Player Matchup

Cabrakan
Cabrakan
Diamond I
 
Cabrakan
Diamond I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Masters
Aisart
Heimdallr
Masters
Level 159
God Stats
63W - 78L
1,649 SR
Queue Stats
757W - 708L
2,775 MMR
Solo
Freya
Freya
Masters
ItzMarc
Freya
Masters
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
335W - 254L
2,796 MMR
Solo
Skadi
Skadi
Diamond I
MagoDelCaos
Skadi
Diamond I
Level 129
God Stats
33W - 23L
1,811 SR
Queue Stats
336W - 298L
2,431 MMR
Solo
Serqet
Serqet
Diamond II
SITEPILLOTPARTO
Serqet
Diamond II
Level 42
God Stats
5W - 1L
1,772 SR
Queue Stats
42W - 23L
2,392 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 122
1,646 SR
2,379 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 100
1,567 SR
2,167 MMR
Gilgamesh
Gilgamesh
Diamond I
 
Gilgamesh
Diamond I
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond II
 
Anhur
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond I
BlöödyValentine
Ra
Diamond I
Level 67
God Stats
16W - 12L
1,719 SR
Queue Stats
243W - 191L
2,920 MMR
Solo
Geb
Geb
Diamond II
Swiggzy
Geb
Diamond II
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 87L
2,333 MMR
Solo
Achilles
Achilles
Diamond I
esetnod32
Achilles
Diamond I
Level 158
God Stats
38W - 38L
1,618 SR
Queue Stats
183W - 167L
2,583 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
0 / 4 / 1
5,773
577
2,710
8,520
7,235
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
Aisart
Heimdallr
11
1 / 0 / 3
6,209
621
2,977
4,656
1,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
ItzMarc
Freya
11
5 / 0 / 1
6,754
675
5,500
5,361
1,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
4 / 0 / 2
6,533
653
3,591
4,285
1,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
1 / 0 / 6
5,603
560
3,040
4,895
1,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
OdinPersephoneAthenaLokiOsiris

VS

Bans
TiamatYmirArtemisSobekUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
3 / 1 / 1
6,407
641
5,181
7,920
3,797
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
 
Anhur
9
0 / 2 / 0
5,181
518
2,805
5,765
1,248
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 2 / 0
4,221
422
1,825
2,950
874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
7
0 / 4 / 0
4,551
455
1,866
7,677
3,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
esetnod32
Achilles
11
1 / 2 / 0
5,816
582
2,798
6,256
1,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
11
Kills
4
4
Deaths
11
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
0
4
1
0.13
L
Gilgamesh
 
Gilgamesh
3
1
1
3.5
L
Anhur
 
Anhur
0
2
0
0
W
Heimdallr
Aisart
Heimdallr
1
0
3
2.5
L
0
2
0
0
W
Freya
ItzMarc
Freya
5
0
1
5.5
W
4
0
2
5
W
1
0
6
4
L
Geb
0
4
0
0
L
Achilles
esetnod32
Achilles
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,818
Damage
14,475
27,717
Taken
30,568
13,219
Mitigated
11,003
10,002
Healing
7,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
2,710
289
0
2,809
8,520
7,235
0
0
8,520
29,551
0
L
Gilgamesh
 
Gilgamesh
5,181
1,487
0
3,374
7,920
3,797
0
2,581
5,339
0
37,899
L
Anhur
 
Anhur
2,805
1,922
0
2,154
5,765
1,248
0
534
5,093
0
32,343
W
Heimdallr
Aisart
Heimdallr
2,977
1,953
0
1,763
4,656
1,389
0
945
3,667
0
49,267
L
1,825
307
44
1,222
2,950
874
0
1,310
1,640
16,154
0
W
Freya
ItzMarc
Freya
5,500
2,363
0
3,075
5,361
1,592
0
1,084
4,209
37,677
0
W
3,591
1,763
0
619
4,285
1,011
706
663
3,582
0
43,332
W
3,040
665
0
1,736
4,895
1,992
0
803
4,048
0
9,632
L
Geb
1,866
277
0
744
7,677
3,239
0
2,072
5,605
9,570
0
L
Achilles
esetnod32
Achilles
2,798
674
0
286
6,256
1,845
0
1,775
4,411
0
40,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,872
Gold Earned
26,176
326
Minions Killed
274
0
Camps Cleared
0
964,272
Distance Traveled
868,192
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,773
577
75
8
0
165,197
1
L
Gilgamesh
6,407
641
68
7
0
203,728
3
L
Anhur
5,181
518
70
7
0
164,128
3
W
Heimdallr
6,209
621
84
8
0
184,212
4
L
Ra
4,221
422
28
3
0
101,306
0
W
Freya
6,754
675
76
8
0
184,893
4
W
Skadi
6,533
653
78
8
0
198,230
2
W
Serqet
5,603
560
13
1
0
231,740
3
L
Geb
4,551
455
19
2
0
191,848
3
L
Achilles
5,816
582
89
9
0
207,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role