Player Matchup

Neith
Neith
GunRunner404
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,209 Elo+
Solo
Janus
Janus
ItzRainingBen
Janus
Level 18
God Stats
20W - 14L
1,581 SR
Queue Stats
462W - 402L
1,566 Elo+
Solo
Ares
Ares
Lucky_Luke1308
Ares
Level 21
God Stats
5W - 6L
1,210 SR
Queue Stats
57W - 53L
1,274 Elo+
Solo
Amaterasu
Amaterasu
Noz-Jr30
Amaterasu
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 44L
1,220 Elo+
Solo
Loki
Loki
dresseur
Loki
Level 26
God Stats
63W - 57L
1,466 SR
Queue Stats
85W - 90L
1,323 Elo+
Solo
Team Averages
Level 16
1,451 SR
1,318 Elo+

VS

Team Averages
Level 12
1,532 SR
1,372 Elo+
Olorun
Olorun
GrandMaster_ET
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,055 Elo+
Solo
Set
Set
MizuSolgaa
Set
Level 28
God Stats
2W - 2L
1,378 SR
Queue Stats
50W - 49L
1,295 Elo+
Solo
Hera
Hera
PeachOnD
Hera
Level 22
God Stats
1W - 1L
1,780 SR
Queue Stats
43W - 49L
1,512 Elo+
Solo
Sylvanus
Sylvanus
Xxaguusss
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
ZHIZZZENA
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 3
6,458
461
4,115
6,622
2,270
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
7 / 0 / 3
8,170
584
12,957
3,325
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 1 / 5
5,878
420
2,165
9,516
6,068
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Noz-Jr30
Amaterasu
9
2 / 1 / 4
6,265
448
3,656
8,536
3,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Loki
12
1 / 1 / 2
6,923
495
2,140
8,705
2,554
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,692
407
393
7,028
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 3 / 1
6,490
464
4,747
10,070
3,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
11
3 / 2 / 0
6,718
480
7,857
10,850
3,561
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
Xxaguusss
Sylvanus
2
0 / 1 / 0
4,211
301
90
846
252
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
ZHIZZZENA
Neith
8
0 / 6 / 0
5,151
368
5,216
9,429
2,551
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
15
Kills
5
5
Deaths
15
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
4
2
3
2.75
W
7
0
3
8.5
W
1
1
5
3.5
L
2
3
1
0.83
W
Amaterasu
Noz-Jr30
Amaterasu
2
1
4
4
L
Hera
3
2
0
1.5
L
Sylvanus
Xxaguusss
Sylvanus
0
1
0
0
L
Neith
ZHIZZZENA
Neith
0
6
0
0
W
Loki
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,033
Damage
18,303
36,704
Taken
38,223
15,418
Mitigated
12,125
9,740
Healing
12,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
393
289
0
3,010
7,028
2,342
0
3,239
3,543
21,749
0
W
4,115
1,439
0
1,425
6,622
2,270
296
1,279
5,343
0
21,694
W
12,957
913
0
832
3,325
1,155
735
1,427
1,898
50,928
0
W
2,165
255
318
1,372
9,516
6,068
94
2,495
7,021
15,798
0
L
4,747
2,640
0
3,588
10,070
3,419
0
3,487
6,433
0
35,055
W
Amaterasu
Noz-Jr30
Amaterasu
3,656
1,997
0
2,837
8,536
3,371
197
2,609
5,927
0
23,511
L
Hera
7,857
1,137
0
4,131
10,850
3,561
0
3,452
7,282
35,030
0
L
Sylvanus
Xxaguusss
Sylvanus
90
90
0
0
846
252
0
352
396
2,335
0
L
Neith
ZHIZZZENA
Neith
5,216
2,240
0
1,957
9,429
2,551
120
3,866
5,447
0
26,100
W
Loki
2,140
762
0
2,956
8,705
2,554
433
900
7,805
0
43,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,694
Gold Earned
28,262
256
Minions Killed
222
0
Camps Cleared
0
1,310,930
Distance Traveled
978,129
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,692
407
47
3
0
201,529
1
W
Neith
6,458
461
29
2
0
238,926
0
W
Janus
8,170
584
93
7
0
270,758
4
W
Ares
5,878
420
23
2
0
254,509
3
L
Set
6,490
464
63
5
0
277,761
0
W
Amaterasu
6,265
448
34
2
0
265,981
0
L
Hera
6,718
480
60
4
0
239,688
1
L
Sylvanus
4,211
301
4
0
0
44,076
0
L
Neith
5,151
368
48
3
0
215,075
1
W
Loki
6,923
495
77
6
0
280,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role