Player Matchup

Anubis
Anubis
Dualgod
Anubis
Level 42
God Stats
4W - 4L
1,610 SR
Queue Stats
16W - 15L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
Fl BaGdad ex
Gilgamesh
Level 67
God Stats
13W - 17L
1,525 SR
Queue Stats
295W - 444L
1,253 Elo+
Solo
Mercury
Mercury
Prodigy cld
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 85L
1,426 Elo+
Solo
Team Averages
Level 46
1,545 SR
1,391 Elo+

VS

Team Averages
Level 92
1,429 SR
1,376 Elo+
Cernunnos
Cernunnos
Antique Drip
Cernunnos
Level 113
God Stats
1W - 2L
1,590 SR
Queue Stats
260W - 329L
1,343 Elo+
Solo
Nemesis
Nemesis
DantySpace
Nemesis
Level 77
God Stats
25W - 29L
1,197 SR
Queue Stats
171W - 282L
1,343 Elo+
Solo
Scylla
Scylla
SP4Z T3K
Scylla
Level 86
God Stats
2W - 4L
1,500 SR
Queue Stats
261W - 287L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dualgod
Anubis
18
7 / 7 / 7
14,360
684
21,619
15,864
7,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Fl BaGdad ex
Gilgamesh
17
8 / 7 / 8
14,648
698
16,223
22,988
21,217
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
Prodigy cld
Mercury
16
4 / 7 / 13
14,169
675
12,200
19,139
10,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Antique Drip
Cernunnos
19
6 / 1 / 13
15,230
725
21,978
14,358
4,998
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
DantySpace
Nemesis
17
5 / 8 / 13
14,846
707
9,712
27,957
25,556
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
SP4Z T3K
Scylla
17
10 / 10 / 2
14,474
689
14,511
17,859
4,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
49
19
Kills
21
21
Deaths
19
28
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Antique Drip
Cernunnos
6
1
13
12.5
W
Nemesis
DantySpace
Nemesis
5
8
13
1.44
L
Anubis
Dualgod
Anubis
7
7
7
1.5
L
Gilgamesh
Fl BaGdad ex
Gilgamesh
8
7
8
1.71
L
Mercury
Prodigy cld
Mercury
4
7
13
1.5
W
Scylla
SP4Z T3K
Scylla
10
10
2
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,042
Damage
46,201
57,991
Taken
60,174
39,064
Mitigated
35,256
8,527
Healing
12,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Antique Drip
Cernunnos
21,978
8,788
193
2,807
14,358
4,998
1,626
5,716
8,345
0
74,243
W
Nemesis
DantySpace
Nemesis
9,712
2,946
162
6,483
27,957
25,556
1,000
10,038
17,201
0
23,077
L
Anubis
Dualgod
Anubis
21,619
198
0
5,353
15,864
7,375
0
4,108
11,756
80,348
0
L
Gilgamesh
Fl BaGdad ex
Gilgamesh
16,223
4,527
0
1,770
22,988
21,217
32
6,311
16,677
0
41,080
L
Mercury
Prodigy cld
Mercury
12,200
4,285
0
1,404
19,139
10,472
1,359
4,821
14,318
0
38,827
W
Scylla
SP4Z T3K
Scylla
14,511
1,012
360
2,775
17,859
4,702
1,361
6,354
11,232
40,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,177
Gold Earned
44,550
230
Minions Killed
178
15
Camps Cleared
3
1,132,401
Distance Traveled
1,074,132
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,230
725
90
4
1
401,770
3
W
Nemesis
14,846
707
23
1
2
353,426
2
L
Anubis
14,360
684
135
6
11
349,210
0
L
Gilgamesh
14,648
698
44
2
1
370,036
0
L
Mercury
14,169
675
51
2
3
413,155
1
W
Scylla
14,474
689
65
3
0
318,936
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role