Player Matchup

Medusa
Medusa
MaxCesar29
Medusa
Level 133
God Stats
6W - 4L
1,589 SR
Queue Stats
238W - 233L
1,577 Elo+
Solo
Janus
Janus
MiddleBumper
Janus
Level 88
God Stats
5W - 3L
1,666 SR
Queue Stats
642W - 611L
1,555 Elo+
Solo
Geb
Geb
OutLawZ17
Geb
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
435W - 393L
1,560 Elo+
Solo
Artio
Artio
Smite4Switch
Artio
Level 117
God Stats
38W - 38L
1,659 SR
Queue Stats
729W - 694L
1,516 Elo+
Solo
Awilix
Awilix
deekyo
Awilix
Level 160
God Stats
3W - 0L
1,470 SR
Queue Stats
485W - 446L
1,572 Elo+
Solo
Team Averages
Level 129
1,577 SR
1,556 Elo+

VS

Team Averages
Level 131
1,557 SR
1,564 Elo+
Kukulkan
Kukulkan
Annihilator593
Kukulkan
Level 143
God Stats
0W - 2L
1,270 SR
Queue Stats
139W - 133L
1,585 Elo+
Party 1
Pele
Pele
Dragon Yuko
Pele
Level 156
God Stats
3W - 5L
1,434 SR
Queue Stats
251W - 227L
1,556 Elo+
Party 1
Horus
Horus
RobertLP97
Horus
Level 149
God Stats
3W - 3L
1,544 SR
Queue Stats
278W - 273L
1,536 Elo+
Party 1
King Arthur
King Arthur
Xevzu
King Arthur
Level 104
God Stats
2W - 5L
1,652 SR
Queue Stats
269W - 244L
1,571 Elo+
Solo
Olorun
Olorun
ZeroXMarcus
Olorun
Level 104
God Stats
2W - 1L
1,887 SR
Queue Stats
267W - 241L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MaxCesar29
Medusa
14
2 / 1 / 3
7,987
571
5,940
6,528
2,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
6 / 2 / 0
7,879
563
8,631
5,861
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 8
7,065
505
4,820
8,857
5,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 1 / 7
7,963
569
6,973
13,104
10,098
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
deekyo
Awilix
14
4 / 2 / 4
8,101
579
6,878
7,968
3,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
1 / 3 / 1
6,791
485
6,959
5,913
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 1
7,863
562
4,820
9,562
3,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
8
0 / 4 / 1
5,330
381
1,860
9,650
6,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
Xevzu
King Arthur
10
0 / 4 / 0
6,169
441
5,941
10,390
5,720
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
11
1 / 3 / 0
6,359
454
2,631
8,630
3,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
16
Kills
6
6
Deaths
16
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
3
1
0.5
L
4
2
1
2.25
W
Medusa
MaxCesar29
Medusa
2
1
3
3.5
W
6
2
0
3
W
1
0
8
5
L
Horus
0
4
1
0.13
W
3
1
7
6.5
L
King Arthur
Xevzu
King Arthur
0
4
0
0
L
Olorun
1
3
0
0.33
W
Awilix
deekyo
Awilix
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,242
Damage
22,211
42,318
Taken
44,145
22,814
Mitigated
20,170
15,998
Healing
15,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
6,959
743
0
410
5,913
1,973
0
4,367
1,262
39,939
0
L
4,820
748
0
3,628
9,562
3,133
0
3,226
6,274
0
51,169
W
Medusa
MaxCesar29
Medusa
5,940
1,952
0
3,037
6,528
2,111
1,003
1,500
5,016
0
70,742
W
8,631
182
0
895
5,861
1,632
0
1,067
4,666
43,221
0
W
4,820
604
0
2,815
8,857
5,668
0
4,038
4,527
14,885
0
L
Horus
1,860
834
1,120
2,705
9,650
6,288
0
5,348
4,054
0
9,329
W
6,973
999
933
6,205
13,104
10,098
0
1,159
11,887
35,603
0
L
King Arthur
Xevzu
King Arthur
5,941
1,310
0
3,948
10,390
5,720
0
4,007
6,383
0
34,781
L
Olorun
2,631
985
266
3,096
8,630
3,056
216
2,856
5,748
33,114
2,571
W
Awilix
deekyo
Awilix
6,878
3,093
0
2,113
7,968
3,305
26
999
6,919
0
53,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,995
Gold Earned
32,512
378
Minions Killed
348
0
Camps Cleared
0
1,426,570
Distance Traveled
1,360,596
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,791
485
85
6
0
269,739
2
L
Pele
7,863
562
105
8
0
326,644
1
W
Medusa
7,987
571
121
9
0
289,144
6
W
Janus
7,879
563
77
6
0
277,705
3
W
Geb
7,065
505
29
2
0
309,298
5
L
Horus
5,330
381
15
1
0
291,542
3
W
Artio
7,963
569
64
5
0
271,807
3
L
King Arthur
6,169
441
75
5
0
221,794
5
L
Olorun
6,359
454
68
5
0
250,877
2
W
Awilix
8,101
579
87
6
0
278,616
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role