Player Matchup

Odin
Odin
Frappuu
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
HorseManJr
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,241 Elo+
Solo
Neith
Neith
YukiShigaraki
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kali
Kali
ZzDante15zZ
Kali
Level 13
God Stats
0W - 1L
1,759 SR
Queue Stats
4W - 5L
1,424 Elo+
Solo
Kukulkan
Kukulkan
somarimuru
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 5
1,552 SR
1,433 Elo+

VS

Team Averages
Level 21
1,563 SR
1,413 Elo+
Scylla
Scylla
NicoSoria24
Scylla
Level 27
God Stats
2W - 2L
1,509 SR
Queue Stats
112W - 133L
1,419 Elo+
Party 3
Bellona
Bellona
lks2003-_-
Bellona
Level 27
God Stats
7W - 3L
1,265 SR
Queue Stats
105W - 119L
1,411 Elo+
Party 1
Charybdis
Charybdis
panaca8man
Charybdis
Level 28
God Stats
14W - 9L
1,760 SR
Queue Stats
55W - 54L
1,335 Elo+
Party 1
Pele
Pele
virteamo
Pele
Level 8
God Stats
9W - 3L
1,803 SR
Queue Stats
35W - 24L
1,522 Elo+
Party 3
Tyr
Tyr
xAcedyum
Tyr
Level 16
God Stats
5W - 3L
1,476 SR
Queue Stats
78W - 74L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Frappuu
Odin
14
3 / 7 / 2
9,198
484
6,686
18,870
14,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
0 / 8 / 3
7,090
373
1,783
9,954
6,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 7 / 0
8,967
472
7,460
11,377
3,659
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 1 / 1
5,842
307
1,113
2,589
594
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
somarimuru
Kukulkan
12
1 / 5 / 2
7,465
393
3,085
6,833
2,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
6 / 2 / 4
11,855
624
6,383
10,566
3,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
lks2003-_-
Bellona
16
7 / 1 / 5
10,984
578
8,226
15,122
14,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
panaca8man
Charybdis
14
3 / 1 / 8
9,869
519
7,176
7,064
2,485
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pele
16
4 / 2 / 7
10,866
572
5,832
14,177
4,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 1 / 3
12,271
646
10,419
15,192
14,405
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
6
Kills
27
28
Deaths
7
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Odin
Frappuu
Odin
3
7
2
0.57
L
0
8
3
0.19
W
Scylla
6
2
4
4
L
2
7
0
0.29
L
0
1
1
0.5
W
Bellona
lks2003-_-
Bellona
7
1
5
9.5
W
Charybdis
panaca8man
Charybdis
3
1
8
7
L
Kukulkan
somarimuru
Kukulkan
1
5
2
0.4
W
Pele
4
2
7
3.75
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,127
Damage
38,036
49,623
Taken
62,121
27,139
Mitigated
40,152
4,398
Healing
27,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Frappuu
Odin
6,686
1,745
0
1,330
18,870
14,496
0
2,117
16,703
0
28,235
L
1,783
161
0
210
9,954
6,182
0
1,794
8,086
8,084
0
W
Scylla
6,383
982
144
3,417
10,566
3,534
4,629
2,835
7,625
85,323
0
L
7,460
4,080
0
2,620
11,377
3,659
160
1,119
10,224
0
58,383
L
1,113
304
0
238
2,589
594
0
120
2,469
0
8,526
W
Bellona
lks2003-_-
Bellona
8,226
2,394
0
5,204
15,122
14,757
592
1,223
13,549
12,900
59,440
W
Charybdis
panaca8man
Charybdis
7,176
3,617
0
2,759
7,064
2,485
6,000
1,047
5,799
0
34,034
L
Kukulkan
somarimuru
Kukulkan
3,085
319
0
0
6,833
2,208
0
2,338
4,355
18,056
0
W
Pele
5,832
1,486
0
7,728
14,177
4,971
900
2,830
11,066
0
64,590
W
10,419
3,059
0
8,505
15,192
14,405
1,429
1,515
12,937
0
65,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,562
Gold Earned
55,845
221
Minions Killed
532
0
Camps Cleared
0
1,360,543
Distance Traveled
1,779,772
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,198
484
48
3
0
328,462
2
L
Ares
7,090
373
5
0
0
188,177
0
W
Scylla
11,855
624
133
7
0
327,763
1
L
Neith
8,967
472
104
5
0
361,745
0
L
Kali
5,842
307
18
1
0
113,913
0
W
Bellona
10,984
578
104
5
0
393,121
1
W
Charybdis
9,869
519
62
3
0
320,195
0
L
Kukulkan
7,465
393
46
2
0
368,246
1
W
Pele
10,866
572
98
5
0
360,517
2
W
Tyr
12,271
646
135
7
0
378,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role