Player Matchup

Bacchus
Bacchus
Blackjohnn
Bacchus
Level 27
God Stats
22W - 7L
1,580 SR
Queue Stats
45W - 24L
1,500 Elo+
Solo
Neith
Neith
Kitten1805
Neith
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
10W - 14L
1,332 Elo+
Party 1
Thanatos
Thanatos
TheUnforgivenTR
Thanatos
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 9L
1,297 Elo+
Party 2
Merlin
Merlin
basaMack
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,344 Elo+
Party 2
Charybdis
Charybdis
iB JD
Charybdis
Level 62
God Stats
99W - 111L
1,465 SR
Queue Stats
357W - 406L
1,431 Elo+
Party 1
Team Averages
Level 27
1,509 SR
1,381 Elo+

VS

Team Averages
Level 26
1,493 SR
1,417 Elo+
Cthulhu
Cthulhu
PIGXXL1
Cthulhu
Level 4
God Stats
3W - 4L
1,751 SR
Queue Stats
10W - 8L
1,477 Elo+
Party 3
Ullr
Ullr
TigerMouth
Ullr
Level 64
God Stats
46W - 46L
1,550 SR
Queue Stats
96W - 81L
1,517 Elo+
Party 3
Amaterasu
Amaterasu
Zephirage
Amaterasu
Level 18
God Stats
3W - 7L
1,315 SR
Queue Stats
56W - 37L
1,540 Elo+
Party 3
Danzaburou
Danzaburou
frog13170
Danzaburou
Level 26
God Stats
10W - 19L
1,362 SR
Queue Stats
36W - 100L
1,187 Elo+
Solo
Chang'e
Chang'e
laurazealien
Chang'e
Level 17
God Stats
12W - 12L
1,488 SR
Queue Stats
147W - 139L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blackjohnn
Bacchus
20
5 / 1 / 28
14,632
1,045
25,055
20,229
38,085
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
20
0 / 2 / 13
11,761
840
3,889
6,889
3,704
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
20
15 / 9 / 16
13,696
978
18,522
17,586
9,736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
basaMack
Merlin
20
12 / 1 / 20
14,619
1,044
36,458
11,009
6,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
iB JD
Charybdis
20
6 / 2 / 20
13,517
966
20,549
14,304
7,909
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

131

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PIGXXL1
Cthulhu
19
1 / 5 / 12
12,408
886
13,475
23,843
27,340
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
5 / 1 / 7
14,524
1,037
21,656
17,308
7,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
Zephirage
Amaterasu
20
9 / 7 / 3
14,127
1,009
20,572
22,675
21,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
frog13170
Danzaburou
19
0 / 15 / 7
11,422
816
2,849
23,781
9,586
Chang'e
laurazealien
Chang'e
19
0 / 10 / 9
11,549
825
6,972
22,431
9,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
53
38
Kills
15
15
Deaths
38
97
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Blackjohnn
Bacchus
5
1
28
19
W
Neith
0
2
13
3.25
L
Cthulhu
PIGXXL1
Cthulhu
1
5
12
1.4
W
Thanatos
15
9
16
2.56
L
5
1
7
8.5
L
Amaterasu
Zephirage
Amaterasu
9
7
3
1.5
W
Merlin
basaMack
Merlin
12
1
20
22
L
Danzaburou
frog13170
Danzaburou
0
15
7
0.23
W
Charybdis
iB JD
Charybdis
6
2
20
8
L
Chang'e
laurazealien
Chang'e
0
10
9
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,473
Damage
65,524
70,017
Taken
110,038
65,513
Mitigated
75,061
10,620
Healing
13,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Blackjohnn
Bacchus
25,055
1,923
0
1,266
20,229
38,085
0
8,403
11,826
44,244
0
W
Neith
3,889
1,979
0
456
6,889
3,704
0
1,300
5,589
0
29,538
L
Cthulhu
PIGXXL1
Cthulhu
13,475
503
1,429
1,431
23,843
27,340
0
13,414
10,429
31,584
0
W
Thanatos
18,522
3,677
0
8,688
17,586
9,736
0
5,260
12,326
0
25,878
L
21,656
10,835
0
3,336
17,308
7,359
0
9,104
8,204
0
74,798
L
Amaterasu
Zephirage
Amaterasu
20,572
6,626
0
2,290
22,675
21,775
0
11,647
11,028
0
31,643
W
Merlin
basaMack
Merlin
36,458
3,050
0
0
11,009
6,079
0
2,431
8,578
71,855
0
L
Danzaburou
frog13170
Danzaburou
2,849
1,190
0
459
23,781
9,586
0
14,487
9,294
0
18,862
W
Charybdis
iB JD
Charybdis
20,549
11,807
0
210
14,304
7,909
0
3,053
11,251
0
48,670
L
Chang'e
laurazealien
Chang'e
6,972
1,588
1,260
3,282
22,431
9,001
0
12,861
9,570
29,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,225
Gold Earned
64,030
265
Minions Killed
278
6
Camps Cleared
8
1,169,734
Distance Traveled
1,217,253
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,632
1,045
44
3
1
289,926
1
W
Neith
11,761
840
66
5
0
195,612
0
L
Cthulhu
12,408
886
53
4
1
282,939
0
W
Thanatos
13,696
978
22
2
0
222,347
1
L
Ullr
14,524
1,037
143
10
4
290,904
0
L
Amaterasu
14,127
1,009
20
1
1
315,073
2
W
Merlin
14,619
1,044
73
5
1
238,969
0
L
Danzaburou
11,422
816
29
2
1
88,599
1
W
Charybdis
13,517
966
60
4
4
222,880
0
L
Chang'e
11,549
825
33
2
1
239,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role