Player Matchup

Sol
Sol
C0T0N3T3 BR
Sol
Level 103
God Stats
15W - 9L
1,717 SR
Queue Stats
143W - 147L
1,554 Elo+
Solo
Medusa
Medusa
iFrezzeYou
Medusa
Level 160
God Stats
4W - 6L
1,416 SR
Queue Stats
106W - 108L
1,466 Elo+
Party 2
Gilgamesh
Gilgamesh
y-ripzz-
Gilgamesh
Level 91
God Stats
1W - 1L
1,395 SR
Queue Stats
24W - 38L
1,357 Elo+
Party 2
Team Averages
Level 118
1,509 SR
1,459 Elo+

VS

Team Averages
Level 38
1,593 SR
1,458 Elo+
Artemis
Artemis
Floripancio
Artemis
Level 45
God Stats
26W - 16L
1,699 SR
Queue Stats
164W - 186L
1,424 Elo+
Party 1
Anubis
Anubis
Gabiru1000
Anubis
Level 57
God Stats
10W - 6L
1,580 SR
Queue Stats
102W - 105L
1,477 Elo+
Solo
Chaac
Chaac
Samot13
Chaac
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
10,414
521
5,108
5,067
1,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
iFrezzeYou
Medusa
17
10 / 6 / 3
14,041
702
26,607
17,317
5,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
y-ripzz-
Gilgamesh
17
2 / 2 / 11
13,628
681
13,136
21,048
30,327
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Floripancio
Artemis
16
4 / 4 / 4
12,815
641
12,716
12,476
5,576
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Gabiru1000
Anubis
16
1 / 5 / 5
12,136
607
13,223
17,781
8,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Samot13
Chaac
16
3 / 4 / 3
12,700
635
9,726
23,260
19,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
13
Kills
8
8
Deaths
13
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
0
3
2.5
W
Artemis
Floripancio
Artemis
4
4
4
1.5
W
Anubis
Gabiru1000
Anubis
1
5
5
0.7
W
Chaac
Samot13
Chaac
3
4
3
1.13
L
Medusa
iFrezzeYou
Medusa
10
6
3
1.92
L
Gilgamesh
y-ripzz-
Gilgamesh
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,851
Damage
35,665
43,432
Taken
53,517
37,683
Mitigated
34,094
8,792
Healing
14,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,108
1,294
0
2,706
5,067
1,629
26
1,409
3,536
24,705
2,670
W
Artemis
Floripancio
Artemis
12,716
6,165
0
2,647
12,476
5,576
1,148
1,004
11,472
0
47,481
W
Anubis
Gabiru1000
Anubis
13,223
621
0
6,607
17,781
8,703
1,323
1,909
15,872
85,391
0
W
Chaac
Samot13
Chaac
9,726
1,251
0
4,853
23,260
19,815
140
2,622
20,638
0
32,924
L
Medusa
iFrezzeYou
Medusa
26,607
11,395
0
897
17,317
5,727
1,789
6,888
10,162
0
76,534
L
Gilgamesh
y-ripzz-
Gilgamesh
13,136
1,852
459
4,730
21,048
30,327
205
5,245
14,963
0
29,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,083
Gold Earned
37,651
209
Minions Killed
260
4
Camps Cleared
14
932,098
Distance Traveled
1,019,703
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,414
521
60
3
2
218,662
2
W
Artemis
12,815
641
85
4
6
340,631
5
W
Anubis
12,136
607
135
7
8
308,880
8
W
Chaac
12,700
635
40
2
0
370,192
4
L
Medusa
14,041
702
123
6
2
321,308
8
L
Gilgamesh
13,628
681
26
1
0
392,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role