Player Matchup

Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
IsmaFireFist
Anubis
Level 160
God Stats
1W - 2L
1,215 SR
Queue Stats
350W - 214L
1,708 Elo+
Party 1
Hou Yi
Hou Yi
Rexona099
Hou Yi
Level 124
God Stats
1W - 2L
1,489 SR
Queue Stats
287W - 225L
1,617 Elo+
Party 1
Vulcan
Vulcan
temp-414450
Vulcan
Level 124
God Stats
9W - 1L
1,985 SR
Queue Stats
764W - 629L
1,634 Elo+
Party 1
Team Averages
Level 139
1,538 SR
1,592 Elo+

VS

Team Averages
Level 138
1,417 SR
1,566 Elo+
Achilles
Achilles
 
Achilles
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Excalibur_Faith
Yemoja
Level 156
God Stats
0W - 3L
1,293 SR
Queue Stats
200W - 201L
1,579 Elo+
Solo
Charybdis
Charybdis
JMS-VII
Charybdis
Level 108
God Stats
1W - 3L
1,562 SR
Queue Stats
57W - 60L
1,579 Elo+
Solo
Geb
Geb
Memogenc
Geb
Level 160
God Stats
4W - 4L
1,514 SR
Queue Stats
131W - 124L
1,535 Elo+
Party 2
Nu Wa
Nu Wa
Modded Sim
Nu Wa
Level 143
God Stats
1W - 2L
1,215 SR
Queue Stats
121W - 110L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
4 / 1 / 1
7,706
593
4,709
9,337
3,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
 
Pele
12
1 / 0 / 5
6,892
530
4,048
9,677
5,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
13
2 / 0 / 5
7,961
612
9,445
8,005
3,749
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Rexona099
Hou Yi
14
6 / 0 / 0
8,913
686
7,238
7,980
2,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
12
1 / 2 / 6
7,607
585
5,295
5,225
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 5 / 2
6,104
470
4,886
9,835
2,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 2
5,599
431
1,975
9,218
4,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
JMS-VII
Charybdis
12
0 / 3 / 0
6,617
509
2,892
9,767
2,260
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 1 / 0
6,816
524
4,568
9,587
4,650
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
11
0 / 3 / 2
6,123
471
6,996
6,259
2,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
14
Kills
3
3
Deaths
14
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
1
1
4.5
W
Pele
 
Pele
1
0
5
3.5
L
Achilles
 
Achilles
1
5
2
0.4
L
0
2
2
0.5
W
Anubis
2
0
5
4.5
L
Charybdis
JMS-VII
Charybdis
0
3
0
0
L
2
1
0
2
L
Nu Wa
0
3
2
0.33
W
Hou Yi
Rexona099
Hou Yi
6
0
0
6
W
Vulcan
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,735
Damage
21,317
40,224
Taken
44,666
17,461
Mitigated
16,778
18,539
Healing
13,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,709
2,262
0
4,986
9,337
3,546
0
3,111
6,226
0
48,467
W
Pele
 
Pele
4,048
618
0
3,379
9,677
5,918
26
2,517
7,160
5,738
32,101
L
Achilles
 
Achilles
4,886
468
0
2,147
9,835
2,725
0
3,923
5,824
0
34,361
L
1,975
495
1,517
2,803
9,218
4,458
0
3,698
5,368
10,675
0
W
Anubis
9,445
1,017
0
5,526
8,005
3,749
298
4,051
3,954
51,426
0
L
Charybdis
JMS-VII
Charybdis
2,892
1,470
0
1,709
9,767
2,260
0
54
9,713
0
50,686
L
4,568
211
0
4,749
9,587
4,650
0
4,756
4,791
40,083
0
L
Nu Wa
6,996
520
0
593
6,259
2,685
0
2,609
3,572
46,056
0
W
Hou Yi
Rexona099
Hou Yi
7,238
3,536
0
3,955
7,980
2,552
1,346
1,333
6,647
0
60,190
W
Vulcan
5,295
1,649
0
693
5,225
1,696
0
2,587
2,638
53,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,079
Gold Earned
31,259
447
Minions Killed
350
0
Camps Cleared
0
1,370,778
Distance Traveled
1,206,912
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,706
593
83
6
0
326,257
3
W
Pele
6,892
530
53
4
0
297,115
2
L
Achilles
6,104
470
77
6
0
266,607
2
L
Yemoja
5,599
431
12
1
0
195,989
5
W
Anubis
7,961
612
88
7
0
241,074
4
L
Charybdis
6,617
509
106
8
0
228,374
4
L
Geb
6,816
524
74
6
0
277,286
3
L
Nu Wa
6,123
471
81
6
0
238,656
6
W
Hou Yi
8,913
686
112
9
0
232,343
1
W
Vulcan
7,607
585
111
9
0
273,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role