats
120W - 128L
1,403 Elo+
Solo
Kumbhakarna
Kumbhakarna
SOLID1224
Kumbhakarna
Level 105
God Stats
35W - 23L
1,636 SR
Queue Stats
352W - 332L
1,498 Elo+
Party 2
Mulan
Mulan
StriateKarma6
Mulan
Level 58
God Stats
8W - 4L
1,653 SR
Queue Stats
38W - 46L
1,446 Elo+
Party 2
Mercury
Mercury
VaultHhunterBro
Mercury
Level 85
God Stats
11W - 3L
1,724 SR
Queue Stats
567W - 622L
1,450 Elo+
Solo
Team Averages
Level 81
1,577 SR
1,442 Elo+

VS

Team Averages
Level 93
1,515 SR
1,465 Elo+
Artemis
Artemis
 
Artemis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
EspartanoOficial
Fafnir
Level 122
God Stats
2W - 2L
1,563 SR
Queue Stats
204W - 231L
1,468 Elo+
Solo
Osiris
Osiris
ShamanChemistry
Osiris
Level 69
God Stats
14W - 14L
1,565 SR
Queue Stats
186W - 224L
1,479 Elo+
Party 1
Bellona
Bellona
WeebsLegacy
Bellona
Level 81
God Stats
144W - 134L
1,447 SR
Queue Stats
246W - 262L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DragonNight1233
Morgan Le Fay
14
4 / 0 / 2
8,222
632
6,472
4,276
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Longbones7777
Chernobog
12
2 / 2 / 5
6,980
537
2,585
5,943
1,409
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
SOLID1224
Kumbhakarna
11
1 / 0 / 7
6,208
478
4,484
8,043
4,779
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 3 / 1
6,660
512
4,537
10,247
6,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 1 / 3
6,975
537
5,578
6,818
1,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
2 / 3 / 0
6,380
491
6,827
7,384
2,544
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
 
Janus
11
0 / 4 / 0
6,363
489
957
7,391
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 2 / 1
6,226
479
1,981
8,130
7,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 0 / 1
6,610
508
1,997
7,965
4,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
WeebsLegacy
Bellona
12
4 / 4 / 0
7,662
589
7,508
9,810
8,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
13
Kills
6
6
Deaths
13
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
3
0
0.67
L
Janus
 
Janus
0
4
0
0
W
Morgan Le Fay
DragonNight1233
Morgan Le Fay
4
0
2
5
L
0
2
1
0.25
W
Chernobog
Longbones7777
Chernobog
2
2
5
2.25
W
Kumbhakarna
SOLID1224
Kumbhakarna
1
0
7
4.5
L
0
0
1
0.5
W
2
3
1
0.83
W
4
1
3
5.5
L
Bellona
WeebsLegacy
Bellona
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,656
Damage
19,270
35,327
Taken
40,680
15,727
Mitigated
25,600
8,651
Healing
9,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,827
3,288
0
2,270
7,384
2,544
0
3,120
4,264
0
40,622
L
Janus
 
Janus
957
274
0
1,574
7,391
2,086
0
1,994
5,397
36,000
0
W
Morgan Le Fay
DragonNight1233
Morgan Le Fay
6,472
1,013
223
1,919
4,276
1,606
546
758
3,478
54,686
0
L
1,981
552
303
1,724
8,130
7,920
0
2,997
5,133
12,812
0
W
Chernobog
Longbones7777
Chernobog
2,585
1,798
0
1,678
5,943
1,409
0
251
5,692
0
43,391
W
Kumbhakarna
SOLID1224
Kumbhakarna
4,484
1,181
303
1,739
8,043
4,779
0
1,079
6,964
17,357
0
L
1,997
893
0
2,583
7,965
4,685
400
649
7,316
0
56,828
W
4,537
1,102
0
2,789
10,247
6,002
0
0
10,247
0
26,801
W
5,578
3,207
0
0
6,818
1,931
0
786
6,008
0
36,698
L
Bellona
WeebsLegacy
Bellona
7,508
2,593
0
714
9,810
8,365
420
2,345
6,732
0
41,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,045
Gold Earned
33,241
352
Minions Killed
350
0
Camps Cleared
0
1,294,899
Distance Traveled
1,145,963
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,380
491
68
5
0
195,282
3
L
Janus
6,363
489
79
6
0
241,498
5
W
Morgan Le Fay
8,222
632
119
9
0
259,557
5
L
Fafnir
6,226
479
18
1
0
229,104
5
W
Chernobog
6,980
537
94
7
0
242,461
1
W
Kumbhakarna
6,208
478
27
2
0
267,944
6
L
Osiris
6,610
508
92
7
0
239,171
1
W
Mulan
6,660
512
56
4
0
221,038
0
W
Mercury
6,975
537
56
4
0
303,899
0
L
Bellona
7,662
589
93
7
0
240,908
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role