Player Matchup

Odin
Odin
ArsenWF1613
Odin
Level 130
God Stats
13W - 1L
1,938 SR
Queue Stats
82W - 58L
1,565 Elo+
Party 1
Nu Wa
Nu Wa
Vnzla_Andry
Nu Wa
Level 16
God Stats
1W - 1L
1,321 SR
Queue Stats
84W - 73L
1,533 Elo+
Party 1
Hou Yi
Hou Yi
alder1234567890
Hou Yi
Level 121
God Stats
4W - 0L
1,500 SR
Queue Stats
112W - 83L
1,621 Elo+
Party 1
Team Averages
Level 89
1,586 SR
1,573 Elo+

VS

Team Averages
Level 49
1,577 SR
1,387 Elo+
Sun Wukong
Sun Wukong
AliTheFam
Sun Wukong
Level 14
God Stats
0W - 1L
1,725 SR
Queue Stats
3W - 7L
1,244 Elo+
Solo
Cthulhu
Cthulhu
Gio0628
Cthulhu
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
114W - 119L
1,456 Elo+
Solo
Merlin
Merlin
Youmaga
Merlin
Level 117
God Stats
32W - 32L
1,507 SR
Queue Stats
164W - 196L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 6
9,748
696
8,125
11,188
9,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 3 / 7
8,819
630
5,789
8,989
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 2 / 6
9,248
661
10,162
10,458
3,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AliTheFam
Sun Wukong
13
3 / 3 / 2
8,789
628
8,356
11,066
7,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Gio0628
Cthulhu
11
0 / 5 / 2
7,656
547
7,301
11,653
8,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Youmaga
Merlin
12
2 / 4 / 3
8,633
617
8,639
8,145
2,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
12
Kills
5
5
Deaths
12
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AliTheFam
Sun Wukong
3
3
2
1.33
W
6
0
6
9
L
Cthulhu
Gio0628
Cthulhu
0
5
2
0.2
W
2
3
7
1.83
L
Merlin
Youmaga
Merlin
2
4
3
0.88
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,076
Damage
24,296
30,635
Taken
30,864
15,541
Mitigated
19,231
5,094
Healing
4,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AliTheFam
Sun Wukong
8,356
1,596
516
2,202
11,066
7,979
98
2,434
7,706
0
24,404
W
8,125
874
0
1,863
11,188
9,678
90
4,824
5,767
1,651
24,362
L
Cthulhu
Gio0628
Cthulhu
7,301
307
84
1,509
11,653
8,592
0
1,480
9,543
16,957
0
W
5,789
1,178
0
1,389
8,989
2,623
0
3,891
4,888
18,826
0
L
Merlin
Youmaga
Merlin
8,639
340
0
250
8,145
2,660
0
1,935
5,576
37,708
0
W
10,162
5,179
0
1,842
10,458
3,240
1,440
6,619
3,465
0
31,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,815
Gold Earned
25,078
132
Minions Killed
138
6
Camps Cleared
6
769,412
Distance Traveled
697,415
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,789
628
36
3
1
256,081
5
W
Odin
9,748
696
42
3
2
281,742
1
L
Cthulhu
7,656
547
25
2
2
221,988
0
W
Nu Wa
8,819
630
37
3
1
235,648
0
L
Merlin
8,633
617
77
6
3
219,346
3
W
Hou Yi
9,248
661
53
4
3
252,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role