Player Matchup

Anhur
Anhur
KikoStarfox14
Anhur
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,434 Elo+
Party 1
He Bo
He Bo
simonhub
He Bo
Level 17
God Stats
1W - 2L
1,463 SR
Queue Stats
2W - 7L
1,291 Elo+
Party 1
Ao Kuang
Ao Kuang
zatrix
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,475 Elo+
Solo
Team Averages
Level 47
1,488 SR
1,400 Elo+

VS

Team Averages
Level 19
1,500 SR
1,389 Elo+
Tiamat
Tiamat
 
Tiamat
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Walröss
Chaac
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,369 Elo+
Solo
Arachne
Arachne
WhyPrizy
Arachne
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 3
7,441
620
6,585
13,323
3,500
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
simonhub
He Bo
10
1 / 10 / 3
7,215
601
5,608
11,686
2,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
zatrix
Ao Kuang
9
2 / 11 / 3
7,443
620
3,725
15,776
4,225
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
8 / 1 / 17
9,965
830
14,322
9,342
5,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Walröss
Chaac
15
15 / 0 / 9
10,852
904
16,594
13,183
10,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
WhyPrizy
Arachne
13
4 / 4 / 18
9,162
764
4,062
9,629
3,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
71
5
Kills
27
27
Deaths
5
9
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
8
1
17
16.5
L
2
6
3
0.58
W
Chaac
Walröss
Chaac
15
0
9
19.5
W
Arachne
WhyPrizy
Arachne
4
4
18
3.25
L
He Bo
simonhub
He Bo
1
10
3
0.25
L
Ao Kuang
zatrix
Ao Kuang
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,918
Damage
34,978
40,785
Taken
32,154
10,176
Mitigated
19,308
5,317
Healing
13,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
14,322
901
165
3,961
9,342
5,335
829
2,784
6,558
33,352
0
L
6,585
2,505
0
1,930
13,323
3,500
33
5,252
7,283
0
28,689
W
Chaac
Walröss
Chaac
16,594
1,442
0
7,512
13,183
10,231
786
4,786
8,397
0
38,450
W
Arachne
WhyPrizy
Arachne
4,062
2,576
0
1,629
9,629
3,742
829
2,239
7,390
0
17,451
L
He Bo
simonhub
He Bo
5,608
581
263
1,554
11,686
2,451
0
3,278
7,554
18,774
0
L
Ao Kuang
zatrix
Ao Kuang
3,725
1,184
0
1,570
15,776
4,225
0
5,134
10,039
8,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,099
Gold Earned
29,979
94
Minions Killed
117
3
Camps Cleared
7
493,036
Distance Traveled
702,749
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,965
830
47
4
3
228,552
2
L
Anhur
7,441
620
47
4
1
182,503
1
W
Chaac
10,852
904
48
4
2
239,803
1
W
Arachne
9,162
764
22
2
2
234,394
3
L
He Bo
7,215
601
31
3
1
158,574
0
L
Ao Kuang
7,443
620
16
1
1
151,959
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role