Player Matchup

Thoth
Thoth
Gutsul1803
Thoth
Level 158
God Stats
1W - 3L
1,242 SR
Queue Stats
144W - 143L
1,478 Elo+
Party 1
Raijin
Raijin
Nagato4121
Raijin
Level 96
God Stats
12W - 9L
1,761 SR
Queue Stats
926W - 919L
1,550 Elo+
Solo
Hel
Hel
Orestovskyyy
Hel
Level 108
God Stats
4W - 4L
1,625 SR
Queue Stats
278W - 274L
1,491 Elo+
Party 1
Apollo
Apollo
Sprinte94
Apollo
Level 159
God Stats
3W - 4L
1,423 SR
Queue Stats
379W - 376L
1,476 Elo+
Solo
Anhur
Anhur
seergi-_-7
Anhur
Level 123
God Stats
8W - 20L
1,292 SR
Queue Stats
890W - 939L
1,463 Elo+
Solo
Team Averages
Level 129
1,468 SR
1,492 Elo+

VS

Team Averages
Level 99
1,497 SR
1,544 Elo+
Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BoyNewToy
Pele
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 137L
1,540 Elo+
Solo
Rama
Rama
Galuase
Rama
Level 117
God Stats
9W - 17L
1,324 SR
Queue Stats
425W - 430L
1,559 Elo+
Solo
Baba Yaga
Baba Yaga
VincLord
Baba Yaga
Level 98
God Stats
8W - 8L
1,661 SR
Queue Stats
666W - 656L
1,515 Elo+
Solo
Horus
Horus
tikka112
Horus
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 39L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
17
1 / 3 / 13
9,799
700
14,354
11,689
4,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
Nagato4121
Raijin
18
4 / 5 / 9
10,714
765
14,223
13,704
6,107
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 5 / 9
9,448
675
7,825
13,897
9,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Sprinte94
Apollo
16
4 / 5 / 10
10,518
751
12,570
13,753
6,783
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
17
9 / 5 / 6
10,853
775
12,521
15,619
6,513
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
3 / 7 / 5
10,305
736
15,023
12,072
4,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
15
7 / 6 / 5
10,039
717
9,361
15,990
6,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
Galuase
Rama
19
5 / 1 / 10
11,232
802
9,311
12,168
5,213
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
VincLord
Baba Yaga
19
8 / 2 / 11
11,575
827
24,691
13,986
6,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
tikka112
Horus
17
0 / 3 / 19
10,600
757
7,352
21,209
21,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
73
19
Kills
23
23
Deaths
19
47
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
7
5
0.79
W
Pele
7
6
5
1.58
W
Rama
Galuase
Rama
5
1
10
10
L
Thoth
1
3
13
2.5
L
Raijin
Nagato4121
Raijin
4
5
9
1.7
L
1
5
9
1.1
L
Apollo
Sprinte94
Apollo
4
5
10
1.8
W
Baba Yaga
VincLord
Baba Yaga
8
2
11
6.75
L
Anhur
9
5
6
2.4
W
Horus
tikka112
Horus
0
3
19
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,493
Damage
65,738
68,662
Taken
75,425
33,535
Mitigated
43,616
32,336
Healing
39,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
15,023
410
519
1,473
12,072
4,144
1,089
6,474
5,502
30,958
0
W
Pele
9,361
1,044
2,338
2,348
15,990
6,112
1,056
7,350
8,532
0
26,405
W
Rama
Galuase
Rama
9,311
5,832
1,339
2,693
12,168
5,213
2,478
5,792
6,254
0
26,951
L
Thoth
14,354
227
1,782
2,333
11,689
4,249
1,212
7,739
3,950
31,552
0
L
Raijin
Nagato4121
Raijin
14,223
843
1,252
1,208
13,704
6,107
403
7,776
5,928
37,361
0
L
7,825
242
11,946
6,669
13,897
9,883
299
7,997
5,900
14,637
0
L
Apollo
Sprinte94
Apollo
12,570
4,650
1,038
2,234
13,753
6,783
0
9,439
4,314
0
20,086
W
Baba Yaga
VincLord
Baba Yaga
24,691
1,069
1,464
3,272
13,986
6,997
575
6,779
7,121
42,623
0
L
Anhur
12,521
5,470
1,191
2,683
15,619
6,513
1,596
6,763
8,856
0
18,920
W
Horus
tikka112
Horus
7,352
3,676
14,538
9,425
21,209
21,150
126
9,475
11,614
0
13,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,332
Gold Earned
53,751
140
Minions Killed
153
0
Camps Cleared
0
1,239,180
Distance Traveled
1,281,515
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,305
736
41
3
0
238,495
1
W
Pele
10,039
717
29
2
0
258,537
5
W
Rama
11,232
802
33
2
0
240,718
6
L
Thoth
9,799
700
29
2
0
274,554
2
L
Raijin
10,714
765
51
4
0
234,882
0
L
Hel
9,448
675
21
2
0
266,487
0
L
Apollo
10,518
751
22
2
0
217,055
0
W
Baba Yaga
11,575
827
47
3
0
274,825
0
L
Anhur
10,853
775
17
1
0
246,202
4
W
Horus
10,600
757
3
0
0
268,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role