Player Matchup

Bellona
Bellona
DixieWrekt
Bellona
Level 16
God Stats
4W - 6L
1,436 SR
Queue Stats
24W - 30L
1,465 Elo+
Solo
Thor
Thor
JustAShaDo0oW
Thor
Level 18
God Stats
2W - 2L
1,608 SR
Queue Stats
36W - 32L
1,430 Elo+
Solo
Janus
Janus
RavenSnake
Janus
Level 29
God Stats
1W - 2L
1,764 SR
Queue Stats
10W - 13L
1,328 Elo+
Solo
Danzaburou
Danzaburou
jusaguy
Danzaburou
Level 28
God Stats
4W - 1L
1,753 SR
Queue Stats
181W - 185L
1,639 Elo+
Solo
Ares
Ares
neshto
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,702 Elo+
Solo
Team Averages
Level 19
1,612 SR
1,513 Elo+

VS

Team Averages
Level 28
1,527 SR
1,538 Elo+
Rama
Rama
BlackHawkFAT
Rama
Level 28
God Stats
3W - 4L
1,482 SR
Queue Stats
64W - 58L
1,540 Elo+
Solo
Freya
Freya
Hellmoonek
Freya
Level 27
God Stats
15W - 15L
1,484 SR
Queue Stats
122W - 116L
1,510 Elo+
Solo
Chaac
Chaac
Vitrex88
Chaac
Level 26
God Stats
2W - 5L
1,309 SR
Queue Stats
47W - 43L
1,464 Elo+
Solo
Ne Zha
Ne Zha
sebbe1777
Ne Zha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,438 Elo+
Solo
Sylvanus
Sylvanus
Диаспора
Sylvanus
Level 28
God Stats
5W - 6L
1,859 SR
Queue Stats
58W - 48L
1,736 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DixieWrekt
Bellona
15
2 / 12 / 1
9,215
439
11,423
22,385
20,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 9 / 3
10,026
477
12,560
18,370
12,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
17
8 / 5 / 5
11,466
546
10,792
10,972
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
jusaguy
Danzaburou
17
7 / 9 / 2
10,949
521
16,521
20,311
8,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
neshto
Ares
12
0 / 13 / 4
8,309
396
5,802
22,491
20,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 4 / 10
13,705
653
19,336
17,055
6,786
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
19
11 / 7 / 8
13,258
631
15,984
18,686
7,534
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
Vitrex88
Chaac
20
12 / 0 / 5
14,537
692
20,392
21,911
14,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
sebbe1777
Ne Zha
18
4 / 6 / 5
11,994
571
7,801
16,547
8,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 5 / 12
12,409
591
12,846
18,877
24,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
88
22
Kills
48
48
Deaths
22
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
16
4
10
5.25
L
Bellona
DixieWrekt
Bellona
2
12
1
0.21
W
Freya
11
7
8
2.14
L
5
9
3
0.72
L
Janus
8
5
5
2.1
W
Chaac
Vitrex88
Chaac
12
0
5
14.5
L
Danzaburou
jusaguy
Danzaburou
7
9
2
0.89
L
Ares
neshto
Ares
0
13
4
0.15
W
Ne Zha
sebbe1777
Ne Zha
4
6
5
1.08
W
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,098
Damage
76,359
94,529
Taken
93,076
64,825
Mitigated
62,170
10,385
Healing
38,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,336
17,836
0
8,763
17,055
6,786
4,683
3,234
13,821
0
77,831
L
Bellona
DixieWrekt
Bellona
11,423
3,128
0
2,623
22,385
20,242
0
1,720
20,665
0
47,261
W
Freya
15,984
6,527
0
6,984
18,686
7,534
972
3,612
15,074
74,496
0
L
12,560
3,012
0
1,520
18,370
12,157
0
6,288
11,988
0
51,595
L
Janus
10,792
2,242
0
237
10,972
4,017
301
4,101
6,871
66,816
0
W
Chaac
Vitrex88
Chaac
20,392
4,154
0
9,959
21,911
14,825
2,372
4,348
17,563
0
99,958
L
Danzaburou
jusaguy
Danzaburou
16,521
5,782
0
5,041
20,311
8,093
1,232
6,744
13,567
0
79,942
L
Ares
neshto
Ares
5,802
784
0
964
22,491
20,316
288
8,416
14,075
20,399
0
W
Ne Zha
sebbe1777
Ne Zha
7,801
2,856
0
4,089
16,547
8,230
0
1,848
14,699
0
87,231
W
12,846
4,524
856
8,058
18,877
24,795
2,507
3,818
15,059
61,552
21,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,965
Gold Earned
65,903
450
Minions Killed
637
0
Camps Cleared
0
1,691,291
Distance Traveled
1,781,888
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,705
653
114
5
0
366,001
5
L
Bellona
9,215
439
93
4
0
317,309
2
W
Freya
13,258
631
108
5
0
383,747
2
L
Thor
10,026
477
85
4
0
338,162
3
L
Janus
11,466
546
116
6
0
351,582
2
W
Chaac
14,537
692
179
9
0
387,026
4
L
Danzaburou
10,949
521
123
6
0
360,555
3
L
Ares
8,309
396
33
2
0
323,683
1
W
Ne Zha
11,994
571
108
5
0
339,820
8
W
Sylvanus
12,409
591
128
6
0
305,294
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role