Player Matchup

Discordia
Discordia
Nikolasiki
Discordia
Level 111
God Stats
8W - 8L
1,486 SR
Queue Stats
58W - 51L
1,524 Elo+
Party 1
Arachne
Arachne
Vichkata1
Arachne
Level 43
God Stats
13W - 26L
1,402 SR
Queue Stats
141W - 155L
1,445 Elo+
Solo
Danzaburou
Danzaburou
bbibitl
Danzaburou
Level 145
God Stats
21W - 15L
1,730 SR
Queue Stats
188W - 202L
1,534 Elo+
Solo
Anubis
Anubis
julensanchez
Anubis
Level 127
God Stats
1W - 2L
1,340 SR
Queue Stats
75W - 78L
1,474 Elo+
Solo
Yemoja
Yemoja
кристал
Yemoja
Level 124
God Stats
2W - 2L
1,431 SR
Queue Stats
188W - 167L
1,484 Elo+
Party 1
Team Averages
Level 110
1,478 SR
1,492 Elo+

VS

Team Averages
Level 125
1,481 SR
1,510 Elo+
Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
LaPoya
Neith
Level 65
God Stats
159W - 129L
1,568 SR
Queue Stats
159W - 130L
1,519 Elo+
Solo
Ares
Ares
megadroch
Ares
Level 108
God Stats
4W - 7L
1,350 SR
Queue Stats
461W - 437L
1,542 Elo+
Solo
Da Ji
Da Ji
streetfarmers
Da Ji
Level 148
God Stats
22W - 16L
1,487 SR
Queue Stats
539W - 538L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Nikolasiki
Discordia
9
0 / 3 / 1
4,905
545
2,766
5,706
1,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Vichkata1
Arachne
8
2 / 2 / 1
5,217
580
2,146
5,971
2,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
bbibitl
Danzaburou
1
0 / 0 / 0
3,319
369
0
0
0
Short Bow

Short Bow

+15%
Attack Speed

Anubis
10
1 / 2 / 1
5,731
637
3,167
4,096
1,783
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

8
1 / 2 / 1
4,725
525
2,560
5,646
1,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
1 / 0 / 4
5,668
630
4,695
2,738
840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
 
Cthulhu
8
2 / 2 / 0
5,250
583
2,122
5,874
3,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
LaPoya
Neith
10
2 / 1 / 1
5,262
585
3,395
5,006
1,358
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
8
2 / 0 / 1
5,349
594
2,571
7,396
4,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 1 / 3
5,325
592
2,143
5,086
1,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
9
9
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
0
4
3
W
Cthulhu
 
Cthulhu
2
2
0
1
W
Neith
LaPoya
Neith
2
1
1
2.5
L
Discordia
Nikolasiki
Discordia
0
3
1
0.17
L
Arachne
Vichkata1
Arachne
2
2
1
1.25
L
Danzaburou
bbibitl
Danzaburou
0
0
0
0
L
Anubis
1
2
1
0.75
W
Ares
2
0
1
2.5
W
2
1
3
3.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,639
Damage
14,926
21,419
Taken
26,100
6,967
Mitigated
11,576
6,971
Healing
7,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
4,695
161
0
525
2,738
840
0
2,035
703
34,167
0
W
Cthulhu
 
Cthulhu
2,122
307
0
600
5,874
3,663
0
2,162
3,508
18,974
0
W
Neith
LaPoya
Neith
3,395
1,627
0
2,000
5,006
1,358
434
578
4,428
0
35,935
L
Discordia
Nikolasiki
Discordia
2,766
53
0
1,391
5,706
1,634
0
2,429
3,277
27,209
0
L
Arachne
Vichkata1
Arachne
2,146
1,739
0
2,105
5,971
2,045
0
2,533
3,438
0
18,481
L
Danzaburou
bbibitl
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
3,167
321
0
2,140
4,096
1,783
208
2,552
1,544
26,963
0
W
Ares
2,571
287
767
2,994
7,396
4,109
376
2,360
4,972
18,533
0
W
2,143
731
0
500
5,086
1,606
0
1,090
3,996
0
28,072
L
2,560
630
224
1,111
5,646
1,505
0
1,874
3,772
18,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,897
Gold Earned
26,854
184
Minions Killed
289
0
Camps Cleared
0
662,424
Distance Traveled
843,402
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
5,668
630
73
8
0
181,280
3
W
Cthulhu
5,250
583
49
5
0
143,614
2
W
Neith
5,262
585
64
7
0
162,118
4
L
Discordia
4,905
545
47
5
0
158,583
1
L
Arachne
5,217
580
40
4
0
186,742
2
L
Danzaburou
3,319
369
0
0
0
6,273
0
L
Anubis
5,731
637
67
7
0
152,548
1
W
Ares
5,349
594
47
5
0
172,663
3
W
Da Ji
5,325
592
56
6
0
183,727
1
L
Yemoja
4,725
525
30
3
0
158,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role