Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Beeshup_
Neith
Level 29
God Stats
18W - 17L
1,434 SR
Queue Stats
328W - 343L
1,501 Elo+
Solo
Ra
Ra
Christopher1507
Ra
Level 26
God Stats
1W - 5L
1,251 SR
Queue Stats
13W - 11L
1,492 Elo+
Solo
Cthulhu
Cthulhu
Goku1gamer
Cthulhu
Level 5
God Stats
2W - 3L
1,739 SR
Queue Stats
2W - 4L
1,671 Elo+
Party 2
Bakasura
Bakasura
greendragenbeas
Bakasura
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 14L
1,671 Elo+
Party 2
Team Averages
Level 18
1,485 SR
1,567 Elo+

VS

Team Averages
Level 17
1,469 SR
1,442 Elo+
Nox
Nox
CardiBB
Nox
Level 23
God Stats
4W - 13L
1,200 SR
Queue Stats
148W - 150L
1,418 Elo+
Solo
Ah Puch
Ah Puch
PapaPill716
Ah Puch
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 29L
1,493 Elo+
Party 1
Fenrir
Fenrir
PapaSquat716
Fenrir
Level 11
God Stats
73W - 45L
1,627 SR
Queue Stats
82W - 59L
1,493 Elo+
Party 1
Artemis
Artemis
Prezz-AG
Artemis
Level 14
God Stats
79W - 47L
1,510 SR
Queue Stats
250W - 228L
1,500 Elo+
Solo
Izanami
Izanami
juana-calla
Izanami
Level 27
God Stats
10W - 8L
1,506 SR
Queue Stats
238W - 269L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
3 / 7 / 4
10,813
983
11,955
16,461
5,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Beeshup_
Neith
16
1 / 4 / 4
10,056
914
12,411
14,557
4,851
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 13 / 3
9,402
855
7,746
16,680
6,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Goku1gamer
Cthulhu
16
2 / 15 / 4
9,907
901
9,938
25,157
26,202
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
16
3 / 14 / 5
10,560
960
7,045
24,196
8,912
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
19
5 / 3 / 25
12,256
1,114
8,013
10,831
4,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
PapaPill716
Ah Puch
20
17 / 0 / 28
13,725
1,248
29,442
8,975
3,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
19
6 / 3 / 27
11,384
1,035
15,248
15,186
11,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Prezz-AG
Artemis
19
14 / 0 / 21
13,249
1,204
19,043
5,275
1,953
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
juana-calla
Izanami
19
10 / 4 / 25
12,442
1,131
16,640
12,996
4,766
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
178
10
Kills
52
53
Deaths
10
20
Assists
126
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
7
4
0.71
L
Neith
Beeshup_
Neith
1
4
4
0.75
W
Nox
5
3
25
5.83
L
1
13
3
0.19
L
Cthulhu
Goku1gamer
Cthulhu
2
15
4
0.27
W
Ah Puch
PapaPill716
Ah Puch
17
0
28
31
W
Fenrir
6
3
27
6.5
W
Artemis
Prezz-AG
Artemis
14
0
21
24.5
L
Bakasura
3
14
5
0.39
W
Izanami
juana-calla
Izanami
10
4
25
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,095
Damage
88,386
97,051
Taken
53,263
51,141
Mitigated
26,040
3,913
Healing
5,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
11,955
3,355
54
601
16,461
5,131
0
7,821
8,640
35,127
0
L
Neith
Beeshup_
Neith
12,411
4,920
0
1,307
14,557
4,851
0
6,843
7,714
0
41,889
W
Nox
8,013
796
0
180
10,831
4,319
0
6,340
4,421
29,899
0
L
7,746
181
415
922
16,680
6,045
0
5,631
11,049
24,081
0
L
Cthulhu
Goku1gamer
Cthulhu
9,938
623
0
0
25,157
26,202
0
6,918
18,239
26,941
0
W
Ah Puch
PapaPill716
Ah Puch
29,442
1,455
498
4,831
8,975
3,854
0
5,886
3,089
67,905
0
W
Fenrir
15,248
3,796
0
305
15,186
11,148
0
6,293
8,171
0
21,035
W
Artemis
Prezz-AG
Artemis
19,043
11,047
0
0
5,275
1,953
0
3,734
1,401
0
37,940
L
Bakasura
7,045
5,806
0
614
24,196
8,912
0
10,242
13,954
0
16,168
W
Izanami
juana-calla
Izanami
16,640
14,296
0
0
12,996
4,766
0
7,386
5,498
0
31,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,738
Gold Earned
63,056
181
Minions Killed
223
8
Camps Cleared
8
827,301
Distance Traveled
1,031,888
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,813
983
44
4
0
139,363
0
L
Neith
10,056
914
60
5
0
166,412
0
W
Nox
12,256
1,114
57
5
3
199,486
1
L
Ra
9,402
855
36
3
2
151,172
0
L
Cthulhu
9,907
901
24
2
0
158,203
2
W
Ah Puch
13,725
1,248
89
8
0
212,959
0
W
Fenrir
11,384
1,035
12
1
0
238,082
0
W
Artemis
13,249
1,204
36
3
5
210,635
0
L
Bakasura
10,560
960
17
2
6
212,151
0
W
Izanami
12,442
1,131
29
3
0
170,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role