Player Matchup

Geb
Geb
Falcon_aniki
Geb
Level 121
God Stats
39W - 20L
1,625 SR
Queue Stats
750W - 840L
1,426 Elo+
Party 2
Awilix
Awilix
Kensan1201
Awilix
Level 105
God Stats
21W - 23L
1,493 SR
Queue Stats
514W - 570L
1,449 Elo+
Party 2
Zhong Kui
Zhong Kui
LUCKY-395963
Zhong Kui
Level 26
God Stats
32W - 49L
1,586 SR
Queue Stats
316W - 435L
1,445 Elo+
Party 2
Odin
Odin
PowderKeg420
Odin
Level 27
God Stats
28W - 27L
1,495 SR
Queue Stats
141W - 159L
1,447 Elo+
Party 1
Izanami
Izanami
benboom412
Izanami
Level 59
God Stats
66W - 64L
1,550 SR
Queue Stats
204W - 228L
1,445 Elo+
Party 1
Team Averages
Level 68
1,550 SR
1,442 Elo+

VS

Team Averages
Level 78
1,397 SR
1,503 Elo+
Hel
Hel
FuruteraTorikoh
Hel
Level 69
God Stats
7W - 6L
1,480 SR
Queue Stats
161W - 130L
1,502 Elo+
Party 3
Arachne
Arachne
Fusedx8662
Arachne
Level 148
God Stats
2W - 2L
1,095 SR
Queue Stats
341W - 334L
1,489 Elo+
Solo
Horus
Horus
hidehide22
Horus
Level 87
God Stats
21W - 15L
1,521 SR
Queue Stats
158W - 129L
1,505 Elo+
Party 3
Neith
Neith
n7toitu
Neith
Level 9
God Stats
12W - 11L
1,500 SR
Queue Stats
103W - 48L
1,528 Elo+
Party 3
Tiamat
Tiamat
tankrabbitbff2
Tiamat
Level 79
God Stats
3W - 5L
1,391 SR
Queue Stats
233W - 222L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 6
7,654
478
6,300
10,045
8,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Kensan1201
Awilix
13
3 / 5 / 3
8,363
523
4,067
11,502
4,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
LUCKY-395963
Zhong Kui
13
2 / 3 / 2
8,404
525
5,158
11,613
8,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
0 / 2 / 0
7,909
494
1,414
10,223
7,736
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
benboom412
Izanami
14
5 / 3 / 1
9,151
572
8,387
10,102
3,508
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
8,746
547
7,316
6,392
3,347
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
Fusedx8662
Arachne
15
6 / 3 / 7
9,610
601
10,670
11,982
4,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
13
1 / 2 / 10
8,203
513
5,274
13,442
8,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
n7toitu
Neith
14
3 / 1 / 7
8,469
529
5,447
6,818
2,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 3 / 7
8,866
554
7,681
7,152
4,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
10
Kills
16
16
Deaths
10
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
3
6
1
W
3
1
5
5.5
W
Arachne
Fusedx8662
Arachne
6
3
7
3.17
L
Awilix
Kensan1201
Awilix
3
5
3
0.9
L
Zhong Kui
LUCKY-395963
Zhong Kui
2
3
2
1
L
0
2
0
0
L
Izanami
benboom412
Izanami
5
3
1
1.83
W
Horus
1
2
10
3
W
Neith
n7toitu
Neith
3
1
7
6.5
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,326
Damage
36,388
53,485
Taken
45,786
33,319
Mitigated
23,438
13,538
Healing
24,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,300
353
0
1,688
10,045
8,773
54
2,512
7,453
21,428
0
W
7,316
500
3,159
4,067
6,392
3,347
741
395
5,997
47,434
0
W
Arachne
Fusedx8662
Arachne
10,670
7,561
0
4,340
11,982
4,985
993
2,643
9,339
0
59,319
L
Awilix
Kensan1201
Awilix
4,067
1,525
0
2,978
11,502
4,884
0
2,932
8,462
0
51,495
L
Zhong Kui
LUCKY-395963
Zhong Kui
5,158
43
204
5,689
11,613
8,418
0
4,206
7,021
47,331
0
L
1,414
61
0
0
10,223
7,736
0
2,976
7,247
0
46,691
L
Izanami
benboom412
Izanami
8,387
5,680
0
2,979
10,102
3,508
1,876
1,932
8,090
0
80,017
W
Horus
5,274
1,842
2,660
6,077
13,442
8,355
358
3,707
9,735
0
27,789
W
Neith
n7toitu
Neith
5,447
2,329
0
2,081
6,818
2,446
1,632
1,153
5,665
0
47,346
W
7,681
1,121
0
1,866
7,152
4,305
1,416
3,560
3,592
44,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,481
Gold Earned
43,894
503
Minions Killed
423
0
Camps Cleared
0
1,474,044
Distance Traveled
1,616,020
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,654
478
24
2
0
321,739
15
W
Hel
8,746
547
110
7
0
322,899
9
W
Arachne
9,610
601
97
6
0
315,534
2
L
Awilix
8,363
523
94
6
0
345,348
2
L
Zhong Kui
8,404
525
119
7
0
280,001
3
L
Odin
7,909
494
116
7
0
290,577
4
L
Izanami
9,151
572
150
9
0
236,379
3
W
Horus
8,203
513
35
2
0
359,709
7
W
Neith
8,469
529
86
5
0
304,189
3
W
Tiamat
8,866
554
95
6
0
313,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role