Player Matchup

Ah Puch
Ah Puch
ITZAMEJINX
Ah Puch
Level 19
God Stats
1W - 0L
1,740 SR
Queue Stats
11W - 11L
1,428 Elo+
Solo
Amaterasu
Amaterasu
Sooooper Turtle
Amaterasu
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 92L
1,355 Elo+
Party 1
Medusa
Medusa
TruPops4Life
Medusa
Level 160
God Stats
7W - 4L
1,711 SR
Queue Stats
952W - 998L
1,526 Elo+
Solo
Hel
Hel
Zero x Arc
Hel
Level 69
God Stats
1W - 0L
1,301 SR
Queue Stats
54W - 63L
1,377 Elo+
Party 1
Achilles
Achilles
listerBEANS
Achilles
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 35L
1,425 Elo+
Solo
Team Averages
Level 59
1,550 SR
1,422 Elo+

VS

Team Averages
Level 100
1,325 SR
1,480 Elo+
Bastet
Bastet
 
Bastet
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
CTAPUMA
The Morrigan
Level 154
God Stats
0W - 5L
1,064 SR
Queue Stats
175W - 191L
1,497 Elo+
Solo
Jormungandr
Jormungandr
SnippyKhan27
Jormungandr
Level 101
God Stats
0W - 1L
1,362 SR
Queue Stats
13W - 12L
1,521 Elo+
Solo
Amaterasu
Amaterasu
Vaylxia
Amaterasu
Level 101
God Stats
12W - 9L
1,610 SR
Queue Stats
310W - 302L
1,461 Elo+
Solo
Sylvanus
Sylvanus
meerakuI
Sylvanus
Level 77
God Stats
4W - 4L
1,087 SR
Queue Stats
287W - 307L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ITZAMEJINX
Ah Puch
17
4 / 2 / 13
10,532
878
21,687
10,507
4,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Sooooper Turtle
Amaterasu
15
0 / 1 / 12
8,725
727
3,363
10,234
7,672
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
18
11 / 4 / 8
11,292
941
12,014
11,282
5,048
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 3 / 17
10,025
835
9,187
12,289
5,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
listerBEANS
Achilles
15
4 / 5 / 14
9,894
825
10,343
17,843
16,346
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
8 / 5 / 5
10,246
854
16,291
9,114
3,559
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
CTAPUMA
The Morrigan
17
1 / 3 / 9
9,136
761
9,845
7,779
2,943
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
SnippyKhan27
Jormungandr
16
4 / 6 / 6
9,782
815
12,000
17,407
12,227
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
Vaylxia
Amaterasu
14
1 / 3 / 6
7,854
655
5,601
14,525
15,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
meerakuI
Sylvanus
13
1 / 6 / 10
8,134
678
6,183
17,135
15,104
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
51
23
Kills
15
15
Deaths
23
64
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
8
5
5
2.1
L
The Morrigan
CTAPUMA
The Morrigan
1
3
9
1.83
W
Ah Puch
ITZAMEJINX
Ah Puch
4
2
13
5.25
L
Jormungandr
SnippyKhan27
Jormungandr
4
6
6
1.17
W
Amaterasu
Sooooper Turtle
Amaterasu
0
1
12
6
W
Medusa
11
4
8
3.75
L
Amaterasu
Vaylxia
Amaterasu
1
3
6
1.33
W
4
3
17
4.17
W
Achilles
listerBEANS
Achilles
4
5
14
2.2
L
Sylvanus
meerakuI
Sylvanus
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,594
Damage
49,920
62,155
Taken
65,960
38,240
Mitigated
49,109
31,074
Healing
20,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
16,291
2,993
0
123
9,114
3,559
29
3,090
5,946
0
22,893
L
The Morrigan
CTAPUMA
The Morrigan
9,845
525
1,948
2,384
7,779
2,943
526
3,808
3,912
32,381
0
W
Ah Puch
ITZAMEJINX
Ah Puch
21,687
357
1,069
3,181
10,507
4,131
850
5,180
5,327
41,641
0
L
Jormungandr
SnippyKhan27
Jormungandr
12,000
1,819
2,945
2,519
17,407
12,227
0
8,774
8,383
29,038
0
W
Amaterasu
Sooooper Turtle
Amaterasu
3,363
1,462
1,227
3,129
10,234
7,672
1,098
4,907
5,327
0
11,397
W
Medusa
12,014
4,553
198
1,215
11,282
5,048
2,447
6,057
5,225
0
49,978
L
Amaterasu
Vaylxia
Amaterasu
5,601
1,464
1,002
6,261
14,525
15,276
84
6,550
7,725
0
10,755
W
9,187
371
10,581
6,345
12,289
5,043
781
4,713
7,576
20,536
0
W
Achilles
listerBEANS
Achilles
10,343
2,684
619
3,510
17,843
16,346
0
7,171
10,672
0
13,849
L
Sylvanus
meerakuI
Sylvanus
6,183
2,290
1,296
2,453
17,135
15,104
13
7,738
9,120
9,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,468
Gold Earned
45,152
179
Minions Killed
128
0
Camps Cleared
0
1,206,330
Distance Traveled
1,123,393
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,246
854
13
1
0
263,702
0
L
The Morrigan
9,136
761
54
5
0
220,051
2
W
Ah Puch
10,532
878
50
4
0
250,587
0
L
Jormungandr
9,782
815
35
3
0
211,573
0
W
Amaterasu
8,725
727
9
1
0
268,377
0
W
Medusa
11,292
941
73
6
0
222,474
0
L
Amaterasu
7,854
655
15
1
0
251,648
0
W
Hel
10,025
835
41
3
0
246,281
0
W
Achilles
9,894
825
6
1
0
218,611
0
L
Sylvanus
8,134
678
11
1
0
176,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role