Player Matchup

Tiamat
Tiamat
CG WRIGHTMET WP
Tiamat
Level 101
God Stats
5W - 4L
1,704 SR
Queue Stats
447W - 462L
1,410 Elo+
Solo
Hercules
Hercules
Fatboymedic94
Hercules
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 29L
1,443 Elo+
Solo
Hachiman
Hachiman
KaryNeith
Hachiman
Level 142
God Stats
1W - 4L
1,292 SR
Queue Stats
247W - 256L
1,329 Elo+
Party 1
Ne Zha
Ne Zha
lordbananadragon
Ne Zha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,431 Elo+
Solo
Achilles
Achilles
row_kyo
Achilles
Level 157
God Stats
2W - 7L
1,409 SR
Queue Stats
339W - 367L
1,452 Elo+
Party 1
Team Averages
Level 89
1,481 SR
1,413 Elo+

VS

Team Averages
Level 77
1,456 SR
1,475 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
JtFromHalo3
Apollo
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,426 Elo+
Solo
Baba Yaga
Baba Yaga
unhappymofo
Baba Yaga
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
191W - 152L
1,491 Elo+
Solo
Anubis
Anubis
xHXTEDFoRc3z
Anubis
Level 139
God Stats
1W - 0L
1,282 SR
Queue Stats
52W - 45L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 4
8,755
876
7,279
9,309
5,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Fatboymedic94
Hercules
11
0 / 7 / 5
6,586
659
3,083
15,414
12,466
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
KaryNeith
Hachiman
15
1 / 7 / 5
8,280
828
3,794
12,122
4,619
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 6 / 4
8,114
811
7,284
8,401
3,240
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
row_kyo
Achilles
12
2 / 6 / 1
7,386
739
6,370
19,330
25,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
15 / 4 / 9
10,676
1,068
18,442
10,834
4,957
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
 
Discordia
15
2 / 0 / 20
8,705
871
13,328
4,463
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
14
2 / 4 / 16
8,486
849
6,402
7,313
2,912
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
unhappymofo
Baba Yaga
17
8 / 0 / 17
10,313
1,031
11,626
7,209
5,657
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Anubis
14
4 / 2 / 11
8,567
857
6,413
7,223
3,371
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
104
10
Kills
31
31
Deaths
10
19
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
15
4
9
4.88
W
Discordia
 
Discordia
2
0
20
12
L
4
5
4
1.2
L
Hercules
Fatboymedic94
Hercules
0
7
5
0.36
W
Apollo
2
4
16
2.5
L
Hachiman
KaryNeith
Hachiman
1
7
5
0.5
L
3
6
4
0.83
L
Achilles
row_kyo
Achilles
2
6
1
0.42
W
Baba Yaga
unhappymofo
Baba Yaga
8
0
17
16.5
W
Anubis
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,810
Damage
56,211
64,576
Taken
37,042
51,378
Mitigated
18,607
13,753
Healing
16,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
18,442
12,582
976
2,537
10,834
4,957
1,786
2,060
8,774
0
34,346
W
Discordia
 
Discordia
13,328
687
666
1,241
4,463
1,710
520
126
4,337
22,433
0
L
7,279
163
635
1,939
9,309
5,119
0
4,858
4,257
12,090
0
L
Hercules
Fatboymedic94
Hercules
3,083
1,147
708
2,169
15,414
12,466
0
5,330
9,842
0
5,241
W
Apollo
6,402
4,109
96
987
7,313
2,912
2,129
2,205
5,108
0
10,521
L
Hachiman
KaryNeith
Hachiman
3,794
2,310
697
1,403
12,122
4,619
0
7,135
4,596
0
21,874
L
7,284
1,172
0
484
8,401
3,240
0
3,563
4,686
0
16,932
L
Achilles
row_kyo
Achilles
6,370
1,337
792
4,926
19,330
25,934
0
9,033
9,825
0
13,893
W
Baba Yaga
unhappymofo
Baba Yaga
11,626
1,769
3,235
3,966
7,209
5,657
988
2,087
5,122
27,035
0
W
Anubis
6,413
196
461
2,500
7,223
3,371
180
801
6,422
12,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,121
Gold Earned
46,747
86
Minions Killed
99
0
Camps Cleared
0
851,207
Distance Traveled
1,004,257
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,676
1,068
28
3
0
183,020
0
W
Discordia
8,705
871
15
2
0
213,310
0
L
Tiamat
8,755
876
13
1
0
140,933
0
L
Hercules
6,586
659
0
0
0
172,099
0
W
Apollo
8,486
849
18
2
0
199,399
0
L
Hachiman
8,280
828
42
4
0
174,355
1
L
Ne Zha
8,114
811
17
2
0
182,662
0
L
Achilles
7,386
739
14
1
0
181,158
1
W
Baba Yaga
10,313
1,031
28
3
0
213,704
3
W
Anubis
8,567
857
10
1
0
194,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role