Player Matchup

Ra
Ra
BAUDELAIRESr
Ra
Level 146
God Stats
2W - 0L
1,490 SR
Queue Stats
50W - 46L
1,548 Elo+
Party 1
Geb
Geb
Bloodydeath19
Geb
Level 96
God Stats
3W - 0L
1,617 SR
Queue Stats
314W - 340L
1,445 Elo+
Solo
Da Ji
Da Ji
DethbyBooty
Da Ji
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,552 Elo+
Party 1
Team Averages
Level 120
1,536 SR
1,515 Elo+

VS

Team Averages
Level 73
1,560 SR
1,492 Elo+
Awilix
Awilix
Dualgod
Awilix
Level 42
God Stats
3W - 3L
1,547 SR
Queue Stats
16W - 15L
1,467 Elo+
Solo
Sobek
Sobek
d-a-r-i-a-n
Sobek
Level 107
God Stats
2W - 3L
1,601 SR
Queue Stats
752W - 848L
1,554 Elo+
Solo
Ra
Ra
stakke
Ra
Level 69
God Stats
21W - 25L
1,533 SR
Queue Stats
71W - 65L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 7
7,814
781
8,258
5,803
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
2 / 2 / 10
8,042
804
7,618
10,848
9,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
7 / 1 / 5
8,186
819
8,165
7,794
2,619
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Dualgod
Awilix
9
1 / 5 / 2
6,550
655
5,890
8,196
2,370
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 5 / 2
6,959
696
6,367
12,777
10,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ra
10
1 / 3 / 2
6,459
646
7,375
8,227
2,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
13
Kills
3
3
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
W
2
2
10
3.5
W
7
1
5
9.5
L
Awilix
Dualgod
Awilix
1
5
2
0.4
L
1
5
2
0.4
L
Ra
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,041
Damage
19,632
24,445
Taken
29,200
13,672
Mitigated
15,952
8,313
Healing
4,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,258
559
2,107
2,656
5,803
1,913
1,004
2,712
3,009
38,172
0
W
7,618
947
89
3,430
10,848
9,140
648
6,010
4,216
15,500
0
W
8,165
2,061
0
31
7,794
2,619
817
4,480
3,106
0
17,308
L
Awilix
Dualgod
Awilix
5,890
2,216
0
220
8,196
2,370
0
3,103
5,093
0
11,970
L
6,367
389
0
1,337
12,777
10,814
0
7,429
5,348
12,349
0
L
Ra
7,375
531
1,398
1,493
8,227
2,768
0
5,495
2,732
32,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,042
Gold Earned
19,968
107
Minions Killed
89
7
Camps Cleared
2
589,447
Distance Traveled
540,518
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,814
781
69
7
3
208,181
2
W
Geb
8,042
804
20
2
0
204,465
6
W
Da Ji
8,186
819
18
2
4
176,801
1
L
Awilix
6,550
655
26
3
0
184,179
0
L
Sobek
6,959
696
22
2
0
149,855
1
L
Ra
6,459
646
41
4
2
206,484
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role