Player Matchup

Ra
Ra
YchM
Ra
Level 57
God Stats
7W - 6L
1,486 SR
Queue Stats
461W - 394L
1,538 Elo+
Party 1
Vamana
Vamana
Zdlaa
Vamana
Level 47
God Stats
9W - 9L
1,640 SR
Queue Stats
247W - 233L
1,468 Elo+
Party 1
Ne Zha
Ne Zha
juzlakalbdn
Ne Zha
Level 128
God Stats
11W - 14L
1,434 SR
Queue Stats
545W - 691L
1,349 Elo+
Solo
Team Averages
Level 77
1,520 SR
1,452 Elo+

VS

Team Averages
Level 84
1,500 SR
1,389 Elo+
Hera
Hera
Exalcia AT0M3
Hera
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 222L
1,320 Elo+
Solo
King Arthur
King Arthur
IISub-zer089II
King Arthur
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 124L
1,385 Elo+
Solo
Ullr
Ullr
WSnipezW
Ullr
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 102L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
YchM
Ra
13
7 / 2 / 11
9,940
828
13,545
11,888
4,946
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
Zdlaa
Vamana
12
5 / 2 / 12
9,336
778
11,948
17,114
11,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
13
9 / 2 / 8
10,247
854
7,520
10,319
3,543
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 3
8,028
669
7,592
8,528
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
IISub-zer089II
King Arthur
11
2 / 9 / 4
8,911
743
8,981
20,482
15,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
11
3 / 5 / 3
8,681
723
8,043
10,393
3,569
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
21
Kills
6
6
Deaths
21
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
King Arthur
IISub-zer089II
King Arthur
2
9
4
0.44
L
Ullr
3
5
3
0.9
W
Ra
YchM
Ra
7
2
11
6.25
W
Vamana
Zdlaa
Vamana
5
2
12
5.5
W
Ne Zha
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,013
Damage
24,616
39,321
Taken
39,403
19,649
Mitigated
21,730
19,501
Healing
3,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,592
1,236
0
258
8,528
2,588
266
3,505
4,639
29,651
0
L
King Arthur
IISub-zer089II
King Arthur
8,981
1,708
0
3,095
20,482
15,573
63
6,810
13,190
0
23,139
L
Ullr
8,043
1,271
0
0
10,393
3,569
222
3,670
6,374
0
20,401
W
Ra
YchM
Ra
13,545
1,510
1,661
6,356
11,888
4,946
363
1,765
9,831
44,064
0
W
Vamana
Zdlaa
Vamana
11,948
6,824
0
6,538
17,114
11,160
673
4,051
11,734
0
28,629
W
Ne Zha
7,520
3,512
0
4,946
10,319
3,543
1,454
2,951
7,234
0
30,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,523
Gold Earned
25,620
132
Minions Killed
109
7
Camps Cleared
3
681,387
Distance Traveled
572,411
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,028
669
61
5
2
192,728
2
L
King Arthur
8,911
743
21
2
0
186,032
3
L
Ullr
8,681
723
27
2
1
193,651
3
W
Ra
9,940
828
61
5
3
227,077
3
W
Vamana
9,336
778
25
2
3
236,650
0
W
Ne Zha
10,247
854
46
4
1
217,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role