Player Matchup

Odin
Odin
 
Odin
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
VladAlive
Nemesis
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Anubis
Anubis
afelitiks
Anubis
Level 29
God Stats
23W - 18L
1,335 SR
Queue Stats
92W - 115L
1,301 Elo+
Solo
Loki
Loki
joohn001
Loki
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Artemis
Artemis
oldmonch
Artemis
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 21L
1,343 Elo+
Party 1
Team Averages
Level 14
1,467 SR
1,429 Elo+

VS

Team Averages
Level 16
1,388 SR
1,305 Elo+
Sobek
Sobek
Arvin10
Sobek
Level 28
God Stats
2W - 6L
1,081 SR
Queue Stats
75W - 111L
1,265 Elo+
Party 2
Olorun
Olorun
FURIOUSJOE1
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Ra
Ra
Teron9941
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,193 Elo+
Solo
Anhur
Anhur
azedtsefat
Anhur
Level 20
God Stats
2W - 5L
1,360 SR
Queue Stats
11W - 31L
1,145 Elo+
Party 2
Serqet
Serqet
melasudapark
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 0 / 1
5,967
542
1,368
2,296
1,136
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
VladAlive
Nemesis
10
1 / 2 / 4
6,233
567
1,161
6,822
1,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
afelitiks
Anubis
12
6 / 1 / 3
7,205
655
5,935
5,024
2,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
10
6 / 2 / 3
6,532
594
3,662
4,577
1,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
oldmonch
Artemis
11
11 / 3 / 6
7,662
697
12,671
6,315
1,629
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Arvin10
Sobek
7
1 / 4 / 4
4,687
426
2,570
10,286
5,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
9
0 / 4 / 0
5,003
455
879
7,288
1,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
1 / 6 / 2
4,698
427
2,675
6,654
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
7
3 / 7 / 2
5,511
501
2,959
7,587
2,207
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
8
1 / 3 / 2
5,127
466
1,134
4,579
1,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
24
Kills
6
8
Deaths
24
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
0
1
0.5
L
Sobek
Arvin10
Sobek
1
4
4
0.75
L
Olorun
0
4
0
0
L
1
6
2
0.33
W
Nemesis
VladAlive
Nemesis
1
2
4
1.5
W
Anubis
afelitiks
Anubis
6
1
3
7.5
L
Anhur
3
7
2
0.57
W
Loki
6
2
3
3.75
L
Serqet
1
3
2
0.67
W
Artemis
oldmonch
Artemis
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,797
Damage
10,217
25,034
Taken
36,394
7,943
Mitigated
12,182
6,713
Healing
7,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
1,368
480
0
994
2,296
1,136
270
300
1,996
0
21,761
L
Sobek
Arvin10
Sobek
2,570
188
0
2,263
10,286
5,470
144
769
9,474
5,188
0
L
Olorun
879
295
0
1,346
7,288
1,752
164
2,409
4,837
19,798
0
L
2,675
272
697
1,526
6,654
1,359
403
1,278
5,333
18,362
0
W
Nemesis
VladAlive
Nemesis
1,161
688
0
538
6,822
1,630
0
447
6,221
0
39,613
W
Anubis
afelitiks
Anubis
5,935
277
0
3,013
5,024
2,092
1,869
1,604
3,195
35,387
0
L
Anhur
2,959
1,161
0
669
7,587
2,207
613
291
7,296
0
18,474
W
Loki
3,662
723
0
500
4,577
1,456
0
678
3,782
0
27,265
L
Serqet
1,134
193
0
1,239
4,579
1,394
0
1,188
3,391
0
15,770
W
Artemis
oldmonch
Artemis
12,671
8,506
0
1,668
6,315
1,629
1,372
2,512
3,530
0
34,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,599
Gold Earned
25,026
283
Minions Killed
157
0
Camps Cleared
0
1,055,139
Distance Traveled
916,140
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,967
542
55
5
0
203,698
1
L
Sobek
4,687
426
10
1
0
194,121
1
L
Olorun
5,003
455
42
4
0
172,066
0
L
Ra
4,698
427
32
3
0
206,339
1
W
Nemesis
6,233
567
65
6
0
242,342
0
W
Anubis
7,205
655
64
6
0
195,542
0
L
Anhur
5,511
501
31
3
0
175,611
0
W
Loki
6,532
594
44
4
0
240,335
1
L
Serqet
5,127
466
42
4
0
168,003
0
W
Artemis
7,662
697
55
5
0
173,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role