Player Matchup

Odin
Odin
Platinum II
 
Odin
Platinum II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold III
Amandac212324
Sylvanus
Gold III
Level 34
God Stats
2W - 2L
1,669 SR
Queue Stats
13W - 6L
1,815 MMR
Solo
Awilix
Awilix
Platinum IV
AyBLEECHII
Awilix
Platinum IV
Level 110
God Stats
5W - 10L
1,418 SR
Queue Stats
312W - 292L
1,824 MMR
Solo
Thoth
Thoth
Platinum II
CrotasSnatch
Thoth
Platinum II
Level 128
God Stats
94W - 93L
1,584 SR
Queue Stats
394W - 376L
1,923 MMR
Party 1
Artemis
Artemis
Platinum II
MillerKiller930
Artemis
Platinum II
Level 126
God Stats
0W - 1L
1,621 SR
Queue Stats
88W - 79L
1,838 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 109
1,558 SR
1,780 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,478 SR
1,837 MMR
Ne Zha
Ne Zha
Diamond V
CMCBaynard
Ne Zha
Diamond V
Level 142
God Stats
2W - 2L
1,224 SR
Queue Stats
252W - 245L
1,733 MMR
Solo
Thanatos
Thanatos
Platinum III
Nemesis 5182391
Thanatos
Platinum III
Level 158
God Stats
3W - 7L
1,471 SR
Queue Stats
450W - 434L
1,832 MMR
Solo
Danzaburou
Danzaburou
Platinum V
Olliechopper
Danzaburou
Platinum V
Level 106
God Stats
11W - 10L
1,597 SR
Queue Stats
290W - 272L
1,787 MMR
Solo
Scylla
Scylla
Diamond V
RavenCatcher
Scylla
Diamond V
Level 145
God Stats
13W - 9L
1,708 SR
Queue Stats
241W - 238L
1,858 MMR
Solo
Geb
Geb
Diamond IV
Sindxr
Geb
Diamond IV
Level 125
God Stats
3W - 5L
1,392 SR
Queue Stats
302W - 302L
1,975 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
5 / 6 / 3
11,319
492
11,778
17,912
10,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
Amandac212324
Sylvanus
12
2 / 1 / 9
8,734
380
4,413
9,480
8,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
AyBLEECHII
Awilix
19
8 / 7 / 3
11,708
509
13,925
21,971
10,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 5 / 7
11,542
502
15,735
15,479
6,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 5 / 3
10,631
462
5,753
15,269
5,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AthenaMorgan Le FayPersephoneArtioTiamat

VS

Bans
GilgameshFenrirTsukuyomiYemojaSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CMCBaynard
Ne Zha
17
1 / 5 / 12
11,671
507
8,348
23,463
21,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
20
7 / 7 / 6
13,495
587
10,268
18,710
8,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Olliechopper
Danzaburou
20
6 / 1 / 5
14,803
644
11,574
12,761
4,979
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
20
8 / 4 / 4
14,829
645
17,461
12,009
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Geb
Sindxr
Geb
19
2 / 3 / 9
13,149
572
16,083
23,119
21,454
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
60
20
Kills
24
24
Deaths
20
25
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
5
6
3
1.08
L
Sylvanus
Amandac212324
Sylvanus
2
1
9
6.5
L
Awilix
AyBLEECHII
Awilix
8
7
3
1.36
W
Ne Zha
CMCBaynard
Ne Zha
1
5
12
1.4
L
4
5
7
1.5
L
1
5
3
0.5
W
Thanatos
7
7
6
1.43
W
Danzaburou
Olliechopper
Danzaburou
6
1
5
8.5
W
Scylla
8
4
4
2.5
W
Geb
Sindxr
Geb
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,604
Damage
63,734
80,111
Taken
90,062
42,328
Mitigated
61,046
15,818
Healing
42,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
11,778
3,262
0
1,750
17,912
10,341
0
7,080
10,832
2,648
70,624
L
Sylvanus
Amandac212324
Sylvanus
4,413
548
2,429
3,619
9,480
8,837
0
3,939
5,541
15,317
0
L
Awilix
AyBLEECHII
Awilix
13,925
6,091
0
2,926
21,971
10,786
0
6,513
15,458
0
100,866
W
Ne Zha
CMCBaynard
Ne Zha
8,348
1,435
0
7,012
23,463
21,922
344
3,863
19,600
167
41,795
L
15,735
324
0
2,964
15,479
6,598
0
10,559
4,920
86,657
0
L
5,753
2,589
0
2,130
15,269
5,766
0
5,620
9,649
0
67,368
W
Thanatos
10,268
3,990
0
17,248
18,710
8,681
822
4,161
14,549
0
112,568
W
Danzaburou
Olliechopper
Danzaburou
11,574
5,210
0
6,334
12,761
4,979
5,956
2,078
10,683
0
132,542
W
Scylla
17,461
1,235
742
3,870
12,009
4,010
1,463
6,838
5,137
116,185
0
W
Geb
Sindxr
Geb
16,083
2,360
0
6,844
23,119
21,454
202
5,538
17,504
79,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,934
Gold Earned
67,947
581
Minions Killed
728
0
Camps Cleared
0
1,944,238
Distance Traveled
2,214,934
18
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,319
492
129
6
0
417,129
5
L
Sylvanus
8,734
380
23
1
0
331,832
3
L
Awilix
11,708
509
150
7
0
433,089
6
W
Ne Zha
11,671
507
53
2
0
417,612
7
L
Thoth
11,542
502
146
6
0
412,695
2
L
Artemis
10,631
462
133
6
0
349,493
2
W
Thanatos
13,495
587
147
6
0
466,733
5
W
Danzaburou
14,803
644
196
9
0
424,755
7
W
Scylla
14,829
645
185
8
0
433,431
7
W
Geb
13,149
572
147
6
0
472,403
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role