Player Matchup

Artemis
Artemis
JosuStyle
Artemis
Level 29
God Stats
2W - 8L
1,271 SR
Queue Stats
327W - 346L
1,446 Elo+
Solo
Amaterasu
Amaterasu
Jutebeutel
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 66L
1,398 Elo+
Party 2
Loki
Loki
TheeBey
Loki
Level 13
God Stats
4W - 4L
1,105 SR
Queue Stats
33W - 18L
1,486 Elo+
Solo
Zeus
Zeus
Vindicta87
Zeus
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,459 Elo+
Solo
Geb
Geb
whooperdooper
Geb
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
67W - 66L
1,398 Elo+
Party 2
Team Averages
Level 16
1,375 SR
1,438 Elo+

VS

Team Averages
Level 32
1,555 SR
1,530 Elo+
Odin
Odin
 
Odin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
FluyNew
Scylla
Level 14
God Stats
6W - 3L
1,598 SR
Queue Stats
20W - 13L
1,516 Elo+
Solo
Ymir
Ymir
Madmattyyo
Ymir
Level 28
God Stats
7W - 2L
1,654 SR
Queue Stats
89W - 88L
1,521 Elo+
Party 1
Anhur
Anhur
MatiazM
Anhur
Level 27
God Stats
12W - 9L
1,524 SR
Queue Stats
71W - 60L
1,425 Elo+
Party 1
Thor
Thor
Mocteizuma3897
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,685 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JosuStyle
Artemis
7
1 / 5 / 1
4,430
554
2,296
5,915
696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Jutebeutel
Amaterasu
9
2 / 1 / 0
5,117
640
1,967
4,363
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
TheeBey
Loki
8
1 / 4 / 1
5,010
626
2,699
5,386
1,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 2 / 0
4,063
508
710
3,217
1,003
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 2
4,093
512
1,281
5,863
1,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
0 / 2 / 1
4,584
573
1,441
4,152
1,722
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
FluyNew
Scylla
10
4 / 0 / 2
5,996
750
4,003
2,481
833
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 5
5,355
669
2,725
4,470
3,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
MatiazM
Anhur
8
5 / 1 / 0
5,491
686
5,510
3,900
971
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
4 / 0 / 0
5,882
735
1,886
3,908
1,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
13
13
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
2
1
0.25
W
Scylla
FluyNew
Scylla
4
0
2
5
L
Artemis
JosuStyle
Artemis
1
5
1
0.3
L
Amaterasu
Jutebeutel
Amaterasu
2
1
0
2
W
0
1
5
2.5
W
Anhur
MatiazM
Anhur
5
1
0
5
W
4
0
0
4
L
Loki
TheeBey
Loki
1
4
1
0.38
L
0
2
0
0
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,953
Damage
15,565
24,744
Taken
18,911
7,610
Mitigated
7,722
5,562
Healing
7,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
1,441
426
0
1,472
4,152
1,722
417
0
4,152
0
18,116
W
Scylla
FluyNew
Scylla
4,003
525
0
1,620
2,481
833
874
804
1,677
27,312
0
L
Artemis
JosuStyle
Artemis
2,296
1,324
0
937
5,915
696
72
1,688
4,227
0
15,754
L
Amaterasu
Jutebeutel
Amaterasu
1,967
869
0
2,374
4,363
1,966
199
0
4,363
0
22,853
W
2,725
1,056
0
1,536
4,470
3,103
80
800
3,670
19,144
0
W
Anhur
MatiazM
Anhur
5,510
3,533
0
1,345
3,900
971
656
430
3,470
0
24,414
W
1,886
223
0
1,946
3,908
1,093
819
0
3,908
0
23,779
L
Loki
TheeBey
Loki
2,699
924
0
1,282
5,386
1,995
0
1,038
4,348
0
26,793
L
710
394
0
633
3,217
1,003
0
2,205
1,012
11,875
0
L
1,281
286
0
336
5,863
1,950
0
1,797
4,066
6,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,713
Gold Earned
27,308
160
Minions Killed
231
0
Camps Cleared
0
719,032
Distance Traveled
811,574
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
4,584
573
42
5
0
183,162
1
W
Scylla
5,996
750
51
6
0
147,372
3
L
Artemis
4,430
554
26
3
0
148,360
1
L
Amaterasu
5,117
640
43
5
0
155,914
0
W
Ymir
5,355
669
26
3
0
157,969
0
W
Anhur
5,491
686
56
7
0
162,543
1
W
Thor
5,882
735
56
7
0
160,528
1
L
Loki
5,010
626
51
6
0
133,760
3
L
Zeus
4,063
508
30
4
0
122,634
2
L
Geb
4,093
512
10
1
0
158,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role