Player Matchup

Skadi
Skadi
Dark9Terminator
Skadi
Level 43
God Stats
9W - 17L
1,403 SR
Queue Stats
215W - 256L
1,412 Elo+
Solo
Sylvanus
Sylvanus
GoogleChrome167
Sylvanus
Level 32
God Stats
14W - 7L
1,789 SR
Queue Stats
283W - 233L
1,588 Elo+
Party 1
Nu Wa
Nu Wa
Mochi plum
Nu Wa
Level 120
God Stats
14W - 18L
1,499 SR
Queue Stats
256W - 247L
1,574 Elo+
Party 1
Odin
Odin
SimpleWhaka
Odin
Level 105
God Stats
2W - 3L
1,636 SR
Queue Stats
211W - 190L
1,580 Elo+
Party 1
Ravana
Ravana
lXMr WolfXl
Ravana
Level 136
God Stats
1W - 3L
1,241 SR
Queue Stats
354W - 309L
1,580 Elo+
Party 1
Team Averages
Level 87
1,514 SR
1,547 Elo+

VS

Team Averages
Level 100
1,649 SR
1,521 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
CDFFF1
Freya
Level 92
God Stats
6W - 2L
1,636 SR
Queue Stats
631W - 476L
1,584 Elo+
Party 2
Izanami
Izanami
FALLEN2
Izanami
Level 24
God Stats
11W - 5L
1,781 SR
Queue Stats
234W - 118L
1,600 Elo+
Party 2
Ares
Ares
Yiphyin
Ares
Level 80
God Stats
4W - 0L
1,778 SR
Queue Stats
63W - 50L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
pocoyoc
Gilgamesh
Level 145
God Stats
43W - 36L
1,550 SR
Queue Stats
1,651W - 1,733L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
5,914
538
3,612
5,766
1,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
10
3 / 4 / 4
6,209
564
5,880
11,309
4,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
9
0 / 6 / 0
5,292
481
3,051
6,224
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 0
5,627
512
1,901
6,232
2,857
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
10
3 / 3 / 2
6,558
596
5,595
7,959
2,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
6 / 2 / 4
6,665
606
5,514
8,863
2,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Freya
CDFFF1
Freya
9
1 / 2 / 2
5,372
488
5,682
6,529
1,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
FALLEN2
Izanami
13
7 / 1 / 1
7,814
710
6,905
6,516
1,864
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
Yiphyin
Ares
9
1 / 3 / 3
5,723
520
3,859
8,146
5,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
pocoyoc
Gilgamesh
13
5 / 0 / 2
7,670
697
6,410
6,677
3,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
8
Kills
20
20
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
2
4
4
W
Freya
CDFFF1
Freya
1
2
2
1
L
2
3
2
1
W
Izanami
FALLEN2
Izanami
7
1
1
7.5
L
Sylvanus
3
4
4
1.25
L
Nu Wa
0
6
0
0
L
0
4
0
0
W
Ares
Yiphyin
Ares
1
3
3
0.83
L
Ravana
3
3
2
1.33
W
Gilgamesh
pocoyoc
Gilgamesh
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,039
Damage
28,370
37,490
Taken
36,731
13,013
Mitigated
14,746
12,863
Healing
14,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,514
1,801
0
3,481
8,863
2,976
0
1,584
7,174
27,461
8,364
W
Freya
CDFFF1
Freya
5,682
2,022
0
2,174
6,529
1,819
0
1,779
4,714
30,001
0
L
3,612
2,145
140
489
5,766
1,692
333
5,060
706
0
21,214
W
Izanami
FALLEN2
Izanami
6,905
4,743
0
2,502
6,516
1,864
252
1,509
4,896
0
52,454
L
Sylvanus
5,880
1,182
1,409
5,180
11,309
4,382
355
6,507
4,802
28,206
0
L
Nu Wa
3,051
311
0
907
6,224
1,198
498
0
6,224
24,026
0
L
1,901
269
0
1,276
6,232
2,857
0
872
5,360
0
23,483
W
Ares
Yiphyin
Ares
3,859
261
0
2,277
8,146
5,068
0
2,410
5,716
13,634
0
L
Ravana
5,595
1,445
361
3,101
7,959
2,884
616
1,844
6,115
0
29,342
W
Gilgamesh
pocoyoc
Gilgamesh
6,410
1,860
0
3,992
6,677
3,019
0
1,457
4,981
0
45,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,600
Gold Earned
33,244
287
Minions Killed
332
0
Camps Cleared
0
998,296
Distance Traveled
1,047,181
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,665
606
45
4
0
218,958
0
W
Freya
5,372
488
63
6
0
195,510
1
L
Skadi
5,914
538
43
4
0
195,578
2
W
Izanami
7,814
710
106
10
0
204,129
0
L
Sylvanus
6,209
564
56
5
0
195,622
2
L
Nu Wa
5,292
481
64
6
0
190,060
3
L
Odin
5,627
512
64
6
0
198,466
3
W
Ares
5,723
520
13
1
0
211,259
2
L
Ravana
6,558
596
60
5
0
218,570
3
W
Gilgamesh
7,670
697
105
10
0
217,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role