Player Matchup

Chronos
Chronos
 
Chronos
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
KurtMisali
Neith
Level 71
God Stats
16W - 22L
1,574 SR
Queue Stats
252W - 275L
1,459 Elo+
Party 3
Ravana
Ravana
PapyPablo
Ravana
Level 92
God Stats
4W - 3L
1,945 SR
Queue Stats
109W - 100L
1,508 Elo+
Party 2
Sun Wukong
Sun Wukong
ToshiroHMK
Sun Wukong
Level 106
God Stats
11W - 14L
1,553 SR
Queue Stats
127W - 112L
1,512 Elo+
Party 2
Cthulhu
Cthulhu
joiyy
Cthulhu
Level 100
God Stats
8W - 9L
1,643 SR
Queue Stats
381W - 395L
1,493 Elo+
Party 3
Team Averages
Level 94
1,643 SR
1,494 Elo+

VS

Team Averages
Level 122
1,654 SR
1,519 Elo+
Nu Wa
Nu Wa
Deon69
Nu Wa
Level 148
God Stats
16W - 10L
1,469 SR
Queue Stats
263W - 264L
1,521 Elo+
Solo
Cupid
Cupid
Marcosa12
Cupid
Level 105
God Stats
2W - 0L
1,736 SR
Queue Stats
50W - 53L
1,503 Elo+
Solo
Horus
Horus
killcan93
Horus
Level 106
God Stats
4W - 3L
1,688 SR
Queue Stats
28W - 16L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
tenma1805
Cthulhu
Level 125
God Stats
2W - 0L
1,645 SR
Queue Stats
67W - 46L
1,532 Elo+
Party 1
Gilgamesh
Gilgamesh
wonderlando
Gilgamesh
Level 124
God Stats
7W - 3L
1,733 SR
Queue Stats
31W - 23L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
0 / 8 / 0
7,583
379
8,313
14,076
4,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
16
1 / 8 / 2
8,768
438
7,652
15,778
5,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
PapyPablo
Ravana
13
0 / 5 / 3
8,352
418
9,266
13,901
6,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
ToshiroHMK
Sun Wukong
16
3 / 2 / 1
10,197
510
10,848
17,149
19,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
joiyy
Cthulhu
13
1 / 5 / 2
9,368
468
8,917
20,103
25,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Deon69
Nu Wa
17
7 / 2 / 11
11,226
561
12,917
12,331
4,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
Marcosa12
Cupid
17
5 / 1 / 8
11,289
564
15,934
13,452
5,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
killcan93
Horus
14
3 / 0 / 16
9,293
465
5,138
12,652
13,919
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
tenma1805
Cthulhu
17
7 / 3 / 9
11,577
579
16,081
21,705
18,518
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
wonderlando
Gilgamesh
18
6 / 0 / 13
11,289
564
13,046
21,405
18,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
85
5
Kills
28
28
Deaths
6
8
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
8
0
0
W
Nu Wa
Deon69
Nu Wa
7
2
11
6.25
L
Neith
1
8
2
0.25
W
Cupid
Marcosa12
Cupid
5
1
8
9
L
Ravana
PapyPablo
Ravana
0
5
3
0.3
L
Sun Wukong
ToshiroHMK
Sun Wukong
3
2
1
1.75
L
Cthulhu
joiyy
Cthulhu
1
5
2
0.4
W
Horus
killcan93
Horus
3
0
16
11
W
Cthulhu
tenma1805
Cthulhu
7
3
9
3.83
W
Gilgamesh
wonderlando
Gilgamesh
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,996
Damage
63,116
81,007
Taken
81,545
60,615
Mitigated
61,275
14,811
Healing
34,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
8,313
1,503
0
1,478
14,076
4,611
770
8,040
5,634
51,565
0
W
Nu Wa
Deon69
Nu Wa
12,917
2,666
354
3,217
12,331
4,768
2,237
6,180
6,069
66,330
0
L
Neith
7,652
2,457
0
3,170
15,778
5,134
0
2,723
12,917
0
63,708
W
Cupid
Marcosa12
Cupid
15,934
9,691
2,243
9,230
13,452
5,552
3,735
2,866
10,536
0
113,644
L
Ravana
PapyPablo
Ravana
9,266
3,624
0
1,624
13,901
6,633
0
4,818
8,865
0
59,881
L
Sun Wukong
ToshiroHMK
Sun Wukong
10,848
2,049
612
6,049
17,149
19,125
401
9,068
7,939
67
61,866
L
Cthulhu
joiyy
Cthulhu
8,917
584
0
1,878
20,103
25,112
0
5,644
14,243
46,011
0
W
Horus
killcan93
Horus
5,138
1,983
1,281
2,894
12,652
13,919
383
5,502
7,050
0
12,614
W
Cthulhu
tenma1805
Cthulhu
16,081
2,885
1,264
7,786
21,705
18,518
386
5,639
15,066
74,849
0
W
Gilgamesh
wonderlando
Gilgamesh
13,046
2,794
0
6,270
21,405
18,518
340
7,831
13,428
14,347
59,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,268
Gold Earned
54,674
450
Minions Killed
514
0
Camps Cleared
0
1,771,611
Distance Traveled
1,973,263
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,583
379
80
4
0
319,137
1
W
Nu Wa
11,226
561
114
6
0
325,918
0
L
Neith
8,768
438
110
6
0
321,524
1
W
Cupid
11,289
564
151
8
0
361,887
5
L
Ravana
8,352
418
88
4
0
364,214
0
L
Sun Wukong
10,197
510
117
6
0
395,399
1
L
Cthulhu
9,368
468
55
3
0
371,337
6
W
Horus
9,293
465
19
1
0
417,853
2
W
Cthulhu
11,577
579
122
6
0
412,346
4
W
Gilgamesh
11,289
564
108
5
0
455,259
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role