Player Matchup

Fenrir
Fenrir
Platinum I
Gabvbz
Fenrir
Platinum I
Level 124
God Stats
3W - 2L
1,495 SR
Queue Stats
83W - 73L
1,895 MMR
Solo
The Morrigan
The Morrigan
Diamond III
GraveRaindrop98
The Morrigan
Diamond III
Level 140
God Stats
23W - 13L
1,700 SR
Queue Stats
75W - 54L
2,265 MMR
Solo
Osiris
Osiris
Platinum II
RigoGr45
Osiris
Platinum II
Level 137
God Stats
7W - 3L
1,605 SR
Queue Stats
188W - 164L
2,165 MMR
Solo
Jormungandr
Jormungandr
Platinum I
italywon1
Jormungandr
Platinum I
Level 156
God Stats
419W - 337L
1,648 SR
Queue Stats
661W - 643L
2,202 MMR
Solo
Ullr
Ullr
Diamond III
subparatbest
Ullr
Diamond III
Level 142
God Stats
18W - 22L
1,482 SR
Queue Stats
675W - 652L
1,994 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,586 SR
2,104 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,625 SR
2,103 MMR
Persephone
Persephone
Diamond III
McCreamy696
Persephone
Diamond III
Level 134
God Stats
4W - 4L
1,706 SR
Queue Stats
141W - 145L
2,179 MMR
Solo
Mulan
Mulan
Diamond III
Sindxr
Mulan
Diamond III
Level 125
God Stats
5W - 8L
1,585 SR
Queue Stats
302W - 302L
2,158 MMR
Solo
Awilix
Awilix
Diamond I
SlaggySackMcGee
Awilix
Diamond I
Level 160
God Stats
6W - 5L
1,585 SR
Queue Stats
422W - 418L
2,149 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
solidusjosh
Cabrakan
Diamond IV
Level 160
God Stats
8W - 6L
1,747 SR
Queue Stats
167W - 148L
2,191 MMR
Solo
Hou Yi
Hou Yi
Platinum III
southard8
Hou Yi
Platinum III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
281W - 279L
1,839 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gabvbz
Fenrir
14
4 / 6 / 11
10,457
523
7,826
22,726
23,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Morrigan
GraveRaindrop98
The Morrigan
18
2 / 2 / 9
11,321
566
8,810
10,024
4,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
RigoGr45
Osiris
20
5 / 2 / 3
13,026
651
13,673
15,900
14,170
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jormungandr
italywon1
Jormungandr
19
10 / 2 / 13
12,743
637
17,540
17,119
8,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
9 / 2 / 7
12,144
607
15,924
14,069
6,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Morgan Le FayArtioTiamatOdinKali

VS

Bans
GilgameshArtemisHeimdallrIzanamiLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
McCreamy696
Persephone
15
1 / 5 / 5
9,991
500
9,266
10,723
3,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Sindxr
Mulan
13
2 / 5 / 6
8,636
432
9,047
20,672
21,733
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
6 / 7 / 1
10,392
520
7,754
14,045
6,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
solidusjosh
Cabrakan
17
3 / 5 / 1
10,284
514
13,110
22,013
25,872
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
southard8
Hou Yi
14
1 / 9 / 3
9,198
460
6,925
16,078
4,667
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
29
30
Kills
13
14
Deaths
31
43
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Gabvbz
Fenrir
4
6
11
1.58
W
The Morrigan
GraveRaindrop98
The Morrigan
2
2
9
3.25
L
Persephone
McCreamy696
Persephone
1
5
5
0.7
W
Osiris
RigoGr45
Osiris
5
2
3
3.25
L
Mulan
Sindxr
Mulan
2
5
6
1
L
6
7
1
0.93
W
Jormungandr
italywon1
Jormungandr
10
2
13
8.25
L
Cabrakan
solidusjosh
Cabrakan
3
5
1
0.7
L
Hou Yi
southard8
Hou Yi
1
9
3
0.28
W
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,773
Damage
46,102
79,838
Taken
83,531
57,779
Mitigated
62,776
24,264
Healing
14,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Gabvbz
Fenrir
7,826
1,366
0
4,493
22,726
23,798
1,340
3,704
18,815
0
23,858
W
The Morrigan
GraveRaindrop98
The Morrigan
8,810
1,173
150
3,362
10,024
4,887
1,926
3,557
6,195
76,325
9,043
L
Persephone
McCreamy696
Persephone
9,266
582
0
2,208
10,723
3,994
0
3,369
7,069
68,258
0
W
Osiris
RigoGr45
Osiris
13,673
6,555
0
5,393
15,900
14,170
1,575
8,216
7,626
0
92,434
L
Mulan
Sindxr
Mulan
9,047
1,099
361
3,002
20,672
21,733
0
7,724
12,567
0
28,348
L
7,754
2,892
0
1,820
14,045
6,510
1,260
5,482
8,353
0
77,616
W
Jormungandr
italywon1
Jormungandr
17,540
4,352
742
3,690
17,119
8,754
1,642
5,461
11,500
84,790
0
L
Cabrakan
solidusjosh
Cabrakan
13,110
1,203
0
4,903
22,013
25,872
0
5,583
16,119
61,023
0
L
Hou Yi
southard8
Hou Yi
6,925
3,245
0
2,665
16,078
4,667
722
1,684
14,170
0
57,039
W
15,924
5,184
0
6,434
14,069
6,170
3,143
2,959
11,060
0
95,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,691
Gold Earned
48,501
607
Minions Killed
515
0
Camps Cleared
0
2,021,554
Distance Traveled
1,842,365
19
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,457
523
33
2
0
400,940
7
W
The Morrigan
11,321
566
147
7
0
385,745
6
L
Persephone
9,991
500
120
6
0
363,270
5
W
Osiris
13,026
651
172
9
0
395,955
3
L
Mulan
8,636
432
37
2
0
381,193
17
L
Awilix
10,392
520
132
7
0
407,983
6
W
Jormungandr
12,743
637
131
7
0
431,388
3
L
Cabrakan
10,284
514
111
6
0
377,502
3
L
Hou Yi
9,198
460
115
6
0
312,417
7
W
Ullr
12,144
607
124
6
0
407,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role