Player Matchup

Ymir
Ymir
DaTrxshPanda
Ymir
Level 67
God Stats
18W - 13L
1,584 SR
Queue Stats
210W - 218L
1,358 Elo+
Party 1
Sun Wukong
Sun Wukong
agentj19
Sun Wukong
Level 18
God Stats
25W - 34L
1,399 SR
Queue Stats
278W - 280L
1,323 Elo+
Party 1
He Bo
He Bo
xxLamontexx
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,425 Elo+
Solo
Team Averages
Level 38
1,495 SR
1,369 Elo+

VS

Team Averages
Level 61
1,640 SR
1,245 Elo+
Baron Samedi
Baron Samedi
Silent kaidn
Baron Samedi
Level 16
God Stats
1W - 0L
1,725 SR
Queue Stats
1W - 4L
996 Elo+
Solo
Medusa
Medusa
SolidDragon313
Medusa
Level 146
God Stats
2W - 1L
1,687 SR
Queue Stats
80W - 78L
1,466 Elo+
Solo
Cthulhu
Cthulhu
bro1711
Cthulhu
Level 20
God Stats
6W - 4L
1,508 SR
Queue Stats
52W - 78L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 3
12,540
660
16,916
25,603
14,906
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
agentj19
Sun Wukong
15
3 / 9 / 9
12,057
635
11,540
17,818
12,855
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 7 / 6
11,158
587
10,474
13,158
3,847
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Silent kaidn
Baron Samedi
16
3 / 7 / 12
13,143
692
8,622
14,523
9,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
15 / 5 / 3
14,973
788
30,126
20,001
7,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
bro1711
Cthulhu
14
1 / 2 / 7
11,211
590
7,750
22,108
13,959
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
41
12
Kills
19
19
Deaths
14
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
7
3
3
2.83
W
Baron Samedi
Silent kaidn
Baron Samedi
3
7
12
1.29
W
15
5
3
3.3
L
Sun Wukong
agentj19
Sun Wukong
3
9
9
0.83
W
Cthulhu
bro1711
Cthulhu
1
2
7
2.25
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,930
Damage
46,498
56,579
Taken
56,632
31,608
Mitigated
30,944
6,349
Healing
14,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,916
4,725
0
2,282
25,603
14,906
0
7,779
17,824
48,824
0
W
Baron Samedi
Silent kaidn
Baron Samedi
8,622
580
427
1,232
14,523
9,509
676
6,325
8,010
21,344
0
W
30,126
18,032
0
4,577
20,001
7,476
1,760
10,174
9,685
0
80,202
L
Sun Wukong
agentj19
Sun Wukong
11,540
1,433
726
2,622
17,818
12,855
0
5,931
11,887
0
46,983
W
Cthulhu
bro1711
Cthulhu
7,750
191
1,361
6,474
22,108
13,959
321
11,710
10,111
31,170
0
L
10,474
475
0
719
13,158
3,847
0
3,396
9,762
36,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,755
Gold Earned
39,327
184
Minions Killed
169
10
Camps Cleared
5
969,715
Distance Traveled
919,153
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,540
660
65
3
2
352,650
1
W
Baron Samedi
13,143
692
33
2
2
280,000
1
W
Medusa
14,973
788
104
5
0
311,661
4
L
Sun Wukong
12,057
635
64
3
1
314,496
0
W
Cthulhu
11,211
590
32
2
3
327,492
0
L
He Bo
11,158
587
55
3
7
302,569
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role