Player Matchup

Ra
Ra
Cósmico
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
Draxxxxxx
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
UncleJun
Guan Yu
Level 4
God Stats
0W - 1L
1,269 SR
Queue Stats
2W - 3L
1,353 Elo+
Solo
Hou Yi
Hou Yi
maRoONE1
Hou Yi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
богэтойигры
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 3
1,454 SR
1,471 Elo+

VS

Team Averages
Level 21
1,473 SR
1,389 Elo+
Hel
Hel
 
Hel
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
FORUST2
Baron Samedi
Level 29
God Stats
53W - 81L
1,438 SR
Queue Stats
59W - 89L
1,352 Elo+
Solo
Bellona
Bellona
SneKaaYz
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Thanos0420
Tiamat
Level 27
God Stats
22W - 26L
1,463 SR
Queue Stats
115W - 133L
1,271 Elo+
Solo
Tsukuyomi
Tsukuyomi
nabka
Tsukuyomi
Level 17
God Stats
14W - 15L
1,462 SR
Queue Stats
591W - 636L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 0
6,200
477
7,003
9,020
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
9
1 / 8 / 3
5,783
445
3,106
8,031
3,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
UncleJun
Guan Yu
12
0 / 4 / 1
6,588
507
5,239
13,008
9,947
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
maRoONE1
Hou Yi
10
5 / 6 / 1
6,764
520
5,773
8,671
2,566
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 5 / 4
6,729
518
4,378
10,508
6,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
1 / 3 / 10
6,910
532
5,241
6,613
3,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baron Samedi
FORUST2
Baron Samedi
15
13 / 1 / 4
8,883
683
12,894
13,392
6,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
SneKaaYz
Bellona
13
5 / 1 / 3
7,704
593
4,845
7,508
5,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Thanos0420
Tiamat
10
5 / 2 / 5
6,962
536
7,523
8,649
3,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
nabka
Tsukuyomi
11
3 / 2 / 3
6,943
534
5,955
10,422
3,915
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
9
Kills
27
29
Deaths
9
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
3
10
2
L
2
6
0
0.33
L
Thor
1
8
3
0.31
W
Baron Samedi
FORUST2
Baron Samedi
13
1
4
15
W
Bellona
SneKaaYz
Bellona
5
1
3
6.5
W
Tiamat
Thanos0420
Tiamat
5
2
5
3.75
L
Guan Yu
UncleJun
Guan Yu
0
4
1
0.13
L
Hou Yi
maRoONE1
Hou Yi
5
6
1
0.92
W
Tsukuyomi
nabka
Tsukuyomi
3
2
3
2.25
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,499
Damage
36,458
49,238
Taken
46,584
25,287
Mitigated
22,799
8,603
Healing
22,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,241
1,357
1,932
1,793
6,613
3,583
786
1,368
5,217
22,343
0
L
7,003
1,779
244
2,019
9,020
3,101
418
7,220
1,705
31,538
0
L
Thor
3,106
1,001
0
213
8,031
3,032
0
2,662
5,245
0
18,820
W
Baron Samedi
FORUST2
Baron Samedi
12,894
1,487
660
9,160
13,392
6,066
1,082
6,479
6,552
58,020
0
W
Bellona
SneKaaYz
Bellona
4,845
1,910
0
2,456
7,508
5,656
67
183
7,325
0
38,500
W
Tiamat
Thanos0420
Tiamat
7,523
628
203
2,620
8,649
3,579
1,033
941
7,706
24,060
0
L
Guan Yu
UncleJun
Guan Yu
5,239
774
166
2,668
13,008
9,947
82
5,044
7,758
0
37,071
L
Hou Yi
maRoONE1
Hou Yi
5,773
3,691
0
1,595
8,671
2,566
626
5,026
3,495
0
29,526
W
Tsukuyomi
nabka
Tsukuyomi
5,955
2,453
0
3,634
10,422
3,915
317
1,953
8,403
0
36,474
L
4,378
1,665
533
1,165
10,508
6,641
561
5,102
5,262
19,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,064
Gold Earned
37,402
242
Minions Killed
311
0
Camps Cleared
0
1,210,767
Distance Traveled
1,203,314
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,910
532
23
2
0
234,689
0
L
Ra
6,200
477
55
4
0
232,392
2
L
Thor
5,783
445
41
3
0
263,052
3
W
Baron Samedi
8,883
683
91
7
0
234,172
1
W
Bellona
7,704
593
77
6
0
237,261
1
W
Tiamat
6,962
536
49
4
0
250,566
0
L
Guan Yu
6,588
507
79
6
0
266,283
3
L
Hou Yi
6,764
520
46
4
0
234,328
1
W
Tsukuyomi
6,943
534
71
5
0
246,626
2
L
Yemoja
6,729
518
21
2
0
214,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role