Player Matchup

Charybdis
Charybdis
ANDUJARPRIME19
Charybdis
Level 66
God Stats
0W - 3L
1,126 SR
Queue Stats
25W - 19L
1,480 Elo+
Solo
Vulcan
Vulcan
Fiendsixx
Vulcan
Level 113
God Stats
104W - 97L
1,545 SR
Queue Stats
484W - 480L
1,447 Elo+
Solo
Cthulhu
Cthulhu
KaFaces
Cthulhu
Level 88
God Stats
15W - 13L
1,546 SR
Queue Stats
654W - 715L
1,504 Elo+
Solo
Nemesis
Nemesis
MhtroupeJr
Nemesis
Level 109
God Stats
9W - 6L
1,658 SR
Queue Stats
303W - 297L
1,515 Elo+
Solo
Persephone
Persephone
mugzee_32
Persephone
Level 104
God Stats
74W - 96L
1,471 SR
Queue Stats
699W - 698L
1,460 Elo+
Solo
Team Averages
Level 96
1,469 SR
1,481 Elo+

VS

Team Averages
Level 78
1,451 SR
1,450 Elo+
Cupid
Cupid
Capthecleaner
Cupid
Level 40
God Stats
9W - 6L
1,564 SR
Queue Stats
93W - 112L
1,301 Elo+
Solo
Aphrodite
Aphrodite
HailStyrmi
Aphrodite
Level 65
God Stats
34W - 33L
1,238 SR
Queue Stats
723W - 774L
1,386 Elo+
Solo
Da Ji
Da Ji
IDark SaintI
Da Ji
Level 98
God Stats
10W - 4L
1,578 SR
Queue Stats
136W - 114L
1,526 Elo+
Party 1
Ares
Ares
JoeDaddy1227
Ares
Level 129
God Stats
5W - 3L
1,583 SR
Queue Stats
198W - 204L
1,512 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mwistakes
Morgan Le Fay
Level 58
God Stats
3W - 4L
1,294 SR
Queue Stats
162W - 143L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ANDUJARPRIME19
Charybdis
17
1 / 10 / 5
10,263
855
4,412
15,490
4,860
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Fiendsixx
Vulcan
17
2 / 6 / 3
11,008
917
14,710
11,272
3,772
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
KaFaces
Cthulhu
18
1 / 5 / 7
10,901
908
7,316
15,765
14,542
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
MhtroupeJr
Nemesis
17
4 / 10 / 4
11,026
919
12,422
27,847
22,816
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
mugzee_32
Persephone
17
1 / 7 / 7
11,354
946
11,494
12,469
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 9
10,420
868
5,483
13,508
6,168
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
HailStyrmi
Aphrodite
19
5 / 2 / 14
13,255
1,105
7,778
10,781
7,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
26 / 0 / 6
16,435
1,370
34,738
10,189
4,675
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 1 / 17
13,693
1,141
12,241
16,302
22,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Morgan Le Fay
mwistakes
Morgan Le Fay
19
2 / 0 / 16
12,272
1,023
15,563
4,354
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
100
9
Kills
38
38
Deaths
9
26
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ANDUJARPRIME19
Charybdis
1
10
5
0.35
W
0
6
9
0.75
L
Vulcan
Fiendsixx
Vulcan
2
6
3
0.58
W
Aphrodite
HailStyrmi
Aphrodite
5
2
14
6
W
26
0
6
29
W
5
1
17
13.5
L
Cthulhu
KaFaces
Cthulhu
1
5
7
0.9
L
Nemesis
MhtroupeJr
Nemesis
4
10
4
0.6
L
Persephone
mugzee_32
Persephone
1
7
7
0.64
W
Morgan Le Fay
mwistakes
Morgan Le Fay
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,354
Damage
75,803
82,843
Taken
55,134
49,381
Mitigated
43,029
7,023
Healing
18,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ANDUJARPRIME19
Charybdis
4,412
2,683
0
339
15,490
4,860
0
3,623
11,759
0
14,401
W
5,483
3,382
316
692
13,508
6,168
0
8,064
5,151
0
16,445
L
Vulcan
Fiendsixx
Vulcan
14,710
4,983
0
720
11,272
3,772
0
3,354
7,852
35,869
0
W
Aphrodite
HailStyrmi
Aphrodite
7,778
1,255
6,680
6,926
10,781
7,158
0
8,339
2,393
29,588
0
W
34,738
12,349
0
490
10,189
4,675
0
5,411
4,677
0
51,342
W
12,241
717
0
2,698
16,302
22,909
0
9,793
6,155
19,770
0
L
Cthulhu
KaFaces
Cthulhu
7,316
310
0
1,690
15,765
14,542
0
8,367
7,158
29,128
0
L
Nemesis
MhtroupeJr
Nemesis
12,422
6,254
0
3,732
27,847
22,816
0
16,175
11,150
0
19,360
L
Persephone
mugzee_32
Persephone
11,494
918
0
542
12,469
3,391
0
3,117
9,336
40,820
0
W
Morgan Le Fay
mwistakes
Morgan Le Fay
15,563
2,193
0
660
4,354
2,119
0
1,913
2,294
59,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,552
Gold Earned
66,075
210
Minions Killed
254
3
Camps Cleared
11
1,103,350
Distance Traveled
1,127,820
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,263
855
29
2
1
152,061
0
W
Cupid
10,420
868
40
3
1
164,865
0
L
Vulcan
11,008
917
57
5
0
285,362
0
W
Aphrodite
13,255
1,105
59
5
0
230,453
0
W
Da Ji
16,435
1,370
31
3
8
272,535
0
W
Ares
13,693
1,141
17
1
0
224,662
1
L
Cthulhu
10,901
908
46
4
1
234,886
3
L
Nemesis
11,026
919
12
1
0
226,931
5
L
Persephone
11,354
946
66
6
1
204,110
0
W
Morgan Le Fay
12,272
1,023
107
9
2
235,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role