Player Matchup

Thor
Thor
Dużaliterai123
Thor
Level 22
God Stats
1W - 1L
1,750 SR
Queue Stats
30W - 59L
1,338 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sarokami
Morgan Le Fay
Level 28
God Stats
2W - 3L
1,481 SR
Queue Stats
8W - 13L
1,582 Elo+
Solo
Guan Yu
Guan Yu
małalitera123
Guan Yu
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 55L
1,286 Elo+
Party 1
Team Averages
Level 25
1,577 SR
1,402 Elo+

VS

Team Averages
Level 61
1,540 SR
1,495 Elo+
Bellona
Bellona
Jaimenkumba
Bellona
Level 126
God Stats
3W - 1L
1,426 SR
Queue Stats
42W - 31L
1,545 Elo+
Solo
Nox
Nox
SoMuchChub
Nox
Level 29
God Stats
162W - 161L
1,694 SR
Queue Stats
180W - 180L
1,502 Elo+
Solo
Hera
Hera
Xenova455
Hera
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 9 / 4
9,446
727
3,251
10,656
4,120
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Sarokami
Morgan Le Fay
12
2 / 11 / 4
9,137
703
7,671
14,481
5,624
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 11 / 4
10,301
792
9,057
16,501
16,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jaimenkumba
Bellona
16
17 / 3 / 12
12,118
932
12,637
14,699
8,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
9 / 3 / 21
11,210
862
11,826
8,284
2,709
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
12
5 / 4 / 16
10,097
777
11,928
9,147
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
80
10
Kills
31
31
Deaths
10
12
Assists
49
Player
Kills
Deaths
Assists
KDA
L
3
9
4
0.56
W
Bellona
Jaimenkumba
Bellona
17
3
12
7.67
L
Morgan Le Fay
Sarokami
Morgan Le Fay
2
11
4
0.36
W
9
3
21
6.5
W
Hera
5
4
16
3.25
L
5
11
4
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,979
Damage
36,391
41,638
Taken
32,130
26,330
Mitigated
13,392
2,857
Healing
5,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,251
764
0
124
10,656
4,120
0
5,758
4,898
0
12,581
W
Bellona
Jaimenkumba
Bellona
12,637
5,679
587
3,082
14,699
8,550
746
4,739
9,960
0
41,254
L
Morgan Le Fay
Sarokami
Morgan Le Fay
7,671
63
98
1,524
14,481
5,624
0
7,695
6,786
23,196
0
W
11,826
948
0
381
8,284
2,709
1,050
2,844
5,440
30,335
0
W
Hera
11,928
3,603
92
950
9,147
2,133
734
1,427
7,720
33,013
0
L
9,057
1,034
207
904
16,501
16,586
0
10,534
5,967
676
26,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,884
Gold Earned
33,425
66
Minions Killed
119
3
Camps Cleared
9
533,640
Distance Traveled
705,028
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,446
727
14
1
0
159,469
0
W
Bellona
12,118
932
48
4
3
253,240
2
L
Morgan Le Fay
9,137
703
28
2
2
192,217
2
W
Nox
11,210
862
35
3
3
234,207
3
W
Hera
10,097
777
36
3
3
217,581
5
L
Guan Yu
10,301
792
24
2
1
181,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role