Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
nocopy1
Ymir
Level 26
God Stats
32W - 35L
1,477 SR
Queue Stats
76W - 84L
1,333 Elo+
Party 1
Nemesis
Nemesis
pankoekbakker
Nemesis
Level 29
God Stats
1W - 1L
1,414 SR
Queue Stats
12W - 8L
1,530 Elo+
Solo
Team Averages
Level 40
1,464 SR
1,454 Elo+

VS

Team Averages
Level 20
1,391 SR
1,241 Elo+
Cernunnos
Cernunnos
Gallta
Cernunnos
Level 26
God Stats
3W - 3L
1,407 SR
Queue Stats
122W - 177L
1,201 Elo+
Solo
Ymir
Ymir
head_hunter_256-
Ymir
Level 28
God Stats
6W - 13L
1,331 SR
Queue Stats
124W - 171L
1,352 Elo+
Solo
Ra
Ra
zBubb1ee_
Ra
Level 6
God Stats
0W - 6L
1,435 SR
Queue Stats
14W - 31L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
9 / 1 / 2
9,231
839
14,869
9,982
4,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
nocopy1
Ymir
11
1 / 1 / 9
7,667
697
3,743
14,433
6,728
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
12
2 / 2 / 9
8,057
732
10,340
10,690
5,654
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gallta
Cernunnos
9
0 / 6 / 4
6,786
617
10,657
10,877
3,363
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 4 / 4
7,449
677
7,768
15,023
9,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

11
4 / 2 / 0
7,974
725
8,238
6,977
2,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
12
Kills
4
4
Deaths
12
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
9
1
2
10
L
Cernunnos
Gallta
Cernunnos
0
6
4
0.33
L
0
4
4
0.5
W
Ymir
nocopy1
Ymir
1
1
9
5.5
W
Nemesis
2
2
9
3.25
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,952
Damage
26,663
35,105
Taken
32,877
16,627
Mitigated
15,745
6,389
Healing
8,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
14,869
5,321
0
2,280
9,982
4,245
575
4,051
5,777
0
44,236
L
Cernunnos
Gallta
Cernunnos
10,657
5,783
0
432
10,877
3,363
123
631
10,246
0
23,362
L
7,768
1,952
447
3,203
15,023
9,932
107
2,152
12,871
12,687
0
W
Ymir
nocopy1
Ymir
3,743
412
1,057
1,477
14,433
6,728
135
8,347
5,724
8,783
0
W
Nemesis
10,340
3,787
0
1,575
10,690
5,654
74
3,556
6,842
0
30,313
L
8,238
1,198
2,463
1,952
6,977
2,450
121
960
6,017
27,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,955
Gold Earned
22,209
114
Minions Killed
89
8
Camps Cleared
1
649,850
Distance Traveled
583,815
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,231
839
66
6
3
213,449
1
L
Cernunnos
6,786
617
24
2
0
187,327
0
L
Ymir
7,449
677
7
1
0
181,474
2
W
Ymir
7,667
697
8
1
0
219,439
0
W
Nemesis
8,057
732
40
4
5
216,962
1
L
Ra
7,974
725
58
5
1
215,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role