Player Matchup

Loki
Loki
Gold V
 
Loki
Gold V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Silver I
CR1MS0N7749
Odin
Silver I
Level 101
God Stats
3W - 4L
1,645 SR
Queue Stats
159W - 169L
1,190 MMR
Solo
Nu Wa
Nu Wa
Silver I
Grako29
Nu Wa
Silver I
Level 157
God Stats
137W - 74L
1,655 SR
Queue Stats
877W - 882L
1,231 MMR
Solo
Izanami
Izanami
Bronze IV
NaRKo_Bambi
Izanami
Bronze IV
Level 48
God Stats
0W - 2L
1,361 SR
Queue Stats
2W - 17L
1,227 MMR
Solo
Bacchus
Bacchus
Gold IV
chenhang1983
Bacchus
Gold IV
Level 106
God Stats
39W - 44L
1,423 SR
Queue Stats
283W - 311L
1,223 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,517 SR
1,274 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,601 SR
1,100 MMR
Sobek
Sobek
Bronze I
CuervoLunar97
Sobek
Bronze I
Level 88
God Stats
7W - 5L
1,568 SR
Queue Stats
219W - 227L
358 MMR
Solo
Bellona
Bellona
Silver I
Furby-248
Bellona
Silver I
Level 87
God Stats
5W - 2L
1,789 SR
Queue Stats
164W - 166L
1,275 MMR
Solo
Ah Puch
Ah Puch
Bronze IV
Monkey--D--Sora
Ah Puch
Bronze IV
Level 87
God Stats
1W - 0L
1,580 SR
Queue Stats
11W - 25L
1,281 MMR
Solo
Olorun
Olorun
Gold II
Secretly slimey
Olorun
Gold II
Level 160
God Stats
136W - 97L
1,507 SR
Queue Stats
771W - 793L
1,235 MMR
Solo
Hun Batz
Hun Batz
Gold IV
xNaHalolo
Hun Batz
Gold IV
Level 76
God Stats
11W - 13L
1,563 SR
Queue Stats
116W - 119L
1,351 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
3 / 2 / 1
4,876
697
3,167
4,865
1,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
1 / 2 / 0
4,337
620
2,528
5,632
2,587
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Grako29
Nu Wa
7
0 / 2 / 0
4,097
585
2,124
3,013
830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
NaRKo_Bambi
Izanami
4
0 / 3 / 0
3,298
471
1,194
2,249
594
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
chenhang1983
Bacchus
5
0 / 0 / 0
3,756
537
822
2,090
1,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AthenaGilgameshTiamatArtemisMorgan Le Fay

VS

Bans
SetArachneMedusaErlang ShenUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
4 / 0 / 1
4,829
690
1,620
3,064
1,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Furby-248
Bellona
8
0 / 2 / 1
4,822
689
2,115
3,788
2,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 0 / 3
4,696
671
2,819
3,037
801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 1 / 1
4,641
663
1,925
3,175
872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
xNaHalolo
Hun Batz
9
3 / 1 / 1
5,324
761
2,026
4,899
1,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
4
Kills
9
9
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
2
1
1.75
L
1
2
0
0.5
W
4
0
1
4.5
W
Bellona
Furby-248
Bellona
0
2
1
0.25
L
Nu Wa
Grako29
Nu Wa
0
2
0
0
W
1
0
3
2.5
L
Izanami
NaRKo_Bambi
Izanami
0
3
0
0
W
1
1
1
1.5
L
Bacchus
chenhang1983
Bacchus
0
0
0
0
W
Hun Batz
xNaHalolo
Hun Batz
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,835
Damage
10,505
17,849
Taken
17,963
6,280
Mitigated
6,981
4,719
Healing
7,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,167
780
0
720
4,865
1,206
0
1,251
3,614
0
19,021
L
2,528
533
0
2,399
5,632
2,587
0
624
5,008
0
18,310
W
1,620
230
0
1,217
3,064
1,311
0
599
2,407
5,044
0
W
Bellona
Furby-248
Bellona
2,115
1,017
0
1,005
3,788
2,681
0
88
3,692
0
23,746
L
Nu Wa
Grako29
Nu Wa
2,124
291
0
378
3,013
830
0
1,728
1,285
17,096
0
W
2,819
213
79
926
3,037
801
266
877
2,014
18,100
0
L
Izanami
NaRKo_Bambi
Izanami
1,194
1,070
0
150
2,249
594
0
1,549
700
0
8,291
W
1,925
956
163
967
3,175
872
2,368
529
2,638
21,504
0
L
Bacchus
chenhang1983
Bacchus
822
0
0
1,072
2,090
1,063
0
1,212
878
6,049
0
W
Hun Batz
xNaHalolo
Hun Batz
2,026
439
0
2,966
4,899
1,316
0
563
4,266
0
27,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,364
Gold Earned
24,312
161
Minions Killed
216
0
Camps Cleared
0
600,526
Distance Traveled
710,606
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,876
697
40
6
0
145,326
0
L
Odin
4,337
620
40
6
0
123,763
0
W
Sobek
4,829
690
5
1
0
151,760
2
W
Bellona
4,822
689
63
9
0
149,889
3
L
Nu Wa
4,097
585
50
7
0
129,979
0
W
Ah Puch
4,696
671
39
6
0
133,296
0
L
Izanami
3,298
471
24
3
0
68,424
1
W
Olorun
4,641
663
47
7
0
117,236
1
L
Bacchus
3,756
537
7
1
0
133,034
1
W
Hun Batz
5,324
761
62
9
0
158,425
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role