Player Matchup

Bellona
Bellona
Bunyip Toe
Bellona
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
159W - 169L
1,361 Elo+
Solo
Cthulhu
Cthulhu
Gameknith
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,373 Elo+
Solo
Yemoja
Yemoja
alexislpm
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
chelsea372sss
Morgan Le Fay
Level 5
God Stats
0W - 2L
1,253 SR
Queue Stats
0W - 4L
1,080 Elo+
Solo
Da Ji
Da Ji
lordseek
Da Ji
Level 28
God Stats
2W - 5L
1,510 SR
Queue Stats
73W - 73L
1,503 Elo+
Solo
Team Averages
Level 15
1,453 SR
1,363 Elo+

VS

Team Averages
Level 30
1,487 SR
1,489 Elo+
Fenrir
Fenrir
BeanBeanBeanBean
Fenrir
Level 18
God Stats
1W - 0L
1,273 SR
Queue Stats
14W - 5L
1,639 Elo+
Solo
Odin
Odin
BubbaKing1
Odin
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 4L
1,734 Elo+
Party 1
Cthulhu
Cthulhu
SirPoppins
Cthulhu
Level 103
God Stats
2W - 0L
1,852 SR
Queue Stats
4W - 4L
1,549 Elo+
Party 1
Susano
Susano
TheRealJagla
Susano
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 43L
1,274 Elo+
Solo
Kukulkan
Kukulkan
banrinocho109
Kukulkan
Level 8
God Stats
37W - 36L
1,310 SR
Queue Stats
46W - 47L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bunyip Toe
Bellona
19
5 / 2 / 8
12,833
917
15,716
27,347
20,394
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Gameknith
Cthulhu
19
1 / 7 / 7
12,068
862
11,420
28,748
34,137
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
alexislpm
Yemoja
20
2 / 2 / 12
14,240
1,017
8,029
15,206
16,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Morgan Le Fay
chelsea372sss
Morgan Le Fay
19
0 / 16 / 11
11,929
852
8,174
25,299
10,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
lordseek
Da Ji
19
13 / 9 / 4
15,412
1,101
27,258
25,655
14,047
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
25 / 4 / 6
16,359
1,169
52,307
26,657
15,898
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 6 / 10
12,000
857
4,329
13,192
9,063
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
SirPoppins
Cthulhu
20
5 / 0 / 16
15,174
1,084
21,746
14,904
25,606
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Susano
20
5 / 7 / 14
13,181
942
18,716
16,807
10,069
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
banrinocho109
Kukulkan
19
1 / 4 / 15
12,708
908
15,102
11,194
6,231
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
97
21
Kills
36
36
Deaths
21
42
Assists
61
Player
Kills
Deaths
Assists
KDA
W
25
4
6
7
W
0
6
10
0.83
L
Bellona
Bunyip Toe
Bellona
5
2
8
4.5
L
Cthulhu
Gameknith
Cthulhu
1
7
7
0.64
W
Cthulhu
SirPoppins
Cthulhu
5
0
16
13
W
Susano
5
7
14
1.71
L
Yemoja
alexislpm
Yemoja
2
2
12
4
W
Kukulkan
banrinocho109
Kukulkan
1
4
15
2.13
L
Morgan Le Fay
chelsea372sss
Morgan Le Fay
0
16
11
0.34
L
Da Ji
lordseek
Da Ji
13
9
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,597
Damage
112,200
122,255
Taken
82,754
95,784
Mitigated
66,867
10,652
Healing
18,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
52,307
39,225
0
11,447
26,657
15,898
0
8,061
18,596
0
68,509
W
4,329
1,629
0
1,585
13,192
9,063
0
3,150
10,042
0
7,262
L
Bellona
Bunyip Toe
Bellona
15,716
5,973
0
955
27,347
20,394
0
8,452
18,798
0
34,042
L
Cthulhu
Gameknith
Cthulhu
11,420
1,296
0
0
28,748
34,137
0
11,173
17,450
27,774
0
W
Cthulhu
SirPoppins
Cthulhu
21,746
2,794
355
2,810
14,904
25,606
0
8,163
6,741
42,182
0
W
Susano
18,716
6,164
0
295
16,807
10,069
0
4,856
11,951
0
45,363
L
Yemoja
alexislpm
Yemoja
8,029
2,368
2,044
1,746
15,206
16,390
0
6,836
8,016
29,632
0
W
Kukulkan
banrinocho109
Kukulkan
15,102
1,719
0
1,806
11,194
6,231
0
3,649
7,545
48,091
0
L
Morgan Le Fay
chelsea372sss
Morgan Le Fay
8,174
2,322
146
553
25,299
10,816
0
4,278
20,842
23,770
0
L
Da Ji
lordseek
Da Ji
27,258
10,765
195
5,013
25,655
14,047
0
6,109
19,310
256
39,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,482
Gold Earned
69,422
169
Minions Killed
232
7
Camps Cleared
5
1,088,989
Distance Traveled
1,184,345
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,359
1,169
33
2
0
281,630
0
W
Odin
12,000
857
8
1
0
184,015
0
L
Bellona
12,833
917
43
3
1
240,024
0
L
Cthulhu
12,068
862
36
3
1
255,847
0
W
Cthulhu
15,174
1,084
60
4
0
273,165
0
W
Susano
13,181
942
37
3
2
233,340
0
L
Yemoja
14,240
1,017
47
3
0
222,524
3
W
Kukulkan
12,708
908
94
7
3
212,195
2
L
Morgan Le Fay
11,929
852
19
1
0
165,023
0
L
Da Ji
15,412
1,101
24
2
5
205,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role