Player Matchup

Kukulkan
Kukulkan
Billy B da best
Kukulkan
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 127L
1,522 Elo+
Solo
Cthulhu
Cthulhu
Craggy-syn
Cthulhu
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
61W - 80L
1,198 Elo+
Solo
Bastet
Bastet
Htime08
Bastet
Level 35
God Stats
67W - 45L
1,427 SR
Queue Stats
252W - 292L
1,353 Elo+
Solo
Team Averages
Level 54
1,476 SR
1,358 Elo+

VS

Team Averages
Level 72
1,454 SR
1,347 Elo+
Nox
Nox
Albino Rhino236
Nox
Level 68
God Stats
10W - 19L
1,267 SR
Queue Stats
10W - 21L
1,210 Elo+
Solo
Cerberus
Cerberus
DenaroUnlimited
Cerberus
Level 60
God Stats
9W - 8L
1,471 SR
Queue Stats
70W - 89L
1,351 Elo+
Solo
Fenrir
Fenrir
DiosPepi1
Fenrir
Level 87
God Stats
1W - 3L
1,623 SR
Queue Stats
67W - 73L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
3 / 8 / 6
11,192
658
16,344
14,742
6,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Craggy-syn
Cthulhu
13
3 / 11 / 5
10,601
624
8,847
24,091
25,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
Htime08
Bastet
15
7 / 8 / 5
12,217
719
17,782
14,412
5,687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 15
11,768
692
7,790
8,806
2,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
15
2 / 9 / 17
11,636
684
8,860
21,066
8,883
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
DiosPepi1
Fenrir
18
20 / 2 / 5
14,394
847
23,894
25,291
17,705
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
13
Kills
26
27
Deaths
13
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
4
2
15
5.75
L
Kukulkan
3
8
6
0.75
L
Cthulhu
Craggy-syn
Cthulhu
3
11
5
0.5
W
Cerberus
2
9
17
1.17
W
Fenrir
DiosPepi1
Fenrir
20
2
5
11.25
L
Bastet
Htime08
Bastet
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,973
Damage
40,544
53,245
Taken
55,163
38,218
Mitigated
29,040
5,035
Healing
14,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,790
1,055
729
1,818
8,806
2,452
702
2,769
5,732
33,660
0
L
Kukulkan
16,344
996
0
1,955
14,742
6,632
136
2,840
11,902
50,915
0
L
Cthulhu
Craggy-syn
Cthulhu
8,847
1,365
70
1,380
24,091
25,899
0
10,032
14,059
26,068
0
W
Cerberus
8,860
871
469
3,461
21,066
8,883
25
10,833
9,633
25,416
0
W
Fenrir
DiosPepi1
Fenrir
23,894
8,169
86
8,246
25,291
17,705
1,112
11,340
13,648
41
66,750
L
Bastet
Htime08
Bastet
17,782
3,363
729
901
14,412
5,687
0
4,169
10,243
0
40,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,010
Gold Earned
37,798
171
Minions Killed
210
4
Camps Cleared
9
827,033
Distance Traveled
935,050
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,768
692
67
4
1
301,060
0
L
Kukulkan
11,192
658
98
6
0
251,971
3
L
Cthulhu
10,601
624
32
2
0
255,383
0
W
Cerberus
11,636
684
63
4
1
296,184
0
W
Fenrir
14,394
847
80
5
7
337,806
2
L
Bastet
12,217
719
41
2
4
319,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role