Player Matchup

Kali
Kali
Bronze III
 
Kali
Bronze III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Bronze III
KcusEtims
Sylvanus
Bronze III
Level 79
God Stats
1W - 2L
1,684 SR
Queue Stats
1W - 4L
1,396 MMR
Party 2
Chronos
Chronos
Bronze III
TheWoodenPencil
Chronos
Bronze III
Level 59
God Stats
0W - 1L
1,529 SR
Queue Stats
1W - 3L
1,396 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 79
1,571 SR
1,431 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,669 SR
1,610 MMR
Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold V
TheMе
Ullr
Gold V
Level 81
God Stats
3W - 3L
1,761 SR
Queue Stats
17W - 21L
1,638 MMR
Party 1
Chang'e
Chang'e
Platinum V
xBackdafackup
Chang'e
Platinum V
Level 119
God Stats
3W - 1L
1,746 SR
Queue Stats
68W - 46L
1,693 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
9
1 / 5 / 2
6,281
628
1,921
9,176
3,776
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sylvanus
KcusEtims
Sylvanus
10
0 / 1 / 2
6,522
652
4,839
8,265
7,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
2 / 5 / 1
6,575
658
7,005
9,103
4,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
AthenaThothOdinMorgan Le Fay

VS

Bans
ZeusTsukuyomiArtioKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 0 / 9
7,912
791
4,952
8,324
9,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
TheMе
Ullr
13
8 / 0 / 2
8,465
847
10,216
6,344
2,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
10
1 / 3 / 8
6,870
687
7,882
9,907
4,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
11
11
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
5
2
0.4
W
Bacchus
 
Bacchus
2
0
9
6.5
L
Sylvanus
KcusEtims
Sylvanus
0
1
2
1
W
Ullr
TheMе
Ullr
8
0
2
9
L
2
5
1
0.5
W
Chang'e
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,765
Damage
23,050
26,544
Taken
24,575
16,172
Mitigated
16,314
6,500
Healing
10,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
1,921
397
0
1,612
9,176
3,776
0
4,740
4,436
0
12,875
W
Bacchus
 
Bacchus
4,952
637
0
2,325
8,324
9,459
379
2,714
5,509
11,395
0
L
Sylvanus
KcusEtims
Sylvanus
4,839
1,633
1,178
3,004
8,265
7,621
0
3,886
4,379
10,674
0
W
Ullr
TheMе
Ullr
10,216
3,722
0
770
6,344
2,757
1,999
2,885
3,299
0
44,683
L
7,005
1,840
0
706
9,103
4,775
0
4,732
4,371
23,431
0
W
Chang'e
7,882
442
2,845
4,554
9,907
4,098
152
5,879
3,822
20,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,378
Gold Earned
23,247
89
Minions Killed
109
2
Camps Cleared
8
549,325
Distance Traveled
584,905
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,281
628
17
2
1
192,503
3
W
Bacchus
7,912
791
6
1
0
201,746
4
L
Sylvanus
6,522
652
13
1
0
183,488
2
W
Ullr
8,465
847
80
8
8
189,854
2
L
Chronos
6,575
658
59
6
1
173,334
3
W
Chang'e
6,870
687
23
2
0
193,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role