Player Matchup

Cthulhu
Cthulhu
Falcon_aniki
Cthulhu
Level 121
God Stats
40W - 35L
1,553 SR
Queue Stats
750W - 840L
1,417 Elo+
Party 1
Athena
Athena
Kensan1201
Athena
Level 105
God Stats
39W - 43L
1,541 SR
Queue Stats
514W - 570L
1,438 Elo+
Party 1
Zhong Kui
Zhong Kui
LUCKY-395963
Zhong Kui
Level 26
God Stats
32W - 49L
1,535 SR
Queue Stats
316W - 435L
1,427 Elo+
Party 1
Arachne
Arachne
Reza7055
Arachne
Level 42
God Stats
14W - 20L
1,360 SR
Queue Stats
163W - 211L
1,383 Elo+
Solo
Chaac
Chaac
ibanovisu
Chaac
Level 105
God Stats
31W - 22L
1,473 SR
Queue Stats
232W - 239L
1,342 Elo+
Solo
Team Averages
Level 80
1,492 SR
1,401 Elo+

VS

Team Averages
Level 87
1,501 SR
1,453 Elo+
Arachne
Arachne
Some1Coo1
Arachne
Level 62
God Stats
70W - 75L
1,550 SR
Queue Stats
283W - 323L
1,489 Elo+
Solo
King Arthur
King Arthur
WeGreedyBoyz
King Arthur
Level 103
God Stats
19W - 15L
1,487 SR
Queue Stats
526W - 473L
1,480 Elo+
Solo
Hachiman
Hachiman
chamerleon
Hachiman
Level 80
God Stats
5W - 5L
1,436 SR
Queue Stats
87W - 121L
1,349 Elo+
Solo
Agni
Agni
killer bean2123
Agni
Level 125
God Stats
22W - 23L
1,498 SR
Queue Stats
646W - 611L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
mariosunandco
Gilgamesh
Level 67
God Stats
31W - 37L
1,534 SR
Queue Stats
287W - 309L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Falcon_aniki
Cthulhu
16
3 / 3 / 6
10,713
446
15,227
19,187
21,907
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Athena
Kensan1201
Athena
16
3 / 1 / 4
10,580
441
11,467
20,826
26,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zhong Kui
LUCKY-395963
Zhong Kui
16
3 / 7 / 5
10,927
455
14,405
26,410
19,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Reza7055
Arachne
15
0 / 8 / 4
9,541
398
7,970
22,503
9,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
ibanovisu
Chaac
16
3 / 10 / 3
10,364
432
14,363
26,235
14,121
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Some1Coo1
Arachne
20
9 / 2 / 7
12,580
524
15,554
19,085
9,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
WeGreedyBoyz
King Arthur
20
11 / 4 / 5
12,700
529
27,731
31,003
26,521
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
chamerleon
Hachiman
17
2 / 3 / 11
10,783
449
10,619
13,362
4,486
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 1 / 10
13,155
548
24,493
15,407
7,281
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
mariosunandco
Gilgamesh
17
1 / 2 / 10
11,472
478
7,957
20,665
21,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
72
12
Kills
29
29
Deaths
12
22
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Falcon_aniki
Cthulhu
3
3
6
2
L
Athena
Kensan1201
Athena
3
1
4
5
L
Zhong Kui
LUCKY-395963
Zhong Kui
3
7
5
0.79
L
Arachne
Reza7055
Arachne
0
8
4
0.25
W
Arachne
Some1Coo1
Arachne
9
2
7
6.25
W
King Arthur
WeGreedyBoyz
King Arthur
11
4
5
3.38
W
Hachiman
chamerleon
Hachiman
2
3
11
2.5
L
Chaac
ibanovisu
Chaac
3
10
3
0.45
W
6
1
10
11
W
Gilgamesh
mariosunandco
Gilgamesh
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,432
Damage
86,354
115,161
Taken
99,522
91,468
Mitigated
69,469
35,765
Healing
39,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Falcon_aniki
Cthulhu
15,227
1,255
885
5,059
19,187
21,907
69
4,580
14,607
56,489
0
L
Athena
Kensan1201
Athena
11,467
2,270
0
3,898
20,826
26,928
200
5,398
15,428
45,889
0
L
Zhong Kui
LUCKY-395963
Zhong Kui
14,405
3,810
269
11,753
26,410
19,417
876
8,129
18,281
64,778
0
L
Arachne
Reza7055
Arachne
7,970
5,434
0
4,800
22,503
9,095
250
1,249
21,254
0
69,731
W
Arachne
Some1Coo1
Arachne
15,554
9,633
141
11,314
19,085
9,784
1,788
5,734
13,351
0
105,835
W
King Arthur
WeGreedyBoyz
King Arthur
27,731
4,739
0
11,173
31,003
26,521
185
14,523
16,480
0
96,057
W
Hachiman
chamerleon
Hachiman
10,619
7,371
0
3,882
13,362
4,486
3,030
5,100
8,262
0
57,677
L
Chaac
ibanovisu
Chaac
14,363
1,268
0
9,101
26,235
14,121
70
5,137
21,098
0
55,464
W
24,493
1,913
496
7,568
15,407
7,281
240
9,167
6,240
104,155
0
W
Gilgamesh
mariosunandco
Gilgamesh
7,957
2,146
0
5,262
20,665
21,397
891
6,929
13,736
0
66,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,125
Gold Earned
60,690
455
Minions Killed
646
0
Camps Cleared
0
2,104,294
Distance Traveled
2,187,117
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,713
446
97
4
0
457,569
5
L
Athena
10,580
441
65
3
0
497,435
4
L
Zhong Kui
10,927
455
105
4
0
363,288
4
L
Arachne
9,541
398
107
4
0
436,118
1
W
Arachne
12,580
524
154
6
0
491,070
4
W
King Arthur
12,700
529
145
6
0
431,092
3
W
Hachiman
10,783
449
96
4
0
376,500
0
L
Chaac
10,364
432
81
3
0
349,884
0
W
Agni
13,155
548
155
6
0
494,882
4
W
Gilgamesh
11,472
478
96
4
0
393,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role