Player Matchup

Danzaburou
Danzaburou
aKa Leito
Danzaburou
Level 109
God Stats
101W - 103L
1,482 SR
Queue Stats
356W - 309L
1,480 Elo+
Party 2
Kukulkan
Kukulkan
aKa Shiv4
Kukulkan
Level 39
God Stats
48W - 31L
1,564 SR
Queue Stats
290W - 256L
1,480 Elo+
Party 2
Cerberus
Cerberus
aKaAetios
Cerberus
Level 102
God Stats
26W - 23L
1,516 SR
Queue Stats
294W - 236L
1,522 Elo+
Party 2
Team Averages
Level 83
1,521 SR
1,494 Elo+

VS

Team Averages
Level 95
1,468 SR
1,431 Elo+
Ymir
Ymir
OlympusAres5033
Ymir
Level 99
God Stats
6W - 7L
1,514 SR
Queue Stats
111W - 168L
1,407 Elo+
Party 1
Baron Samedi
Baron Samedi
OlympusZeus2836
Baron Samedi
Level 60
God Stats
10W - 8L
1,612 SR
Queue Stats
202W - 338L
1,421 Elo+
Party 1
Neith
Neith
darkblaster99
Neith
Level 126
God Stats
0W - 1L
1,278 SR
Queue Stats
10W - 13L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
aKa Leito
Danzaburou
17
10 / 5 / 6
13,144
773
13,208
15,934
6,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
aKa Shiv4
Kukulkan
15
1 / 7 / 12
11,017
648
9,980
11,485
5,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
aKaAetios
Cerberus
16
6 / 2 / 8
12,641
744
10,681
21,889
29,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 8 / 7
11,567
680
12,148
19,896
8,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
OlympusZeus2836
Baron Samedi
14
3 / 6 / 9
10,721
631
7,838
13,383
10,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
4 / 3 / 7
11,502
677
19,969
10,039
4,074
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
37
17
Kills
14
14
Deaths
17
26
Assists
23
Player
Kills
Deaths
Assists
KDA
L
7
8
7
1.31
L
Baron Samedi
OlympusZeus2836
Baron Samedi
3
6
9
1.25
W
Danzaburou
aKa Leito
Danzaburou
10
5
6
2.6
W
Kukulkan
aKa Shiv4
Kukulkan
1
7
12
1
W
Cerberus
aKaAetios
Cerberus
6
2
8
5
L
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,869
Damage
39,955
49,308
Taken
43,318
41,077
Mitigated
22,506
9,050
Healing
8,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,148
1,899
0
2,871
19,896
8,302
216
10,055
9,841
27,324
0
L
Baron Samedi
OlympusZeus2836
Baron Samedi
7,838
345
1,229
2,754
13,383
10,130
513
7,726
5,657
25,957
0
W
Danzaburou
aKa Leito
Danzaburou
13,208
4,196
0
2,475
15,934
6,717
2,558
7,310
8,186
0
58,503
W
Kukulkan
aKa Shiv4
Kukulkan
9,980
1,311
0
1,122
11,485
5,280
597
5,236
6,127
35,651
0
W
Cerberus
aKaAetios
Cerberus
10,681
610
292
5,161
21,889
29,080
226
7,058
14,606
36,376
0
L
19,969
6,910
0
1,937
10,039
4,074
2,150
3,346
6,693
0
48,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,802
Gold Earned
33,790
178
Minions Killed
176
9
Camps Cleared
4
786,297
Distance Traveled
719,438
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,567
680
54
3
3
240,084
4
L
Baron Samedi
10,721
631
49
3
1
238,642
3
W
Danzaburou
13,144
773
72
4
5
280,613
1
W
Kukulkan
11,017
648
55
3
3
227,252
0
W
Cerberus
12,641
744
51
3
1
278,432
4
L
Neith
11,502
677
73
4
0
240,712
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role