Player Matchup

Izanami
Izanami
AgentDenying
Izanami
Level 84
God Stats
28W - 17L
1,636 SR
Queue Stats
112W - 101L
1,470 Elo+
Party 1
Discordia
Discordia
Skyrix11
Discordia
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 7L
1,056 Elo+
Party 1
Bacchus
Bacchus
zatrix
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,458 Elo+
Solo
Team Averages
Level 47
1,545 SR
1,328 Elo+

VS

Team Averages
Level 77
1,551 SR
1,444 Elo+
Chaac
Chaac
 
Chaac
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Corian1234
Thoth
Level 117
God Stats
5W - 8L
1,533 SR
Queue Stats
69W - 113L
1,357 Elo+
Solo
Hou Yi
Hou Yi
SpeedStar88
Hou Yi
Level 12
God Stats
3W - 4L
1,619 SR
Queue Stats
12W - 11L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AgentDenying
Izanami
14
20 / 0 / 2
9,438
1,049
14,098
6,340
2,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Skyrix11
Discordia
11
2 / 0 / 15
7,552
839
7,550
4,271
1,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
zatrix
Bacchus
10
1 / 0 / 17
7,332
815
3,848
6,742
5,228
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
0 / 7 / 0
5,136
571
2,790
9,408
6,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
8
0 / 7 / 0
5,306
590
2,673
8,723
2,103
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
8
0 / 9 / 0
5,309
590
4,184
11,187
3,091
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
0
23
Kills
0
0
Deaths
23
34
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
7
0
0
W
Izanami
AgentDenying
Izanami
20
0
2
21
L
Thoth
0
7
0
0
W
Discordia
Skyrix11
Discordia
2
0
15
9.5
L
Hou Yi
0
9
0
0
W
Bacchus
zatrix
Bacchus
1
0
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,496
Damage
9,647
17,353
Taken
29,318
9,031
Mitigated
12,027
3,730
Healing
3,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,790
337
0
766
9,408
6,833
0
3,777
5,631
0
5,943
W
Izanami
AgentDenying
Izanami
14,098
10,088
0
1,843
6,340
2,644
1,882
1,578
4,562
0
51,861
L
Thoth
2,673
265
254
1,714
8,723
2,103
0
3,876
4,847
16,593
0
W
Discordia
Skyrix11
Discordia
7,550
746
0
958
4,271
1,159
522
477
3,674
22,251
0
L
Hou Yi
4,184
1,280
0
373
11,187
3,091
0
4,064
7,123
0
15,590
W
Bacchus
zatrix
Bacchus
3,848
577
239
690
6,742
5,228
196
915
5,758
8,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,322
Gold Earned
15,751
123
Minions Killed
65
9
Camps Cleared
0
517,746
Distance Traveled
353,530
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,136
571
8
1
0
95,388
1
W
Izanami
9,438
1,049
81
9
9
166,496
3
L
Thoth
5,306
590
30
3
0
122,046
3
W
Discordia
7,552
839
33
4
0
161,838
2
L
Hou Yi
5,309
590
27
3
0
136,096
3
W
Bacchus
7,332
815
9
1
0
189,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role